Hey guys, Ive been having problems with my normal maps not working right with my smoothing groups in max. I learned that your supposed to put all your smoothing groups to 1 group when you apply a normal map. Bu with this model Its not looking quite right. Im getting bad dark areas from the smoothing groups.
and If I use auto smooth on the group it looks better but I get a bad hard edge.
I baked my normals in zbrush and they look perfectly fine in there when the normal map is applied.
Any Ideas or solutions would be very helpful.