Author : Inpw


Showing results 1 to 25 of 84
Search took 0.01 seconds.
Search: Posts Made By: rorozilla
Forum: Digital Sketchbooks 07-25-2014, 03:47 PM
Replies: 11
Views: 772
Posted By rorozilla
Love how juicy his sides look! The texture you...

Love how juicy his sides look! The texture you went for on his carapace really makes me think of the microscopic photograph they take of dust mites! Really well done!
Forum: Digital Sketchbooks 07-25-2014, 03:43 PM
Replies: 0
Views: 122
Posted By rorozilla
Sketchbook: Rosalie Mantion

Hey guys! It's been forever!!

I'm currently looking for a job! I've been working for 2 years now in the Montreal Game Industry as a 3D character artist and I am just itching for new...
Forum: 3D 'Pimping & Previews' 07-23-2014, 06:26 PM
Replies: 13
Views: 1,302
Posted By rorozilla
http://rosaliemantion.com/wp-content/uploads/2014/...

http://rosaliemantion.com/wp-content/uploads/2014/07/WEB_Face.jpg
Forum: 3D 'Pimping & Previews' 07-23-2014, 06:24 PM
Replies: 13
Views: 1,302
Posted By rorozilla
Hey guys! It's been ages! So, I'm currently...

Hey guys! It's been ages!

So, I'm currently looking for a job! I've been working for 2 years now in the Montreal Game Industry as a 3D character artist and I have a couple new portfolio pieces to...
Forum: Technical Talk 10-15-2013, 12:30 PM
Replies: 1
Views: 597
Posted By rorozilla
Hey Flynny! You probably gave up on this thread,...

Hey Flynny! You probably gave up on this thread, But I've been experiencing a lot of issues with the copy tool as well. And its only Maya 2014. If i bring my model back in 2012, everything works like...
Forum: Technical Talk 09-03-2013, 02:40 PM
Replies: 4
Views: 466
Posted By rorozilla
Ok so i found some answers to my questions! ...

Ok so i found some answers to my questions!

basically there is an option to creat working pivots withing the Human ik systeme that can help me acheive a reveres foot. But i still cant seam to...
Forum: Technical Talk 09-03-2013, 12:23 PM
Replies: 4
Views: 466
Posted By rorozilla
Ok, so i delved a bit deeper into the question...

Ok, so i delved a bit deeper into the question and look up the HumanIK like Antweiler suggested and i wish i would of known about this 2 weeks ago.... (before I started my rig basically....)

its...
Forum: Technical Talk 09-03-2013, 09:24 AM
Replies: 4
Views: 466
Posted By rorozilla
Genius! i think this might be the solution i was...

Genius! i think this might be the solution i was looking for!! its a lot better then nothing! and it will allow me to animate the parts i want separately form the purchased animation! then I can...
Forum: Technical Talk 09-03-2013, 07:26 AM
Replies: 4
Views: 466
Posted By rorozilla
Maya animation transfer

Hey guys!

I'm getting into animation right now and im running into some troubles!

Ive been fiddling with a home made rig in Maya 2012 and i am purchassing animations from AnimStreet. My issue...
Forum: Technical Talk 08-22-2013, 06:29 AM
Replies: 7
Views: 878
Posted By rorozilla
ok... took me a while, and i cant belive it was...

ok... took me a while, and i cant belive it was that simple... and stupid... i just had to set my viewport render settings to High Quality rendering... So if anybody ran into this problem, there...
Forum: Technical Talk 08-20-2013, 11:09 AM
Replies: 7
Views: 878
Posted By rorozilla
Ok! So i actually found the solution to my...

Ok! So i actually found the solution to my Probleme B!

It had to do with the hardware Texturing tab in my material. If i set the Texture resolution to anything else but Default. it will take the...
Forum: Technical Talk 08-20-2013, 07:26 AM
Replies: 5
Views: 877
Posted By rorozilla
ok, so after further exploration of the maya...

ok, so after further exploration of the maya tools, I think I've figured out a descent pipe-line:

- make a base mesh with no severed pieces (head and body connected for example)
- skin it to...
Forum: Technical Talk 08-19-2013, 02:44 PM
Replies: 5
Views: 877
Posted By rorozilla
Awe!! Its all good! At least i know its not an...

