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Forum: General Discussion Yesterday, 04:35 PM
Replies: 49
Views: 1,625
Posted By ENODMI
Ddo will never save you from making bad art:)...

Ddo will never save you from making bad art:) There are so many components that come together to make something amazing. Anyone could make something horrid with minimal effort in ddo. The bar is only...
Forum: General Discussion 08-19-2014, 11:23 AM
Replies: 8
Views: 363
Posted By ENODMI
4GB Gtx770 at home, no problems. Might be that...

4GB Gtx770 at home, no problems. Might be that version of viewport 2.0... it was bad
Forum: General Discussion 08-18-2014, 06:46 PM
Replies: 53
Views: 2,862
Posted By ENODMI
Lets not let this die. I have 12 dollars...

Lets not let this die. I have 12 dollars...
Forum: 3D 'Pimping & Previews' 08-15-2014, 12:55 PM
Replies: 7,908
Views: 1,482,558
Posted By ENODMI
Nice:)

Nice:)
Forum: 3D 'Pimping & Previews' 06-29-2014, 02:57 PM
Replies: 32
Views: 2,702
Posted By ENODMI
Very Nice:) Unless you are planning a very dense...

Very Nice:) Unless you are planning a very dense lowpoly, those undulating folds are going to give you a lot of problems/odd lighting in the final bake. Programs like Marvelous Designer can kick out...
Forum: 3D 'Pimping & Previews' 06-29-2014, 12:06 PM
Replies: 175
Views: 34,589
Posted By ENODMI
This project has been abandoned by me for quite...

This project has been abandoned by me for quite some time now:( I lost too much work to the hardrive issues and too much time has passed for me to feel good working on it. It just looks awful to me...
Forum: 2D 'Pimping & Previews' 06-12-2014, 04:48 PM
Replies: 125
Views: 14,817
Posted By ENODMI
Nice art:)

Nice art:)
Forum: 3D 'Pimping & Previews' 04-24-2014, 04:55 PM
Replies: 7,908
Views: 1,482,558
Posted By ENODMI
Paul Pepera - Is that a tugboat? Looks awesome

Paul Pepera - Is that a tugboat? Looks awesome
Forum: 3D 'Pimping & Previews' 04-23-2014, 09:11 AM
Replies: 175
Views: 34,589
Posted By ENODMI
Been getting ?'s about the curvature map and sss....

Been getting ?'s about the curvature map and sss. Thought Id share some thoughts.

Curvature maps out of xnormal is kinda strange and I seem to get different results depending on the scale of my...
Forum: 3D 'Pimping & Previews' 04-19-2014, 11:25 PM
Replies: 175
Views: 34,589
Posted By ENODMI
The SSS is controlled by a curvature map baked...

The SSS is controlled by a curvature map baked out of xnormal. I believe I started with a two tone, but ended up using the monochrome.
Forum: General Discussion 04-14-2014, 10:30 PM
Replies: 33
Views: 1,720
Posted By ENODMI
Buying insurance is not some sort of awesome and...

Buying insurance is not some sort of awesome and exhilarating gameplay mechanic that is going to melt eveyones faces off from the joy it brings. This is a micro transaction scheme...and that is all...
Forum: General Discussion 04-14-2014, 04:11 PM
Replies: 33
Views: 1,720
Posted By ENODMI
That is horrible. Bad bad people

That is horrible. Bad bad people
Forum: Royalties or Post-Launch Compensation Work 04-07-2014, 12:22 PM
Replies: 51
Views: 4,164
Posted By ENODMI
No! You be cool.

No! You be cool.
Forum: Technical Talk 03-28-2014, 09:54 AM
Replies: 3
Views: 689
Posted By ENODMI
Unity with skyshop too

Unity with skyshop too
Forum: General Discussion 03-28-2014, 09:47 AM
Replies: 11
Views: 745
Posted By ENODMI
Nice

Nice
Forum: General Discussion 03-28-2014, 09:35 AM
Replies: 19
Views: 1,709
Posted By ENODMI
There is so much info spread across the...

There is so much info spread across the interwebs, I find it silly that anyone one would consider going to school. Besides that, check them all out. The sites themselves dont really guarantee the...
Forum: General Discussion 03-12-2014, 02:43 PM
Replies: 11
Views: 948
Posted By ENODMI
Awesome! It showed up and looks amazing. The...

Awesome! It showed up and looks amazing. The screen printing really adds a nice layer of depth. Just need to get it matted and on a wall! Thanks:)
Forum: General Discussion 03-07-2014, 04:14 PM
Replies: 11
Views: 948
Posted By ENODMI
yay!

yay!
Forum: General Discussion 03-04-2014, 04:37 PM
Replies: 11
Views: 754
Posted By ENODMI
yup, Im sitting here making icons... super handy

yup, Im sitting here making icons... super handy
Forum: General Discussion 03-04-2014, 03:00 PM
Replies: 11
Views: 754
Posted By ENODMI
Adobe Generator for PS CC ...

Hopefully this isnt a repost, didnt see anything. This is nice...

Using Adobe Generator - YouTube

not sure how I missed this one
Forum: 3D 'Pimping & Previews' 12-18-2013, 06:27 PM
Replies: 175
Views: 34,589
Posted By ENODMI
Getting a feel for toolbags sss. Using a two tone...

Getting a feel for toolbags sss. Using a two tone curvature map baked out of xnormal
http://enodmi.com/posting/ssstesting.png
Forum: Marmoset 12-16-2013, 12:13 AM
Replies: 1,199
Views: 135,820
Posted By ENODMI
Not sure how the fuzz is handled currently......

Not sure how the fuzz is handled currently... overlay perhaps? If they had an option to switch it to additive, multiply we could achieve these looks easy breezy
Forum: 3D 'Pimping & Previews' 12-15-2013, 06:16 PM
Replies: 175
Views: 34,589
Posted By ENODMI
Was going to post this the other day... finally...

Was going to post this the other day... finally got around to it.
Lots more work needed to break up and layer. Texture still needs tweaked and shader adjustment, and stuffs and more stuffs. Ill get...
Forum: Marmoset 12-13-2013, 06:59 PM
Replies: 1,199
Views: 135,820
Posted By ENODMI
Awesome, Swizzle!

Awesome, Swizzle!
Forum: 3D 'Pimping & Previews' 12-10-2013, 10:28 PM
Replies: 175
Views: 34,589
Posted By ENODMI
Tits - Im using the dither alpha too, so the...

Tits - Im using the dither alpha too, so the noise is still there. I really havent addressed my alpha too much yet, but there should be some ways to tone down the noise it produces by selecting...
Showing results 1 to 25 of 500

 
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