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Posts Made By:
Tickwomp
Forum:
Contests & Challenges Archives
12-15-2012, 12:34 PM
Replies:
38
[Dota2] – Beastmaster – Red Talon
Views:
13,238
Posted By
Tickwomp
Talon isn't the first character to ever wear a...
Talon isn't the first character to ever wear a fucking hood, and No, its called red Talon because originally we had a giant bird talon for the belt, with a red theme.
The hood's not even the...
Forum:
Contests & Challenges Archives
12-13-2012, 12:54 PM
Replies:
38
[Dota2] – Beastmaster – Red Talon
Views:
13,238
Posted By
Tickwomp
Thanks guys Tvidotto: no doubt :) You did...
Thanks guys
Tvidotto: no doubt :) You did an amazing job yourself
Forum:
Contests & Challenges Archives
12-12-2012, 08:41 PM
Replies:
63
[Dota2] - Crystal Maiden - Snowdrop
Views:
22,878
Posted By
Tickwomp
Congrats! I knew one of your entries HAD to make...
Congrats! I knew one of your entries HAD to make it in; great job!
Forum:
Contests & Challenges Archives
12-12-2012, 08:40 PM
Replies:
82
[DOTA2] - Naga Siren - TBD
Views:
21,093
Posted By
Tickwomp
Congratulations man, you rocked it!
Congratulations man, you rocked it!
Forum:
Contests & Challenges Archives
12-12-2012, 07:18 PM
Replies:
38
[Dota2] – Beastmaster – Red Talon
Views:
13,238
Posted By
Tickwomp
HUURRRGGH, I can't believe it! Thanks everyone,...
HUURRRGGH, I can't believe it! Thanks everyone, I'm honored just to be considered with all the other great entries...Wow.
Congrats to everyone who even finished, because I didn't think I was...
Forum:
Contests & Challenges Archives
12-03-2012, 09:01 PM
Replies:
190
Sticky:
Dota 2 Polycount Contest 'Finished Entries'
Views:
118,426
Posted By
Tickwomp
Whew, sprint to the finish :D WIP: ...
Whew, sprint to the finish :D
WIP: http://www.polycount.com/forum/showthread.php?p=1685320#post1685320
Steam Workshop Page: http://steamcommunity.com/sharedfiles/filedetails/?id=111482212
...
Forum:
Contests & Challenges Archives
11-07-2012, 08:30 AM
Replies:
38
[Dota2] – Beastmaster – Red Talon
Views:
13,238
Posted By
Tickwomp
Just updated the sculpt. I've started on the...
Just updated the sculpt. I've started on the low-poly armor, but i still need to do the weapon and add something over his default sleeve
Forum:
Contests & Challenges Archives
10-31-2012, 01:32 AM
Replies:
38
[Dota2] – Beastmaster – Red Talon
Views:
13,238
Posted By
Tickwomp
Thanks everyone for the replies :) Beastmaster...
Thanks everyone for the replies :) Beastmaster is actually pretty fun to work on. I updated with where I'm at now, but I'm still deciding which fur and which skull to go with. I also need to make...
Forum:
Contests & Challenges Archives
10-27-2012, 05:46 PM
Replies:
38
[Dota2] – Beastmaster – Red Talon
Views:
13,238
Posted By
Tickwomp
updated with the new sculpt. James is drawing up...
updated with the new sculpt. James is drawing up a new weapon so we should get that in soon.
Forum:
Contests & Challenges Archives
10-23-2012, 10:28 PM
Replies:
38
[Dota2] – Beastmaster – Red Talon
Views:
13,238
Posted By
Tickwomp
Updated with the zbrush sculpt. Once I do the...
Updated with the zbrush sculpt. Once I do the hanging belt I'll probably size it up depending on how it reads from far away.
Forum:
Contests & Challenges Archives
10-20-2012, 10:27 PM
Replies:
38
[Dota2] – Beastmaster – Red Talon
Views:
13,238
Posted By
Tickwomp
Hey all, here is the concept we're goin with. ...
Hey all, here is the concept we're goin with.
(Edited to add to the top post)
Forum:
Contests & Challenges Archives
10-15-2012, 08:22 AM
Replies:
667
Sticky:
Dota 2 Polycount Contest 'Q&A Thread'
Views:
45,271
Posted By
Tickwomp
Does anyone have Antimage's mask files? I got...
Does anyone have Antimage's mask files? I got Qwiggalo's package (thanks!) but mask1 and mask2 aren't in the zip file.
