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Search: Posts Made By: Elyaradine
Forum: Character Art Yesterday, 04:40 PM
Replies: 7
Views: 409
Posted By Elyaradine
Yeah, great point. I'll research some more. :)

Yeah, great point. I'll research some more. :)
Forum: Character Art Yesterday, 04:29 PM
Replies: 7
Views: 409
Posted By Elyaradine
@slosh: Thank you! Yeah, I'm undecided. But the...

@slosh: Thank you! Yeah, I'm undecided. But the Riot art has both long and short haired versions, and I think the long hair could result in some pretty cool shapes when she runs around.

@CocoaCup:...
Forum: Character Art Yesterday, 04:25 PM
Replies: 41
Views: 3,760
Posted By Elyaradine
That's such an adorable face! :D Her body seems...

That's such an adorable face! :D Her body seems very thin in that side view.
Forum: Character Art Yesterday, 04:05 PM
Replies: 19
Views: 1,381
Posted By Elyaradine
Hey, looking good! :) I kind of feel the...

Hey, looking good! :)

I kind of feel the arms have too constant a width all the way down, and that it'd be stronger with a bit more change going on in the silhouette there, I dunno.
Forum: Character Art Yesterday, 03:48 PM
Replies: 36
Views: 2,526
Posted By Elyaradine
Looking nice! The Annie proportions don't quite...

Looking nice! The Annie proportions don't quite feel like Riot's Annie to me, especially in the face, but I'm not sure what you're aiming for (and, to be honest, I'm not a big fan of the original...
Forum: Character Art Yesterday, 03:25 PM
Replies: 31
Views: 1,424
Posted By Elyaradine
HA! I love the idea! :D Those chickens are so...

HA! I love the idea! :D Those chickens are so appealing!
Forum: Character Art Yesterday, 03:16 PM
Replies: 7
Views: 409
Posted By Elyaradine
Hrm. Got a bit of time to try improve the design,...

Hrm. Got a bit of time to try improve the design, but I'm kind of stuck. :P

https://dl.dropboxusercontent.com/u/9847316/picshare/irelia_repaint2c.jpg
Forum: VFX 10-14-2014, 02:42 AM
Replies: 24
Views: 1,818
Posted By Elyaradine
Aww yeah! Looking forward to seeing this come to...

Aww yeah! Looking forward to seeing this come to life. :D
Forum: Character Art 10-14-2014, 01:54 AM
Replies: 7
Views: 409
Posted By Elyaradine
[Riot Art Contest] Irelia

I painted a version of Irelia that I wanted to make 3D last year, but I never really around to it. Still like a lot of what I did with the painting, so I think I'll do something along those lines,...
Forum: 3D Art Showcase & Critiques 08-03-2014, 03:49 PM
Replies: 253
Views: 67,954
Posted By Elyaradine
So good! Kicking ass, guys! <3

So good! Kicking ass, guys! <3
Forum: 3D Art Showcase & Critiques 08-03-2014, 03:25 PM
Replies: 9,527
Views: 1,845,340
Posted By Elyaradine
@bounchfx: Oh wow! That's gorgeous! I think the...

@bounchfx: Oh wow! That's gorgeous! I think the mane would look better with more curves, rather than a lot of them being so straight, but man, looking good! :D

@the moik: Cool, man! Looks like...
Forum: Quixel Suite 06-10-2014, 02:40 AM
Replies: 555
Views: 97,786
Posted By Elyaradine
Some (rather massive) files are on the wiki. ...

Some (rather massive) files are on the wiki.

Would be cool to have a version with just the input files though, as it seems that the vast majority of the fairly large filesize belongs to the dDo...
Forum: Marmoset 12-05-2013, 04:38 PM
Replies: 1,209
Views: 151,409
Posted By Elyaradine
Hohum! :) Congrats on the release, guys! :D ...

Hohum! :) Congrats on the release, guys! :D
https://dl.dropboxusercontent.com/u/9847316/picshare/steampunk10.jpg
Forum: General Discussion 11-08-2013, 04:59 AM
Replies: 20
Views: 1,588
Posted By Elyaradine
Heh. A friend of mine got a similar request last...

Heh. A friend of mine got a similar request last month:


...and his reply:


<3
Forum: Unity 10-28-2013, 06:57 AM
Replies: 3
Views: 840
Posted By Elyaradine
If you want to have it running nicely on iPad...

If you want to have it running nicely on iPad (and this will vary depending on what stuff is in your scene and how you've authored/planned everything), having dynamic lights is super expensive.
...
Forum: General Discussion 10-28-2013, 06:48 AM
Replies: 11
Views: 743
Posted By Elyaradine
I haven't done a Master's myself -- I got a...

I haven't done a Master's myself -- I got a bachelors in maths and got through two years of an art degree before dropping out to work in games instead. But I have worked with people who have Masters...
Forum: Technical Talk 10-27-2013, 01:09 PM
Replies: 23
Views: 1,427
Posted By Elyaradine
This is so silly. Pretty much anything you can do...

This is so silly. Pretty much anything you can do in Marmoset, you can do in UDK, or CryEngine, or Unity, if you're willing to spend the time authoring your own your own IBL shaders, cameras and...
Forum: Unity 10-27-2013, 06:04 AM
Replies: 8
Views: 1,090
Posted By Elyaradine
Yeah, pretty much. The effect ends up as a...

Yeah, pretty much. The effect ends up as a combination of animated meshes (with the appropriate shaders) and particles.

I'm afraid I learnt all of my shader-wrangling on the job under the watchful...
Forum: Unity 10-25-2013, 07:54 AM
Replies: 8
Views: 1,090
Posted By Elyaradine
I haven't played with it extensively, but from...

I haven't played with it extensively, but from what I remember the last time I tried to do that, if you used any custom meshes as your particles, the ParticleSystem would stop billboarding regardless...
Forum: Unity 10-25-2013, 03:11 AM
Replies: 8
Views: 1,090
Posted By Elyaradine
I asked because with our fx we control overdraw...

I asked because with our fx we control overdraw in different ways depending on the effect. Many of our fx (especially firey ones) have shaders that use noise textures and ramp lookups to give a sort...
Forum: Unity 10-24-2013, 06:02 AM
Replies: 8
Views: 1,090
Posted By Elyaradine
What kind of effect is it?

What kind of effect is it?
Forum: Unity 10-23-2013, 08:55 AM
Replies: 6
Views: 841
Posted By Elyaradine
Oh? I got that link from another public forum. I...

Oh? I got that link from another public forum. I figured if it was meant to be private, it'd be behind some password-protected thing somewhere, so I didn't know. My bad.
Forum: Unity 10-23-2013, 04:58 AM
Replies: 6
Views: 841
Posted By Elyaradine
The 4.3 beta is out, in case you want to give...

The 4.3 beta is out, in case you want to give that a try.

*removed link as unity beta access is not public* -rooster
Forum: Technical Talk 10-19-2013, 10:22 AM
Replies: 824
Views: 103,273
Posted By Elyaradine
I don't think it's been mentioned before, but...

I don't think it's been mentioned before, but perhaps you'd consider opening up pre-orders, and allowing those who pre-order in on the private beta fun? ;)
Forum: Unity 08-08-2013, 06:58 AM
Replies: 4
Views: 936
Posted By Elyaradine
Yeah... as Farfarer said, if you're exporting...

Yeah... as Farfarer said, if you're exporting half a sphere, the normals along the split won't be pointing in quite the same direction that they were before the split, so you're going to have a...
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