Awe!! Its all good! At least i know its not an uncommon issue I'm having here!


I've been playing with the copy Sking weight tool and im starting to see some results, it seams to work perfect...
Forum: Technical Talk 08-19-2013, 02:08 PM
Replies: 5
Views: 877
Posted By rorozilla
I have an additional probleme with the Mirror...

I have an additional probleme with the Mirror tool, it seams it dosent mirror the influance perfectly, some times it seams to leave negligible amounts of weiting on one side but not on the other,...
Forum: Technical Talk 08-19-2013, 01:54 PM
Replies: 5
Views: 877
Posted By rorozilla
skinning skin tight clothes Maya

Hey you guys! I'm working on an Avatar system right now. I'm skinning some clothes onto the Avatar and some of it is pretty skin tight. the geometry matches up with the body underneath, so I would...
Forum: Technical Talk 08-14-2013, 07:01 AM
Replies: 7
Views: 878
Posted By rorozilla
I am using a laptop, it is fairly new thaugh, my...

I am using a laptop, it is fairly new thaugh, my video card is an NVidea Geforce GT 635M

I don't think I mentioned it earlier, but i am using Maya 2012, if that makes a difference!

Would you...
Forum: Technical Talk 08-13-2013, 07:47 AM
Replies: 7
Views: 878
Posted By rorozilla
Maya Transparency wont display in viewport

Hey guys!

Ive been working with maya for over a year now, and I am running into a really stupid problem!

Problem A:
when create a Lambert Material and connect a psd with an Alpha layer, it...
Forum: General Discussion 12-01-2012, 06:36 AM
Replies: 45
Views: 3,080
Posted By rorozilla
hey everybody! it was really fun meeting all of...

hey everybody! it was really fun meeting all of you! this was a great idea D1ver! we should totaly do this again!
Forum: General Discussion 10-31-2012, 04:21 PM
Replies: 1,380
Views: 169,890
Posted By rorozilla
its been a while now, but i got a job at...

its been a while now, but i got a job at Gamerizon (montreal, Canada)

:)
Forum: Contests & Challenges Archives 10-28-2012, 06:08 AM
Replies: 7
Views: 1,133
Posted By rorozilla
This is looking pretty awesome!! I love how sharp...

This is looking pretty awesome!! I love how sharp he looks! Can't wait to see him all modelded up!
Forum: General Discussion 10-25-2012, 06:06 PM
Replies: 16
Views: 825
Posted By rorozilla
we where about 25/ 30 people? It was really...

we where about 25/ 30 people?

It was really great meeting you yesterday Andrew! I hope to see you around again!

Tell me, did you publish that paper on the foliage you were telling me about?...
Forum: Contests & Challenges Archives 10-22-2012, 09:58 AM
Replies: 12
Views: 1,745
Posted By rorozilla
HAhahaaha!! awe man! now that you mention it......

HAhahaaha!! awe man! now that you mention it... you are terrible Spudnik!

that reminds me! are the mandibuls part of the head peice, or are they part of the misc item?

Do you think my entry...
Forum: Contests & Challenges Archives 10-22-2012, 09:39 AM
Replies: 12
Views: 1,745
Posted By rorozilla
well, you have a point, then again, they could...

well, you have a point, then again, they could look like they are filled with a poisonous liquide, or a goop, and the top leaf could be rigged to close and open as he spits his ball of poison, I will...
Forum: Contests & Challenges Archives 10-22-2012, 09:17 AM
Replies: 3
Views: 568
Posted By rorozilla
Hihih! hey there stranger! cant wait to see this...

Hihih! hey there stranger! cant wait to see this one in the game! I hope you'll get that import issue figured out soon so you can show me how it all works!

I really hope you make that mug super...
Forum: Contests & Challenges Archives 10-22-2012, 08:43 AM
Replies: 12
Views: 1,745
Posted By rorozilla
Thats awesome! I really love the rattel snack...

Thats awesome! I really love the rattel snack tail! that a really cool concept! Are you modelling your own concepts, or are you collaborating as a concept artiste with other people on this project?
...
Showing results 1 to 25 of 84

 
Forum Jump
Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.

Copyright 1998-2014 Polycount