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Forum: 3D 'Pimping & Previews' 11-24-2011, 09:12 AM
Replies: 42
Views: 2,427
Posted By dpixeel
Congratz!

Congratz!
Forum: General Discussion 10-28-2011, 07:36 AM
Replies: 278
Views: 13,028
Posted By dpixeel
http://upload.wikimedia.org/wikipedia/commons/1/12...

http://upload.wikimedia.org/wikipedia/commons/1/12/O_RLY.jpg
Forum: General Discussion 10-28-2011, 07:05 AM
Replies: 278
Views: 13,028
Posted By dpixeel
http://www.duyvo.se/artdump/pcsigning3.png ...

http://www.duyvo.se/artdump/pcsigning3.png

Omg the helghast is falling...
Forum: Contests & Challenges Archives 04-05-2011, 02:10 PM
Replies: 9
Views: 1,781
Posted By dpixeel
Lol, I also has same idea as you do a ruined...

Lol, I also has same idea as you do a ruined temple, but not same stage. :)
Like your blockout, it is better than my. Wish you good luck.
Forum: Contests & Challenges Archives 04-02-2011, 08:46 AM
Replies: 5
Views: 2,189
Posted By dpixeel
Love <3. Like the space helmet on Chun-Li, nice...

Love <3. Like the space helmet on Chun-Li, nice concept. Good Luck and have fun.
Forum: Contests & Challenges Archives 03-31-2011, 05:22 AM
Replies: 9
Views: 3,472
Posted By dpixeel
Nice choice and interesting stage. Keep it up!

Nice choice and interesting stage. Keep it up!
Forum: Contests & Challenges Archives 03-30-2011, 05:22 AM
Replies: 26
Views: 7,165
Posted By dpixeel
Sexy! Looking forward to see the rest. ^^

Sexy! Looking forward to see the rest. ^^
Forum: Contests & Challenges Archives 03-28-2011, 01:37 PM
Replies: 1
Views: 1,224
Posted By dpixeel
My blockout for the stage. In my previous sketch,...

My blockout for the stage. In my previous sketch, the stage look like a church so I decided to change it more like a temple this time.
I will playing with this little more before going to real...
Forum: Polycount Showcase 03-27-2011, 01:12 PM
Replies: 316
Views: 160,567
Posted By dpixeel
Holy shit! Can't wait to see more from you.

Holy shit! Can't wait to see more from you.
Forum: Contests & Challenges Archives 03-27-2011, 08:16 AM
Replies: 1
Views: 1,224
Posted By dpixeel
[STAGE] Mortal Kombat - Kombat Temple - dpixeel

Hi, polycount.
I choose Kombat Temple from Mortal Kombat 3.
I am going for ruined Temple/Church style for this arena. ...
Forum: 3D 'Pimping & Previews' 03-21-2011, 11:46 AM
Replies: 78
Views: 12,866
Posted By dpixeel
Holy shit! That is awesome, great work.

Holy shit! That is awesome, great work.
Forum: Archives 02-16-2011, 06:57 AM
Replies: 12,346
Views: 2,550,185
Posted By dpixeel
@Fomori Nice, I own one of those phone.

@Fomori
Nice, I own one of those phone.
Forum: Low Poly Challenge 12-27-2010, 09:46 AM
Replies: 18
Views: 18,096
Posted By dpixeel
Name: dpixeel Vehicle: Buggy Light Car ...

Name: dpixeel
Vehicle: Buggy Light Car

http://duyvo.se/artdump/tron/tron_beauty_b.jpg

http://duyvo.se/artdump/tron/tron_ingameshot_960x640f.jpg

http://duyvo.se/artdump/tron/editor_final.jpg
Forum: Low Poly Challenge 12-17-2010, 03:20 AM
Replies: 21
Views: 3,414
Posted By dpixeel
@hawken: I never thought of that before. So...

@hawken:
I never thought of that before.
So I seek for game menu images for iphone in google images. Indeed all of them don't have "exit game" button.

Look like I have to change my ingame...
Forum: Low Poly Challenge 12-16-2010, 06:33 AM
Replies: 21
Views: 3,414
Posted By dpixeel
Tiny update for beauty shot. ...

Tiny update for beauty shot.

http://duyvo.se/artdump/tron/tron_beauty_b.jpg

Thanks for tip, MattQ86.
So what do you guys think? Will this do?

With the deadline extended I will try too...
Forum: Low Poly Challenge 12-14-2010, 02:04 PM
Replies: 21
Views: 3,414
Posted By dpixeel
Final shot: ...

Final shot:

http://duyvo.se/artdump/tron/editor_final.jpg

In-game mockup, this is final. I change resolution to 960x640.
http://duyvo.se/artdump/tron/ingameshot_final.jpg

Beauty shot....
Forum: Low Poly Challenge 12-10-2010, 09:06 AM
Replies: 21
Views: 3,414
Posted By dpixeel
Hi Here is the finish editor shot and work in...

Hi
Here is the finish editor shot and work in progress in-game shot.

Editor shot:
Include texture and wireframe.
http://duyvo.se/artdump/tron/editor_shot.jpg

In-game mockup test:
As for...
Forum: Low Poly Challenge 12-07-2010, 03:55 AM
Replies: 49
Views: 5,925
Posted By dpixeel
It is awesome. Great work!

It is awesome. Great work!
Forum: Low Poly Challenge 12-06-2010, 03:46 AM
Replies: 21
Views: 3,414
Posted By dpixeel
Here is another update: ...

Here is another update:
http://duyvo.se/artdump/tron/wip10.jpg
I say it is done. Time to go on with environment. When beauty shot and final presentation.

Texture in unscale size:...
Forum: Low Poly Challenge 11-25-2010, 06:19 AM
Replies: 21
Views: 3,414
Posted By dpixeel
-renderhjs: I like the polycount logo in the...

-renderhjs:

I like the polycount logo in the car. But you are right, it don't fit in tron world. You won't see it again in next update.

As for the reflections, I am trying to make the car...
Forum: Low Poly Challenge 11-24-2010, 09:20 AM
Replies: 21
Views: 3,414
Posted By dpixeel
Add another color to the purple, to make the...

Add another color to the purple, to make the lines light up and I also add some shiny lines.
That it is, not so much change from the previous post. If you guys wonder, it is still work in progress. ...
Forum: Low Poly Challenge 11-21-2010, 11:47 AM
Replies: 21
Views: 3,414
Posted By dpixeel
Conor: thx Sorry for lack of update. Been...

Conor: thx

Sorry for lack of update. Been busy with other work in school.
The texture is still work in progress. As for the light color, I chose pink because I want to try with a diffrent color...
Forum: Low Poly Challenge 11-16-2010, 07:34 AM
Replies: 21
Views: 3,414
Posted By dpixeel
So I has made few changes to my uv for the car....

So I has made few changes to my uv for the car. It is more tighter now.
I has straight out few parts a little, I am afraid of I stretch them out to much.

What do your guys think? Any feedback...
Forum: Low Poly Challenge 11-16-2010, 04:44 AM
Replies: 21
Views: 3,414
Posted By dpixeel
Ok, I will try to put it tighter and make it more...

Ok, I will try to put it tighter and make it more straight.
Forum: Low Poly Challenge 11-15-2010, 02:53 PM
Replies: 21
Views: 3,414
Posted By dpixeel
UV-map finish. What is left now is mirror it...

UV-map finish.
What is left now is mirror it and texture the car. First I must come up with few design about light lines to the car.

That all for today.
http://duyvo.se/artdump/tron/wip03.jpg
Showing results 1 to 25 of 33

 
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