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created SKETCHBOOK - Suprore - NSFW
on 03-18-2010 01:53 PM
^^^ click for link to latest post.
Last edited by Joseph Silverman; 02-14-2012 at 12:58 PM..
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, veteran polycounter,
4,172 Posts,
Join Date Mar 2006,
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I like the last two, but the first girl has some serious proportional issues. Most noticeably the hands are too small, and arms too short (hands should reach about mid-thigh)
I do think you've got a good grasp on facial proportions though, judging by these sketches and sculpts you've posted in the past. You just need to study more from life I think, as it's sometimes clear that you're drawing things based on memory and not observation.
Keep it up!
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, polycounter,
1,125 Posts,
Join Date Jan 2006,
Location South Africa
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Dead on crits, jaco, thanks. I'll try and rope in the freaky proportions in the future, and pay special attention to the arms.
meanwhile, been chipping away on this guy a bit
just starting on the values, still tweaking the design as i go blahblahblah
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, veteran polycounter,
4,172 Posts,
Join Date Mar 2006,
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Nice start man, I see A LOT of potential here. My main crit is that it looks like you're jumping into details and shading before locking in the main forms and pose of the characters. That aside, I can see there's a lot of effort in your drawings and will be keeping an eye out on this thread. Goodluck and keep at it! 
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, spline,
160 Posts,
Join Date Jul 2009,
Location Austin, TX
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she got a big ass.
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, polygon,
707 Posts,
Join Date Feb 2009,
Location London, UK
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Quote:
Originally Posted by vofff
she got a big ass.
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nonsense.
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, veteran polycounter,
4,172 Posts,
Join Date Mar 2006,
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heh yea
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, polygon,
503 Posts,
Join Date Mar 2010,
Location Florida
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i think it was that weird tribal wood skirt
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, polygon,
503 Posts,
Join Date Mar 2010,
Location Florida
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Last edited by Joseph Silverman; 03-03-2011 at 06:28 PM..
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, veteran polycounter,
4,172 Posts,
Join Date Mar 2006,
, veteran polycounter,
4,172 Posts,
Join Date Mar 2006,
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Aside from being WEIRD AS HELL, this experiment/study in skintones was a pretty gigantic failure. Way too under-saturated, and my knowledge of anatomy is just too iffy without using some reference.
It looks pretty acceptable after i abuse the hell out of it in photoshop, but that's definitely not something i want to depend on.
In addition, robots.
I want to make a LOT more of these, but thumbnailing is something i find extremely difficult. I have a specific aesthetic i'm shooting torward but i'm finding it very challenging to hit.
Last edited by Joseph Silverman; 08-19-2011 at 04:52 PM..
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, veteran polycounter,
4,172 Posts,
Join Date Mar 2006,
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Looking sweet so far. I'm really liking the latest sketches you've been busting out. You've got a lot of flavor pouring out, keep it up!
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, polycounter,
1,275 Posts,
Join Date Jun 2009,
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Lots of cool stuff.
Keep it up 
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, spline,
237 Posts,
Join Date Feb 2008,
Location San Francisco, USA
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Thanks a lot, guys, encouragement is very appreciated.
This weekend i'm gonna be busy with my soul-crushing retail job, so i'm trying to squeeze in time to do more traditional sketching. Generally i find trad media extremely frustrating; i don't think i know what i'm doing, and i think in general i utilize my sketchbook pages very poorly. Going to try to specifically focus on this in the coming weeks... Not off to a good start. Messy, messy, messy!

Tonight i was inspired by lemonhead's thread to mix some ink in with some liquin i recently bought. This is super cool and i want to do a ton more of it, but it's EXTREMELY challenging to work with. Very easy to completely destroy an image with a few errant strokes.
I think some of my difficulties with this may be the sketchbook paper i'm using, i want to pick up some with a smoother, more marker-friendly surface and see how it goes. I also actually just need to buy some goddamn markers. I'm using a cool grey 10% to do kindof an underpainting on these, and it helps, but it's the only marker i have, i think laying in a few tones with darker markers and then working even darker tones in with the ink would probably be a much better workflow.
Lastly, A few more robots! So bad at thumbnailing, only did a couple, which i guess is completely missing the point.
Last edited by Joseph Silverman; 08-20-2011 at 10:40 PM..
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, veteran polycounter,
4,172 Posts,
Join Date Mar 2006,
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nice sb m8
there are some very interesting sketches in here, i really like the looseness of them.
keep up the good work 
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, dedicated polycounter,
1,870 Posts,
Join Date Feb 2008,
Location Antwerp, Belgium
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Greetings from minimum wage hellscapeville, squeezed a LOT of shitty sharpie doodles inbetween (and during!) work shifts. There's very little i'm actually proud of here, but i want to try and keep momentum posting in here. Art's art!
I'm getting extremely into doing these kindof abstract little environments dotted around here -- they all suck, but they're teaching me a LOT about composition and, really, painting in general.
Random lines taking shape into something with some kind of illustrative power is an empowering thing to play around with
Also, these. I made these in a rush; no excuses, they're terrible. One's a study, one isn't. I think it's pretty obvious.

Last edited by Joseph Silverman; 08-23-2011 at 06:59 PM..
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, veteran polycounter,
4,172 Posts,
Join Date Mar 2006,
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additionally, some sculptris silliness:
eddiiittt, slipping this one in here:

Last edited by Joseph Silverman; 08-24-2011 at 10:44 PM..
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, veteran polycounter,
4,172 Posts,
Join Date Mar 2006,
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Found a couple hours between work and deus ex for digital art tonight. Started work on this robot dog concept, and then got a bit distracted. Mechanics are complicated! So i'm just gonna kinda lay down values and hope it all makes sense at the end.
woof woof bleep bloop.
System404's sketchbook is astounding and inspired me to doodle in color a bit. No ref or anything because i'm lazy and stupid.
edit with another
Last edited by Joseph Silverman; 08-26-2011 at 05:14 PM..
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, veteran polycounter,
4,172 Posts,
Join Date Mar 2006,
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I made a really simple new brush and tried it out:
Then took it for a quick (1-2 hr) study after John Signer Sargent.
Very educational, and eye-opening about howlittle attention i pay to detail. I fucked the proportions and perspective waaaay up because I didn't look carefully enough, so instead of waste a bunch of time repainting everything im just gonna take what i learned and stop here. Something to focus on going forward.
The way sargent uses color is inspiring, powerful, and straightforward. I wish i could learn a lot more about it.
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, veteran polycounter,
4,172 Posts,
Join Date Mar 2006,
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Trying to keep the momentum up, here's a little bit of what ive been doing lately. Been studying loomis a bit, nothing worth showing yet. Meanwhile, doodles:
ps

(yuck!)
sketchbook pro
As an aside, i started playing with this micron brush marker that gets really cool, natural results. Want to draw something less terrible with it, will probably post more soon!
edit - some more:

Last edited by Joseph Silverman; 08-30-2011 at 08:36 PM..
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, veteran polycounter,
4,172 Posts,
Join Date Mar 2006,
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I discovered charcoal pencils and fell in love. Odd thing not to have tried before, i guess. Hopefully a LOT of charcoal sketches incoming one of these days soon. I did a few off of the pixelovely gesture drawing tool and want to do a lot more.
Meanwhile;
Scoob's sdk
More Sketchbookrpo
Overall this is one of those shitty days where art feels pretty worthless, but i'm trying to muddle along anyway. Keeping positive and doodling is always the way forward.
Last edited by Joseph Silverman; 08-31-2011 at 07:48 PM..
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, veteran polycounter,
4,172 Posts,
Join Date Mar 2006,
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