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Forum: Contests & Challenges Archives 12-13-2012, 11:00 PM
Replies: 40
Views: 14,575
Posted By UglyMuffin
Congrats man! This is a great looking set and it...

Congrats man! This is a great looking set and it looks sweet in-game from what I can tell from the screenshots posted on the DotA 2 blog.
Forum: Contests & Challenges Archives 12-12-2012, 11:56 PM
Replies: 38
Views: 16,618
Posted By UglyMuffin
Congrats! This looks so good in game, I love the...

Congrats! This looks so good in game, I love the lighting/texturing for the hood. I would actually play Beastmaster now :)
Forum: Contests & Challenges Archives 12-05-2012, 05:11 PM
Replies: 35
Views: 6,043
Posted By UglyMuffin
This looks great. I love the texturing for the...

This looks great. I love the texturing for the horns. A furnace and goggles? One word: awesome.

That's too bad to hear about the wings in-game texture resolution. Do each of the wing metal...
Forum: Contests & Challenges Archives 11-21-2012, 03:03 AM
Replies: 190
Views: 140,964
Posted By UglyMuffin
Shadow Shaman - Forgotten Wanderer Set

Steam Workshop:
Forgotten Wanderer
(http://steamcommunity.com/workshop/filedetails/?id=109321249)
Work In Progress Thread:
Polycount Thread...
Forum: Contests & Challenges Archives 11-21-2012, 02:56 AM
Replies: 12
Views: 5,411
Posted By UglyMuffin
Finished the beauty shot. ...

Finished the beauty shot.
http://cloud-2.steampowered.com/ugc/578973081504901031/198B6138A1E0A48F437B2D4AF6CC6956CB38D639/

Check out the collection at:...
Forum: Contests & Challenges Archives 11-20-2012, 05:44 AM
Replies: 12
Views: 5,411
Posted By UglyMuffin
Lotto: Thanks, maybe I'll have enough time to...

Lotto: Thanks, maybe I'll have enough time to work on another set with the extended deadline.

Finished belt:
http://www.mickjundt.com/content/Images/Polycount/shamanBeltUpate.jpg

I'll try to...
Forum: Contests & Challenges Archives 11-13-2012, 07:30 PM
Replies: 12
Views: 5,411
Posted By UglyMuffin
Hi all, Here are some updates on the...

Hi all,
Here are some updates on the helmet/head and the weapon.

http://www.mickjundt.com/content/Images/Polycount/shamanHelmetUpdate.jpg
...
Forum: Contests & Challenges Archives 11-08-2012, 05:59 PM
Replies: 12
Views: 5,411
Posted By UglyMuffin
Updates: I couldn't get the shawl under budget...

Updates:
I couldn't get the shawl under budget for the arms so I decided to stick it with the head instead:
http://www.mickjundt.com/content/Images/Polycount/shadowShamanHeadUpdate.jpg

I...
Forum: Contests & Challenges Archives 11-03-2012, 03:41 AM
Replies: 12
Views: 5,411
Posted By UglyMuffin
Updates: Base Models: ...

Updates:
Base Models:
http://www.mickjundt.com/content/Images/Polycount/shamanBaseModels.jpg

I had a dilemma with the head. I originally liked the second idea, but after the modeling the first...
Forum: Contests & Challenges Archives 11-01-2012, 12:02 AM
Replies: 41
Views: 13,480
Posted By UglyMuffin
The texturing is looking great. Also, thank you...

The texturing is looking great. Also, thank you for posting the texture sheet for the alphas, it really helped me see how you modeled the head.
Forum: Contests & Challenges Archives 10-30-2012, 04:44 PM
Replies: 41
Views: 13,480
Posted By UglyMuffin
This looks great so far. I'm loving the UV...

This looks great so far. I'm loving the UV trickery for the alphas too. I can't even tell the alphas have reused texture space. Would you mind posting the texture you are using for the alpha at...
Forum: Contests & Challenges Archives 10-29-2012, 08:42 PM
Replies: 16
Views: 3,868
Posted By UglyMuffin
I'm really digging the hat, though I don't know...

I'm really digging the hat, though I don't know if the shoulders and hat fit together as a cohesive set. I'd like to see some of the shapes from the hat integrated into the shoulder design. Also, I...
Forum: Contests & Challenges Archives 10-29-2012, 01:40 PM
Replies: 12
Views: 5,411
Posted By UglyMuffin
Hey all, long time no update. bounchfx -...

Hey all, long time no update.

bounchfx - Thanks man, glad you like the work so far :). I think I'm going to go with weapon idea 8 as I though it looked the strongest personally.

