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Forum: Allegorithmic's Substance 02-27-2015, 09:15 PM
Replies: 12
Views: 245
Posted By rorozilla
Unfortunatly Jerc, I updated to Unity 5.0.0f3 and...

Unfortunatly Jerc, I updated to Unity 5.0.0f3 and it did not change anything for me...it seams to be the latest but maybe you can tell me if there is a newer one? :C

Here is the status on my...
Forum: Allegorithmic's Substance 02-27-2015, 05:36 PM
Replies: 12
Views: 245
Posted By rorozilla
ok, that make sense! I have a couple...

ok, that make sense!

I have a couple questions:

A)
is it supposed to mess up the 3D view in Designer when I do use more then one usage?

B)
Also is there any other way to export textures...
Forum: Allegorithmic's Substance 02-27-2015, 04:18 PM
Replies: 12
Views: 245
Posted By rorozilla
Hello Jerc, I'm using an old version!...

Hello Jerc,

I'm using an old version! Didn't notice, so i'll update right away and let you know how it goes.


In the mean time, why is it that you have the possibility to add more then one...
Forum: Allegorithmic's Substance 02-27-2015, 12:40 PM
Replies: 12
Views: 245
Posted By rorozilla
And the plot thickens! So here you have a...

And the plot thickens!

So here you have a screenshot of my attempt to add my roughness to the alpha channel of my metallic texture in Substance Designer.


1 is the result of publishing my...
Forum: Allegorithmic's Substance 02-27-2015, 11:49 AM
Replies: 12
Views: 245
Posted By rorozilla
Unity 5 and standard shader! Thanks Jerk...

Unity 5 and standard shader!

Thanks Jerk for your swift responce! let me know if you need more clarification.
Forum: Allegorithmic's Substance 02-27-2015, 11:48 AM
Replies: 12
Views: 245
Posted By rorozilla
here is an example of the roughfness maps: ...

here is an example of the roughfness maps:

On the left is the published substance, middle is exporting the outputs as bitmaps (TGA) and adding the maps to a new material, and the right is what it...
Forum: Allegorithmic's Substance 02-27-2015, 10:39 AM
Replies: 12
Views: 245
Posted By rorozilla
Here is an example : On the left is what I...

Here is an example :

On the left is what I get when I publish my substance, on the right is when I export the outputs as Targas and link them to a material appropriately.

As you can see not...
Forum: Allegorithmic's Substance 02-27-2015, 10:19 AM
Replies: 12
Views: 245
Posted By rorozilla
not to mention that the roughness never seams...

not to mention that the roughness never seams consistent form Substance to Unity. everything is always glossier in Unity
Forum: Allegorithmic's Substance 02-27-2015, 08:41 AM
Replies: 12
Views: 245
Posted By rorozilla
Exporting from Substance Designer to Unity

Hey everyone!
I'm knee deep in learning Designer and Painter and I'm a little confused when it comes to exporting my assets to unity. I get strange results depending on the exporting method I...
Forum: Allegorithmic's Substance 02-24-2015, 03:35 PM
Replies: 3
Views: 239
Posted By rorozilla
ha thank you so much Jerc! Does double clicking...

ha thank you so much Jerc! Does double clicking the graph icon in the explorer also have the same result?


Also, since I have you here, I notice whenever I reload my project. I have to reload my...
Forum: Allegorithmic's Substance 02-24-2015, 02:48 PM
Replies: 3
Views: 239
Posted By rorozilla
Substance designer : Having problems viewing changes in real time

Hey guys, just got my hands on Substance Designer two days ago and am facing some technical difficulties. Assume I know NOTHING!


I've been playing with the nodes and viewing my changes on my...
Forum: Technical Talk 02-20-2015, 09:16 PM
Replies: 0
Views: 80
Posted By rorozilla
Maya Goz crashes Zbrush or exports broken meshs

Hey guys, so I actually found the answer to my question on my own and thought it would be nice to lay it out for others who may run into the same issue.


