Re: unreal and matinee\'s....any pro\'s out there???
on 05-15-2007 12:34 PM
Unreal engine 2 or 3?
Edit: Saw Kismet, Unreal 3 I guess. : ( Hopefully you can extract something from Unreal 2's matinee. I hear it's quite different, but it should still follow the same principles. Beziers are like anything else, you move them, they stay moved, they don't have a fixed state. (Unless you revert the curve points back to linear, and then to bezier mayhaps.)
Cause to answer your first question for Unreal Engine 2's editor, not really. As far as I can remember, you can undo bezier tweaks, but you're pretty limited to file saves, which you should do often, as the Matinee editor *loves* to crash. On the flipside, it's pretty predictable as to what will cause it to crash.