Showing results 1 to 25 of 159
Search took 0.01 seconds.
Search: Posts Made By: BreaK-
Forum: 3D 'Pimping & Previews' 12-03-2013, 05:16 PM
Replies: 2
Views: 435
Posted By BreaK-
Yeah I'd love that if its possible! There are a...

Yeah I'd love that if its possible! There are a few areas that still bother me and I'm not sure if I've got them 100% correct. Thanks!
Forum: 3D 'Pimping & Previews' 12-03-2013, 01:20 PM
Replies: 2
Views: 435
Posted By BreaK-
Mosin Nagant Rifle

Hi guys, modeled my first weapon in a while, looking for some crit.

I'm not too sure if my edges are too tight, in some areas the detail is so small or narrow, its hard to make the supporting...
Forum: 3D 'Pimping & Previews' 09-20-2012, 02:03 AM
Replies: 30
Views: 4,506
Posted By BreaK-
this is wonderful. Keep going! :)

this is wonderful. Keep going! :)
Forum: 3D 'Pimping & Previews' 09-17-2012, 05:42 PM
Replies: 8
Views: 1,461
Posted By BreaK-
I've got a GTX 580 and I have similar issues. I...

I've got a GTX 580 and I have similar issues. I think its maya's problem rather than the card.

Nightmare.
Forum: 3D 'Pimping & Previews' 08-01-2012, 07:25 AM
Replies: 98
Views: 45,180
Posted By BreaK-
Ok, so I guess I'll post mine up here too. ...

Ok, so I guess I'll post mine up here too.

http://i1188.photobucket.com/albums/z408/Break--/Shotty.jpg

Let me know what you guys think.

Great tutorial Millenia, hope you've got some more...
Forum: 3D 'Pimping & Previews' 07-31-2012, 10:43 AM
Replies: 31
Views: 2,090
Posted By BreaK-
Ok guys I'm calling this done. ...

Ok guys I'm calling this done.

http://i1188.photobucket.com/albums/z408/Break--/M372.jpg

http://i1188.photobucket.com/albums/z408/Break--/Front.jpg

Any crit would hugely be appreciated....
Forum: 3D 'Pimping & Previews' 07-30-2012, 12:45 PM
Replies: 31
Views: 2,090
Posted By BreaK-
Hey man. Long time no update. Thanks again for...

Hey man. Long time no update. Thanks again for checking in.

So I started from scratch and used Maya instead of max. Used maya through University so I know it well.

Gone a couple different...
Forum: 3D 'Pimping & Previews' 07-12-2012, 03:45 AM
Replies: 26
Views: 2,394
Posted By BreaK-
Yeah that's a resolution issue. You need to...

Yeah that's a resolution issue. You need to increase the UV space that the side of the trigger guard takes up.

dpadam is right, you wont really be able to see that normal detail in a FPS view....
Forum: 3D 'Pimping & Previews' 07-11-2012, 11:20 AM
Replies: 31
Views: 2,090
Posted By BreaK-
Wow. Ok thanks man, really appreciate you taking...

Wow. Ok thanks man, really appreciate you taking the time out to look at it.

I'll give it a go and see what happens. :)

Hang on, it was already disabled. Hmmmm now im confused.
Forum: 3D 'Pimping & Previews' 07-11-2012, 11:02 AM
Replies: 31
Views: 2,090
Posted By BreaK-
Tried this, seem like it only snaps to either the...

Tried this, seem like it only snaps to either the X Y or Z axis.

The faces I want to make planar are on an angle.

Weapon creation tutorial - Part 1 (high poly model) - YouTube

Like...
Forum: 3D 'Pimping & Previews' 07-11-2012, 10:12 AM
Replies: 31
Views: 2,090
Posted By BreaK-
Millenia Ive direct mailed you the file. A...

Millenia Ive direct mailed you the file.

A couple things I really like in MAX are how you can make a whole set of faces planar, with the make planar button, and how you can hold shift when...
Forum: 3D 'Pimping & Previews' 07-11-2012, 09:35 AM
Replies: 26
Views: 2,394
Posted By BreaK-
Personally I would add more geo to the low bolt....

Personally I would add more geo to the low bolt. Maybe go to 12 sides instead of 8?
Forum: 3D 'Pimping & Previews' 07-11-2012, 09:24 AM
Replies: 31
Views: 2,090
Posted By BreaK-
Thanks for the advice guys. Millenia I've...