The problem
What was happening was, I...
Forum: Technical Talk 02-09-2015, 08:49 AM
Replies: 3
Views: 83
Posted By rorozilla
Ho thanks so much Repete! you were as fast as...

Ho thanks so much Repete! you were as fast as lightning! thanks a bunch!
Forum: Technical Talk 02-09-2015, 08:48 AM
Replies: 3
Views: 83
Posted By rorozilla
Ok! I'm such a silly billy, turns out it was in...

Ok! I'm such a silly billy, turns out it was in my face all along. all you have to do is press the reset button in the property tab under the flood button.

http://i.imgur.com/QWt9msz.jpg
Forum: Technical Talk 02-09-2015, 08:37 AM
Replies: 3
Views: 83
Posted By rorozilla
Mudbox reset selected tool

Hey guys,

I scoured the internet and only found ways to reset all my tools and stamps in Mudbox. Is there a way to select a tool and only reset its settings to default without effecting any other...
Forum: Technical Talk 02-09-2015, 08:17 AM
Replies: 13
Views: 6,055
Posted By rorozilla
hey, i know its been a while, did you ever find a...

hey, i know its been a while, did you ever find a way to reset a single brushe? I have settings on some that I want to keep, but I want to reset the basic brushes like Scrape or sculpt back to there...
Forum: Freelance Job Postings 02-08-2015, 02:47 PM
Replies: 5
Views: 1,424
Posted By rorozilla
Hello, just sent you a PM! cheers!

Hello, just sent you a PM!

cheers!
Forum: Unity Store 01-26-2015, 09:18 AM
Replies: 0
Views: 1,167
Posted By rorozilla
Low Poly Steampunk Hero

http://3dsauce.com/wp-content/uploads/2015/01/steampinkhero_screenshot02.jpg

Steampunk Hero! (http://3dsauce.com/release/steampunkhero/)
Human or Robot? This little futuristic sci-fi android is...
Forum: Unity Store 01-26-2015, 08:40 AM
Replies: 1
Views: 539
Posted By rorozilla
What a mess you made! Hahaha this is really cool!

What a mess you made! Hahaha this is really cool!
Forum: Technical Talk 01-23-2015, 08:53 PM
Replies: 4
Views: 149
Posted By rorozilla
Hooo great idea Antweiler! That's brilliant! lol...

Hooo great idea Antweiler! That's brilliant! lol i cant believe, I make shelves everyday for animation, and yet I forget about that! Thanks a bunch!
Forum: Technical Talk 01-23-2015, 08:58 AM
Replies: 4
Views: 149
Posted By rorozilla
Yeah that exactly what I mean, if they just had...

Yeah that exactly what I mean, if they just had that button that would be great! or even better just have it auto-load on scenes where it was open! Its a lot of clicks for such an important panel...
Forum: Technical Talk 01-22-2015, 09:23 AM
Replies: 4
Views: 149
Posted By rorozilla
Maya Human IK Menu disappears

Hello guys!

Just wanted to post the answer to a problem I've had lately, and since I haven't seen a thread on it yet, I figured I would post it here for anybody who might of had the same issue! ...
Forum: Technical Talk 01-17-2015, 07:50 AM
Replies: 4
Views: 247
Posted By rorozilla
Thank you so much Superfranky! I always forget...

Thank you so much Superfranky! I always forget about the wiki! I think I'm gonna get it tattooed on my arm for next time!

What do you think of the estimates i put down? dose it sound too weak?
...
Forum: Technical Talk 01-17-2015, 07:12 AM
Replies: 4
Views: 163
Posted By rorozilla
The short-cut for un-parenting a selected object...

The short-cut for un-parenting a selected object is Shift+P. You can also go in your outliner (window, outilner) and middle mouse button+drag the object out of the bone hierarchy.

But, out of...
Forum: Technical Talk 01-17-2015, 07:06 AM
Replies: 4
Views: 160
Posted By rorozilla
What version of Maya are you using? deleting the...

What version of Maya are you using? deleting the history is super important but do Make sur to download the Hot fixes and service packs. I was having the same error in my maya 2015 scenes just...
Showing results 1 to 25 of 133

 
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