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Forum: Digital Sketchbooks 05-05-2014, 09:25 PM
Replies: 10
Views: 733
Posted By konstruct
Nice dude! keep makin dem things!

Nice dude! keep makin dem things!
Forum: Archives 11-22-2013, 10:52 AM
Replies: 15,178
Views: 3,157,445
Posted By konstruct
Nice dude- this things awesome!

Nice dude- this things awesome!
Forum: 3D 'Pimping & Previews' 09-21-2013, 09:04 PM
Replies: 18
Views: 1,667
Posted By konstruct
Like others have said- the upper part of this...

Like others have said- the upper part of this thing is pretty cool-

There is some interesting shapes going on, but then the bottom of the silhouette is just flat and a bit boring. Good idea...
Forum: 3D 'Pimping & Previews' 09-21-2013, 08:47 PM
Replies: 12
Views: 1,685
Posted By konstruct
Looks cool- next time you should do larger...

Looks cool-

next time you should do larger beveling on the high-poly, and more beveling on the low poly. All the 90 degree angles makes it so you`re losing out on a lot of cool specular edge...
Forum: 3D 'Pimping & Previews' 06-20-2013, 09:30 AM
Replies: 34
Views: 3,918
Posted By konstruct
Nice mech design! I feel like you`re overall...

Nice mech design!

I feel like you`re overall forms (not edges) are recieving light as if they are soft and pillowy. I am assuming this is due to the smoothing groups on the low having too much...
Forum: 3D 'Pimping & Previews' 05-18-2013, 10:22 AM
Replies: 6
Views: 453
Posted By konstruct
I think something you should thing about, is if...

I think something you should thing about, is if you need for the cloth to be dynamic or not. Does it need to react to things in the world? If so, dynamic cloth is expensive, and in most cases is...
Forum: Contests & Challenges Archives 05-10-2013, 04:43 PM
Replies: 149
Views: 35,347
Posted By konstruct
comin along!

comin along!
Forum: Archives 05-09-2013, 10:29 PM
Replies: 15,178
Views: 3,157,445
Posted By konstruct
definitely picking up substrata.

definitely picking up substrata.
Forum: Archives 04-25-2013, 07:54 PM
Replies: 15,178
Views: 3,157,445
Posted By konstruct
nice beck bot^

nice beck bot^
Forum: 3D 'Pimping & Previews' 04-16-2013, 12:23 AM
Replies: 88
Views: 8,778
Posted By konstruct
http://www.dreammoviecast.com/wp-content/themes/ez...

http://www.dreammoviecast.com/wp-content/themes/ezine/timthumb.php?src=http://www.dreammoviecast.com/wp-content/uploads/2012/05/benedict-cumberbatch-is-khan-leonard-nimoy-klingons-confirmed-for-star-t...
Forum: 3D 'Pimping & Previews' 04-15-2013, 11:33 PM
Replies: 88
Views: 8,778
Posted By konstruct
you're face is hilarious :P

you're face is hilarious :P
Forum: 3D 'Pimping & Previews' 04-07-2013, 05:36 PM
Replies: 75
Views: 7,410
Posted By konstruct
nice dude- the game is really getting fun. ...

nice dude- the game is really getting fun.

oh and, BOSS FIGHTS!!!
Forum: 3D 'Pimping & Previews' 04-05-2013, 06:06 PM
Replies: 50
Views: 11,732
Posted By konstruct
ROBOT LEGS!!!

ROBOT LEGS!!!
Forum: 3D 'Pimping & Previews' 04-05-2013, 11:07 AM
Replies: 13
Views: 2,235
Posted By konstruct
nice stuff! I dont have a full on crit or...

nice stuff!

I dont have a full on crit or anything- I just wanted to say I think you should take a second look at the white plates along the edge of the platform. It would appear as if the block...
Forum: 3D 'Pimping & Previews' 03-31-2013, 10:59 AM
Replies: 4
Views: 837
Posted By konstruct
Well if you want your wall to be smooth and...

Well if you want your wall to be smooth and reflective- like passerby said- that normal is too noisy. The Idea with the concept of "shiny" is that shine, is a reflection of the all light around...
Forum: Archives 03-25-2013, 03:26 PM
Replies: 15,178
Views: 3,157,445
Posted By konstruct
Weird stuff :P I like the color choices. I...

Weird stuff :P I like the color choices. I feel this image is a good example of tangents (http://emptyeasel.com/2008/11/18/avoiding-tangents-9-visual-blunders-every-artist-should-watch-out-for/)
Forum: 3D 'Pimping & Previews' 03-22-2013, 11:53 AM
Replies: 18
Views: 3,441
Posted By konstruct
fuck yes! So glad to see this in 3d! nice work!

fuck yes! So glad to see this in 3d! nice work!
Forum: Archives 03-22-2013, 11:42 AM
Replies: 15,178
Views: 3,157,445
Posted By konstruct
mmmmmm. fabric sims. *drool*

mmmmmm. fabric sims. *drool*
Forum: Digital Sketchbooks 03-22-2013, 11:37 AM
Replies: 171
Views: 22,898
Posted By konstruct
my god dude- artistic growth like whoa. I...

my god dude- artistic growth like whoa.

I cant tell if digital or not.


I love the warm/cool approach you have. Its feels cold, but in a really lavish, and rich way.

its hard to really...
Forum: 3D 'Pimping & Previews' 03-22-2013, 10:05 AM
Replies: 14
Views: 1,887
Posted By konstruct
what artquest said ^ Like your shin guard. ...

what artquest said ^ Like your shin guard. usually the answer is MOAR TESSELLATION!

On floaters:
floaters are a huge time saver, and a god send in many ways. I just think moving forward,...
Forum: General Discussion 03-16-2013, 05:51 PM
Replies: 9
Views: 2,402
Posted By konstruct
Phil Hale...

Phil Hale (http://www.tumblr.com/tagged/phil%20hale) is my favorite. I just love the mood, use of color, and the approach to anatomy.
http://25.media.tumblr.com/tumblr_m4vz90JL991rwn4gto1_500.jpg...
Forum: General Discussion 03-16-2013, 05:24 PM
Replies: 81
Views: 7,354
Posted By konstruct
awesome post Ninjas.

awesome post Ninjas.
Forum: General Discussion 03-16-2013, 05:18 PM
Replies: 51
Views: 4,530
Posted By konstruct
One of these days I will have this. ...One of...

One of these days I will have this. ...One of these days.

https://www.ballisticpublishing.com/books/oddworld/
Forum: Technical Talk 03-15-2013, 10:11 AM
Replies: 12
Views: 847
Posted By konstruct
I think super long tris are okay, as long as they...

I think super long tris are okay, as long as they are defining a surface that is completely flat. the second you bend the normal tangency on a surface with crazy long tris however, you`re going to...
Forum: 3D 'Pimping & Previews' 03-15-2013, 10:06 AM
Replies: 14
Views: 1,887
Posted By konstruct
The answer to you question is you just need more...

The answer to you question is you just need more subdivisions to begin with in the curved piece in order to support the raised edge on the top.
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