Thanks for the advice guys. Millenia I've selected "reset XForm" but it didnt work.

It baked out ok, but as i moved around the mesh and clicked on it, the normals changed and went all...
Forum: 3D 'Pimping & Previews' 07-10-2012, 05:39 AM
Replies: 31
Views: 2,090
Posted By BreaK-
EDIT: So if I flip the green channel in the...

EDIT: So if I flip the green channel in the xoliul shader, the affected sides switch. So the right one becomes inverted and the left looks fine.

So are one sides UV's flipped? This is ruining me!...
Forum: 3D 'Pimping & Previews' 07-10-2012, 04:48 AM
Replies: 31
Views: 2,090
Posted By BreaK-
The top image shows the normal map, and the...

The top image shows the normal map, and the normal map applied to the object. The flat looks fine, but when applied to the object it looks messed up on 1 side.
Forum: 3D 'Pimping & Previews' 07-10-2012, 04:47 AM
Replies: 31
Views: 2,090
Posted By BreaK-
Yeah, I use xnormal when I use Maya. Also NDo2....

Yeah, I use xnormal when I use Maya. Also NDo2. But I figured if i can do everything in Max I would like to learn that.
Forum: 3D 'Pimping & Previews' 07-10-2012, 04:46 AM
Replies: 31
Views: 2,090
Posted By BreaK-
Hi, I'm not sure what you mean by this. Ive...

Hi, I'm not sure what you mean by this.

Ive Unwrapped the low, used the projection modifier and baked the high to low.

The normal when baked out looks fine, and the same on each side of the...
Forum: 3D 'Pimping & Previews' 07-09-2012, 04:23 PM
Replies: 31
Views: 2,090
Posted By BreaK-
Nope, wasnt this. I've inverted the green...

Nope, wasnt this.

I've inverted the green channel in the render to texture options before baking and Im getting the same result.

The normal map looks fine, but like I said, the right side of...
Forum: 3D 'Pimping & Previews' 07-09-2012, 07:55 AM
Replies: 31
Views: 2,090
Posted By BreaK-
Haha ahh, ok! Lemme have a look. Thanks...

Haha ahh, ok!

Lemme have a look. Thanks man. I hope this works! :)
Forum: 3D 'Pimping & Previews' 07-09-2012, 07:37 AM
Replies: 31
Views: 2,090
Posted By BreaK-
It has a standard material on it atm. I do have...

It has a standard material on it atm. I do have xoliul shader installed but atm im not sure how to use it.
Forum: 3D 'Pimping & Previews' 07-09-2012, 07:36 AM
Replies: 31
Views: 2,090
Posted By BreaK-
Im not too sure what you mean. What do you mean...

Im not too sure what you mean. What do you mean by both ends?

I made sure nothing overlapped or shared the same UV space.

Thanks for both your replies too. :) In a hurry to get this done.
Forum: 3D 'Pimping & Previews' 07-09-2012, 07:22 AM
Replies: 31
Views: 2,090
Posted By BreaK-
Anyone? :)

Anyone? :)
Forum: 3D 'Pimping & Previews' 07-09-2012, 05:45 AM
Replies: 31
Views: 2,090
Posted By BreaK-
M37 Shotgun - Need help

Hi guys, so I'm following this really good tutorial on youtube on how to create a shotgun from scratch in Max.

Weapon creation tutorial - Part 1 (high poly model) - YouTube

Huge props to...
Forum: 3D 'Pimping & Previews' 04-02-2012, 04:35 PM
Replies: 40
Views: 4,996
Posted By BreaK-
Bake looks awesome, really clean. Can we see...

Bake looks awesome, really clean.

Can we see the new UV layout?

Keep it up man! Looking forward to seeing some textures!
Forum: 3D 'Pimping & Previews' 03-13-2012, 05:32 AM
Replies: 8
Views: 810
Posted By BreaK-
Bake looks like its come out really well. Strange...

Bake looks like its come out really well. Strange lighting on the front grip, though its hard to say much more atm.

Could we have some wireframes?

Good start man.
Showing results 1 to 25 of 159

 
Forum Jump
Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.

Copyright 1998-2014 Polycount