created Re: PSD path unwrapper for Maya???
on 01-23-2006 12:40 PM
kinda, but I want the UVs to not be just lines in the PSD files, I want them to be paths... the cool thing about having your wireframe as paths in photoshop is so that you can zoom in all the way and the paths are still super thin and not big jagged lines, like a normal UV snapshot would give you... extremely helpful when you have a bunch of edges close to each other (like the corners of a mouth mesh), instead of being a bunch of white lines that kinda blur together so you can't figure out what the hell is going on, the paths would be thin and you can zoom in and see things perfectly... hope that makes sense
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