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Forum: General Discussion 11-26-2014, 06:31 AM
Replies: 18
Views: 847
Posted By oglu
its pre rendered but in the engine itself...

its pre rendered but in the engine itself...
Forum: Technical Talk 11-26-2014, 01:31 AM
Replies: 5
Views: 193
Posted By oglu
take a look at digital tutors they have a lot...

take a look at digital tutors they have a lot rigging stuff...
Forum: Technical Talk 11-26-2014, 01:23 AM
Replies: 14
Views: 449
Posted By oglu
use headus uvlayout and the shortcut r...

use headus uvlayout and the shortcut r...
Forum: General Discussion 11-14-2014, 03:15 AM
Replies: 15
Views: 643
Posted By oglu
those numbers are from the whole market... a lot...

those numbers are from the whole market... a lot of archviz and idustrial design involved... but yes max and maya are the big players... there are roughly 1mio max lics out there...
Forum: General Discussion 11-12-2014, 01:20 PM
Replies: 134
Views: 9,537
Posted By oglu
i really thought i painted a body...

i really thought i painted a body...
Forum: General Discussion 10-30-2014, 12:19 PM
Replies: 121
Views: 12,253
Posted By oglu
its done... great game...!

its done... great game...!
Forum: Technical Talk 10-28-2014, 09:57 AM
Replies: 10
Views: 400
Posted By oglu
from the old days... Martin Krol - Head...

from the old days...
Martin Krol - Head Creation - YouTube
Forum: General Discussion 10-27-2014, 11:35 AM
Replies: 8
Views: 477
Posted By oglu
yes that was a great game... i played it on the...

yes that was a great game... i played it on the pc...
Forum: Technical Talk 10-21-2014, 11:51 PM
Replies: 10
Views: 253
Posted By oglu
its cause of the overlapping uvs... move one...

its cause of the overlapping uvs...
move one side to the next uvs tile and it will paint fine even on the lowres version...

i tried it and its working...
Forum: Technical Talk 10-21-2014, 05:19 AM
Replies: 10
Views: 253
Posted By oglu
may i see the uvs...

may i see the uvs...
Forum: General Discussion 10-15-2014, 02:24 AM
Replies: 47
Views: 3,561
Posted By oglu
drinking beer... :D

drinking beer... :D
Forum: General Discussion 10-14-2014, 02:44 AM
Replies: 12
Views: 1,008
Posted By oglu
this...

this...
Forum: General Discussion 10-06-2014, 12:47 PM
Replies: 75
Views: 4,360
Posted By oglu
big studios with a lot of artists... they just...

big studios with a lot of artists...
they just rent for a show...
after the project is done the let the people go and cancle the lics...

its also working out for freelancer they needs maya for...
Forum: Technical Talk 10-06-2014, 04:31 AM
Replies: 7
Views: 257
Posted By oglu
is that MoI example in the last image really a...

is that MoI example in the last image really a retopo or a boolean..?
Forum: Technical Talk 10-06-2014, 02:39 AM
Replies: 2
Views: 151
Posted By oglu
you could use the camera sequencer and an...

you could use the camera sequencer and an animated sequence in the texture file node...
https://www.youtube.com/watch?v=ZgY3ZqiW014
Forum: General Discussion 09-29-2014, 04:41 AM
Replies: 23
Views: 1,442
Posted By oglu
15 years... and still fun...

15 years... and still fun...
Forum: General Discussion 09-23-2014, 10:52 AM
Replies: 62
Views: 2,129
Posted By oglu
good one... nope its real --> ...

good one...

nope its real -->
http://www.polycount.com/forum/attachment.php?attachmentid=19846&stc=1&d=1411494747
Forum: General Discussion 09-22-2014, 07:13 AM
Replies: 62
Views: 2,129
Posted By oglu
weekend = building a real world house

weekend = building a real world house
Forum: General Discussion 08-18-2014, 11:43 PM
Replies: 18
Views: 878
Posted By oglu
my 770 is working fine here...

my 770 is working fine here...
Forum: General Discussion 08-13-2014, 12:44 AM
Replies: 202
Views: 17,406
Posted By oglu
maya 2015 extension now also with send to unity...

maya 2015 extension now also with send to unity and unreal...
https://www.youtube.com/watch?v=h949lWBJQLQ#t=112

and max with openSubD...
https://www.youtube.com/watch?v=1Cy3niOZ7nA
Forum: Technical Talk 07-10-2014, 11:24 PM
Replies: 7
Views: 596
Posted By oglu
in that case you have to fake a different light...

in that case you have to fake a different light setup...
linking lights to only a group of objects is a good way to do that...
Forum: Technical Talk 07-10-2014, 02:05 AM
Replies: 7
Views: 596
Posted By oglu
the right light is an important part... the...

the right light is an important part...
the shader alone cant do it...

you need the right environment around the noodles or a good hdri...
Forum: Technical Talk 07-07-2014, 05:58 AM
Replies: 5
Views: 549
Posted By oglu
5minutes is fast... i have to wait over an hour...

5minutes is fast... i have to wait over an hour per frame...
thats how it is...

rendering takes time... and GPU wont make it that much faster...
Forum: Technical Talk 07-01-2014, 08:54 AM
Replies: 6
Views: 451
Posted By oglu
and do a automatic retopo from time to time.... ...

and do a automatic retopo from time to time....
but if possible i would use zbrush for stones...
Forum: 2D Art Showcase & Critiques 06-10-2014, 08:46 AM
Replies: 139
Views: 19,752
Posted By oglu
gratulation to the team... really great work...!

gratulation to the team... really great work...!
Showing results 1 to 25 of 500

 
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