created Re: unreal and matinee\'s....any pro\'s out there???
on 05-15-2007 12:34 PM
Unreal engine 2 or 3?
Edit: Saw Kismet, Unreal 3 I guess. : ( Hopefully you can extract something from Unreal 2's matinee. I hear it's quite different, but it should still follow the same principles. Beziers are like anything else, you move them, they stay moved, they don't have a fixed state. (Unless you revert the curve points back to linear, and then to bezier mayhaps.)
UNREAL 2
Cause to answer your first question for Unreal Engine 2's editor, not really. As far as I can remember, you can undo bezier tweaks, but you're pretty limited to file saves, which you should do often, as the Matinee editor *loves* to crash. On the flipside, it's pretty predictable as to what will cause it to crash.
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