Old (#1)
Hi guys, by looking at some workshops I realized how a good material can make the difference in a model presentation. I put together three materials that hopefully could help high and low poly stand out.

Shiny Dark material is based on X-Convict and nrek materials found in this thread.

Get the MatLib here. Built on 3ds Max 9. Feel free to use and distribute at your own peace. Any comment or suggestion for improvement is very welcome. Enjoy.

IllusionCatalyst – Instrument set for 3ds Max │ AliquaForma – Personal portfolio in fieri