Old (#12)
Originally Posted by Mark.N View Post
Disruptor himself, or any hero for that matter, does not need '$alphatest 1' in their base .vmt (disruptor_color.vmt in this case, or more specifically mount_color.vmt) as long as you go ahead and add it to your own .vmt upon compiling.

mount_color.vmt does not have $alphatest 1 so be sure that when you go to compile your materials that you add it if you plan to use alpha cards for the spikes.

The concept looks great and I really look forward to seeing how the mesh turns out.
Cheers for the additional info on transparency Mark, will be incredibly handy. Do you know if i add the line myself will i be able to view the transparency in the stock standard publish new item window? (Edit: beat me to it Spudnik!)