Before I...
Forum: Contests & Challenges Archives 10-19-2012, 01:10 AM
Replies: 65
Views: 14,408
Posted By UglyMuffin
I came expecting to see some Tidehunter stuff,...

I came expecting to see some Tidehunter stuff, but after seeing these concepts I thought "who needs Tidehunter anyways?"

Anyways, I'm really digging a lot of these ideas. I like the metal spike...
Forum: Contests & Challenges Archives 10-18-2012, 11:36 PM
Replies: 12
Views: 5,411
Posted By UglyMuffin
[Dota 2] - Shadow Shaman - Forgotten Wanderer

Latest Updates:
http://www.mickjundt.com/content/Images/Polycount/shamanBeltUpate.jpg

-------------------------------------------------------------------------------------------

Hey all, I...
Forum: Contests & Challenges Archives 10-18-2012, 10:44 PM
Replies: 24
Views: 4,785
Posted By UglyMuffin
I'm really digging the silhouette, I love "top...

I'm really digging the silhouette, I love "top heavy" kind of characters with big shoulder pads. I think you're stuff looks great right now, but if you want some food for thought: I think you could...
Forum: Unreal Engine 10-12-2012, 01:51 AM
Replies: 4
Views: 1,133
Posted By UglyMuffin
I wish I could help, I have a similar (maybe the...

I wish I could help, I have a similar (maybe the same) problem with my foliage in the November 2011 and July 2012 UDK builds. The foliage in my scene was completely un-shadowed. I tried changing...
Forum: 3D 'Pimping & Previews' 09-11-2012, 12:29 AM
Replies: 4
Views: 2,567
Posted By UglyMuffin
Asteroid Sci-Fi Bar Scene - UDK

Hi all, I know what you're thinking "ugh, not another UDK sci-fi scene," but if you don't mind looking at this one and giving me some crits, and/or advice on where to take it, I would appreciate it. ...
Forum: Archives 07-26-2012, 12:40 AM
Replies: 14,839
Views: 3,307,553
Posted By UglyMuffin
I've still got a fair amount of work to put into...

I've still got a fair amount of work to put into this, but here's a fantasy scene I'm working on:
http://mickjundt.com/content/Images/Polycount/fantasyTowerWIP.jpg

Some random monster sculpts:...
Forum: 3D 'Pimping & Previews' 10-08-2009, 01:03 AM
Replies: 25
Views: 8,066
Posted By UglyMuffin
Update: Pumped up the textures a bit (more...

Update:

Pumped up the textures a bit (more saturation and contrast). I also sharpened up the fabric textures. I finally gave this model an alpha map too.

Standard max shader and default...
Forum: 3D 'Pimping & Previews' 10-04-2009, 11:13 PM
Replies: 25
Views: 8,066
Posted By UglyMuffin
Hi All, I know it has been way too long...

Hi All,

I know it has been way too long since my last update, but I just haven't had as much time as I would like to work on this guy. Anyways here is the texture update. All texture work is...
Forum: 3D 'Pimping & Previews' 09-17-2009, 03:17 PM
Replies: 25
Views: 8,066
Posted By UglyMuffin
Ged - Thanks for the tip about separating the...

Ged - Thanks for the tip about separating the coat and torso, it really helped for getting the normal maps for the deep recesses.

woogity - Thanks. I ended up splitting the model into about a...
Forum: 3D 'Pimping & Previews' 09-09-2009, 06:03 AM
Replies: 55
Views: 6,089
Posted By UglyMuffin
Great work man! I saw your Seth Bullock...

Great work man! I saw your Seth Bullock character in 3dCreative mag about a month or so ago and I thought it also looked great. I'm glad to see you posting on the forums. Good luck on the job...
Forum: 3D 'Pimping & Previews' 09-09-2009, 05:11 AM
Replies: 25
Views: 8,066
Posted By UglyMuffin
Update Finished High Poly (I think): ...

Update

Finished High Poly (I think):

http://mickjundt.com/content/Images/Polycount/trencherWIP_03.jpg

http://mickjundt.com/content/Images/Polycount/trencherGunWIP_02.jpg

I hope to turn...
Forum: 3D 'Pimping & Previews' 09-03-2009, 06:09 AM
Replies: 25
Views: 8,066
Posted By UglyMuffin
Hi all, Thanks for the input Today's...

Hi all,
Thanks for the input

Today's update:

- Smoothed backpack and backpack straps. I thought it looked a little too busy.
- Worked on the rifle
- Worked on the bedroll
- Touched up the...
Showing results 1 to 25 of 29

 
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