Hi guys, by looking at some workshops I realized how a good material can make the difference in a model presentation. I put together three materials that hopefully could help high and low poly stand out.
Shiny Dark material is based on X-Convict
materials found in this thread
Get the MatLib here
. Built on 3ds Max 9. Feel free to use and distribute at your own peace. Any comment or suggestion for improvement is very welcome. Enjoy.