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Davision3D's Avatar
Old (#1)
...a mutated hairless Mouse. [img]/images/graemlins/smile.gif[/img]



crits welcome
Offline , polycounter, 1,170 Posts, Join Date Jan 2007, Location Germany  
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Vylaroth's Avatar
Old (#2)
Looks good but isn't he missing a crotch? I like the exaggerated muscle structure. [img]/images/graemlins/grin.gif[/img]
Offline , vertex, 47 Posts, Join Date Feb 2007, Location Finland  
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nkoste's Avatar
Old (#3)
We're gonna need a big cat! Looks good. Som parts could use some more work, like the ribs could use some curvature and the back looks more like plating than musculature, looks a bit rushed. Keep it up [img]/images/graemlins/smile.gif[/img]
Offline , polygon, 502 Posts, Join Date Nov 2004, Location Århus, DK  
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Mark Dygert's Avatar
Old (#4)
Mighty mouse on roids! hahaha its great! I really like the model. It has a lot of character and the head/face is really well done, ears too. Nice sculpting work!

Crits:
Looks like you used muscle anatomy reference which is good, however you forgot about skin and fat which is almost always stripped away in muscle ref. It looks like he has a negative body fat ratio, rats are lazy scavengers who carry quite a bit of fat for such a small animal. Also note, when body builders have this level of muscle detail (they really don't get this well defined, they would die first) they are actually at their weakest. If your rat is going to be a warrior he wouldn't starve himself for days and be at the point of almost clasping, all the time. Body builders do that for a week ramping up to a competition and it is very damaging, but looks impressive.

Muscle bulk and definition do not always = strength. I would suggest put some fat/skin back on him in some key areas.

Tails, WHY does everyone make tails jut out from the tail bone at a 90 degree angle? Its an extension of the spine/tail bone. Just because we can stand a character up right doesn't mean we get to break their tails. I don't buy the excuse its for rigging either, at a 90 degree angle it just makes it hard to weight correctly where it counts and can cause stretching when you relax the tail.

Check the skeleton of just about anything with a tail if you think I'm nuts.
(AKA Vig) Portfolio | Lab | Brawl | Decker |
Offline , Polycount.com Editor, 13,904 Posts, Join Date Oct 2004, Location Seattle, Wa Send a message via MSN to Mark Dygert  
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ThatDon's Avatar
Old (#5)
It's Splinter and Arnolds Baby!
Donovan Keele
artbydon.wordpress.com
"Sleep is just an excuse to not finish"
- modeling_man


DWIV - Entry
Offline , triangle, 490 Posts, Join Date Mar 2007, Location LA Send a message via AIM to ThatDon Send a message via MSN to ThatDon  
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Davision3D's Avatar
Old (#6)
thx all

@ Vylaroth
The crotch is on his back [img]/images/graemlins/wink.gif[/img]

@ nkoste
I definitive work on that

@ Vig
I agree that nobody can archive such a muscle structure. Maybe i overdone it. [img]/images/graemlins/wink.gif[/img] But its a mutated Mouse, he had to suffer some crazy experiments for that muscle structure. It should be stylized and i dont really care about that this big muscels are not working for a lot of strength.
I will smooth it out in some areas, to show at least some skin above the muscels. [img]/images/graemlins/smile.gif[/img] Maybe i will put some tech stuff at it to show that this are not natural build muscels.
Damn, i should know that tails are an extension of the spine.

@ ThatDon
How thats suppose to work? [img]/images/graemlins/laugh.gif[/img]
Offline , polycounter, 1,170 Posts, Join Date Jan 2007, Location Germany  
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