Forum:
Contests & Challenges Archives
10-14-2012, 10:31 PM
Replies:
38
[Dota2] – Beastmaster – Red Talon
Views:
13,238
Posted By
Tickwomp
[Dota2] – Beastmaster – Red Talon
Hey guys, I'm working with a buddy of mine (jameshall (http://www.polycount.com/forum/member.php?u=54784)) on a new item set for the Beastmaster.
We'll keep updating as we go, but here are some...
Forum:
General Discussion
03-29-2012, 12:13 PM
Replies:
191
Layoffs at Relic and Vigil
Views:
18,570
Posted By
Tickwomp
Damn, that's shitty :( Good luck to those...
Damn, that's shitty :( Good luck to those affected.
Forum:
Full time/Part time work (In-house, paid job opportunies)
11-30-2011, 01:20 PM
Replies:
2
3D Character Arist
Views:
859
Posted By
Tickwomp
holy shit, fucking applied.
holy shit, fucking applied.
Forum:
Archives
11-07-2011, 05:44 AM
Replies:
12,346
Sticky:
What Are You Working On? 2011 Edition!
Views:
2,202,129
Posted By
Tickwomp
Wow, outstanding work here guys. @Neox Hot...
Wow, outstanding work here guys.
@Neox Hot damn, the flesh and textures look great
I love checking the WAYWO thread for inspiration.
Forum:
Technical Talk
11-04-2011, 12:34 AM
Replies:
12
Vertex Color - a breakdown
Views:
523
Posted By
Tickwomp
awesome, thanks. Finally wrapping my head around...
awesome, thanks. Finally wrapping my head around this stuff.
Forum:
Technical Talk
11-03-2011, 12:31 PM
Replies:
12
Vertex Color - a breakdown
Views:
523
Posted By
Tickwomp
yes, i'm all for examples!
yes, i'm all for examples!
Forum:
Technical Talk
11-03-2011, 11:58 AM
Replies:
12
Vertex Color - a breakdown
Views:
523
Posted By
Tickwomp
Then, is the detail/resolution of the blending...
Then, is the detail/resolution of the blending directly related to how many verts you have on the mesh?
So if i want more detail using vertex colors to influence things, do i have to have more...
Forum:
Technical Talk
11-03-2011, 09:31 AM
Replies:
12
Vertex Color - a breakdown
Views:
523
Posted By
Tickwomp
Does it only apply that value at the vertex? I'm...
Does it only apply that value at the vertex? I'm assuming it interpolates the values between the vertices then?
Forum:
Technical Talk
11-03-2011, 09:14 AM
Replies:
12
Vertex Color - a breakdown
Views:
523
Posted By
Tickwomp
Vertex Color - a breakdown
Hey guys,
Been looking into doing modular assets and I came across vertex colors; I'm not sure I understand what exactly it is. As I understand, it can be used to blend maps in UDK or for...
Forum:
Archives
10-31-2011, 10:40 PM
Replies:
12,346
Sticky:
What Are You Working On? 2011 Edition!
Views:
2,202,129
Posted By
Tickwomp
@onelungewis You mean on the edges of the...
@onelungewis
You mean on the edges of the body like the corners and such? Thx for the feedback :D
Forum:
Archives
10-31-2011, 08:00 PM
Replies:
12,346
Sticky:
What Are You Working On? 2011 Edition!
Views:
2,202,129
Posted By
Tickwomp
@TeriyakiStyle Nice work yourself there! Those...
@TeriyakiStyle
Nice work yourself there! Those shoes have a lot of character even as they are now.
@Lroy
Thanks man. Been really trying to push my texture work so I'm glad to hear its showing...
Forum:
Archives
10-31-2011, 06:53 PM
Replies:
12,346
Sticky:
What Are You Working On? 2011 Edition!
Views:
2,202,129
Posted By
Tickwomp
@WarrenMarshall That's looking really nice,...
@WarrenMarshall
That's looking really nice, you've definitely got that underwater feel. I worked on something similar but it don't come out anywhere near as good. The bubbles and the light rays...
Forum:
Pimping and Previews
10-26-2011, 03:49 AM
Replies:
111
Rubi Malone - Big Images
Views:
27,954
Posted By
Tickwomp
Wow, how the hell did I miss this? She looks...
Wow, how the hell did I miss this? She looks awesome :O I can't wait to see the final part; really inspiring stuff.
Showing results 1 to 25 of 95
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