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Forum: General Discussion 03-27-2015, 12:24 AM
Replies: 9
Views: 949
Posted By oglu
my brain works with colors and shapes... if there...

my brain works with colors and shapes... if there is text i find nothing...
the downside i have to know wich icon is doing what i need...
that works good if i use the same tools over and over...
Forum: General Discussion 03-26-2015, 09:33 AM
Replies: 30
Views: 1,568
Posted By oglu
smudge is working if you are painting in 32bit in...

smudge is working if you are painting in 32bit in PS
Forum: General Discussion 03-25-2015, 02:10 PM
Replies: 1
Views: 167
Posted By oglu
there is already a thread about... ...

there is already a thread about...
http://www.polycount.com/forum/showthread.php?t=150550
Forum: Technical Talk 03-25-2015, 12:58 PM
Replies: 2
Views: 101
Posted By oglu
yes its possible... its working a little bit...

yes its possible...
its working a little bit different than in mudbox or mari but its possible...

https://www.youtube.com/watch?v=Fv4UsDbtiPg
Forum: General Discussion 03-25-2015, 10:58 AM
Replies: 107
Views: 7,468
Posted By oglu
david gibsons reel... http://vimeo.com/123062504

david gibsons reel...
http://vimeo.com/123062504
Forum: General Discussion 03-24-2015, 03:33 AM
Replies: 19
Views: 1,015
Posted By oglu
if the plugin does not show... you need to create...

if the plugin does not show... you need to create a environment variable...
same you have to do for arnold......
Forum: General Discussion 03-24-2015, 02:34 AM
Replies: 19
Views: 1,015
Posted By oglu
for me it feel more liek on man army than the...

for me it feel more liek on man army than the other renderer just klick on render and let it do... more artistfrendly that all the other...
Forum: Technical Talk 03-20-2015, 02:01 AM
Replies: 4
Views: 200
Posted By oglu
also take a look at...

also take a look at http://www.russian3dscanner.com/
Forum: General Discussion 03-19-2015, 12:37 PM
Replies: 105
Views: 6,880
Posted By oglu
found a great review... ...

found a great review...
http://evilavatar.com/forums/showthread.php?t=224197
Forum: Technical Talk 03-16-2015, 05:30 AM
Replies: 3
Views: 211
Posted By oglu
put in more support loops to make the uvs more...

put in more support loops to make the uvs more stable...
Forum: General Discussion 03-11-2015, 08:05 PM
Replies: 38
Views: 2,200
Posted By oglu
Think there are no SDS in the latest maya...

Think there are no SDS in the latest maya version.. They kicked them..n
Forum: General Discussion 03-10-2015, 11:03 AM
Replies: 15
Views: 534
Posted By oglu
more Ram much more Ram... min 16GB better 32GB...

more Ram much more Ram... min 16GB better 32GB...
Forum: Technical Talk 03-03-2015, 12:45 PM
Replies: 2
Views: 129
Posted By oglu
if you have done the final sculpting in zbrush......

if you have done the final sculpting in zbrush...
why do you have to go back.?

just go strait to render or to your game engine...
or just import the texures back... no need to bring the geo back...
Forum: Technical Talk 03-02-2015, 02:07 PM
Replies: 5
Views: 155
Posted By oglu
just remove some more edges by hand and set hard...

just remove some more edges by hand and set hard edges where you need them...
you are on the right track...
Forum: Technical Talk 03-02-2015, 01:20 PM
Replies: 5
Views: 155
Posted By oglu
could you post a wireframe...? i would suggest...

could you post a wireframe...?
i would suggest do the retopo by hand... its much cleaner... an in this case its an easy task...
Forum: General Discussion 03-02-2015, 11:41 AM
Replies: 82
Views: 6,461
Posted By oglu
it is the mudbox core in maya... those are the...

it is the mudbox core in maya... those are the mudbox sculpting brushes....
Forum: General Discussion 03-02-2015, 09:33 AM
Replies: 17
Views: 876
Posted By oglu
i create a maya project and will it with my...

i create a maya project and will it with my stuff...

http://help.autodesk.com/view/MAYAUL/2015/ENU/?guid=GUID-A570696B-95A4-4ED7-87EE-A7EAB63156CF
Forum: General Discussion 03-02-2015, 07:59 AM
Replies: 170
Views: 10,257
Posted By oglu
are thre any twitch streams..?

are thre any twitch streams..?
Forum: General Discussion 03-02-2015, 05:04 AM
Replies: 82
Views: 6,461
Posted By oglu
its the same UI just new colors and icons... ;)

its the same UI just new colors and icons... ;)
Forum: General Discussion 03-02-2015, 04:53 AM
Replies: 82
Views: 6,461
Posted By oglu
Maya LT 2016

its looking interesting...
https://www.youtube.com/watch?v=_siu5R7wIbk

https://www.youtube.com/watch?v=itAb5rkbc_Y
Forum: Technical Talk 03-02-2015, 02:02 AM
Replies: 2
Views: 220
Posted By oglu
i think the zen tools for maya are able to do...

i think the zen tools for maya are able to do that...
Forum: Technical Talk 02-24-2015, 12:08 AM
Replies: 4
Views: 188
Posted By oglu
those strange bleeding issues could be caused by...

those strange bleeding issues could be caused by a non supported graphics card... or wrong driver...
best way to overcome this is to bake in xnormal...

are you sure the uvs are welded.?
Forum: Technical Talk 02-23-2015, 02:18 PM
Replies: 10
Views: 1,006
Posted By oglu
reminds me on this tool here i used years ago... ...

reminds me on this tool here i used years ago...
http://www.scriptspot.com/3ds-max/scripts/rock-generator
Forum: Technical Talk 02-23-2015, 08:24 AM
Replies: 6
Views: 314
Posted By oglu
you can do it this way yes... or you have a...

you can do it this way yes...
or you have a special shader for foliage in the engine...
those shaders are double sided and can simulate sss...
Forum: Technical Talk 02-23-2015, 05:30 AM
Replies: 355
Views: 43,128
Posted By oglu
UDIM support would be really cool...

UDIM support would be really cool...
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