Author : Nate Broach


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Toomas's Avatar
Old (#1)
I have have noticed a trend where most job offers ask for WAY over qualified staff. For example you must have awesome 2d and 3d skills to model rocks for a game that ends up looking like a turd.
My question is whats the point of the nudge-nudge-wink-wink game where both parties involved know that no fucking way someone that good will want this shitty job?
Offline , dedicated polycounter, 1,373 Posts, Join Date Oct 2004, Location Tallinn, Estonia  
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MoP's Avatar
Old (#2)
Because nobody wants to admit they're working on low quality games that they can hire any old person for?
Offline , MoP, 11,603 Posts, Join Date Oct 2004, Location London, UK  
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cholden's Avatar
Old (#3)
Simply to scare away those who lack confidence. If you look at a job offer's description and say to yourself "Wow, I'm not good enough." Then you save them a lot of time in the hiring process.
Offline , veteran polycounter, 3,303 Posts, Join Date Oct 2004, Location Denver, CO Send a message via ICQ to cholden  
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Slum's Avatar
Old (#4)
I guess it's the same reason most companies have 'mandatory' 3+ years experience listed. Just one more thing to filter out the people that they know will never make it.
Offline , veteran polycounter, 3,637 Posts, Join Date Jul 2005, Location Texas  
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aesir's Avatar
Old (#5)
Heres a related question, should someone with no experience but with an excellent portfolio still bother sending out his resume to companies that ask for only people with experience? Or are they just going to throw away the portfolio before they look at it because you didnt meet their qualifications?
Offline , veteran polycounter, 3,928 Posts, Join Date Nov 2004, Send a message via AIM to aesir  
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ElysiumGX's Avatar
Old (#6)
You need experience to create an excellent portfolio, and experience builds confidence. That doesn't always mean work or school experience. Schooling alone is nothing to stand behind. Your work will prove itself. I think these requirements are only posted to filter out the bad artists, or those with poor work ethics.

Or it's just the studio being a little too optimistic.
Offline , veteran polycounter, 4,014 Posts, Join Date Oct 2004, Location Austin, TX  
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