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Forum: 2D Art Showcase & Critiques 09-23-2014, 11:31 AM
Replies: 635
Sticky: PIXEL ART
Views: 241,506
Posted By ShadowBrain
Did some more pixel art for a Mini Ludum Dare...

Did some more pixel art for a Mini Ludum Dare game
http://puu.sh/bJoac/09a9fc2dd0.gif

Playable here: http://www.ludumdare.com/compo/minild-54/?action=preview&uid=15287
Forum: 2D Art Showcase & Critiques 08-25-2014, 01:43 PM
Replies: 635
Sticky: PIXEL ART
Views: 241,506
Posted By ShadowBrain
I'm no pixel art master, but here's stuff I made...

I'm no pixel art master, but here's stuff I made for my LudumDare 30 entry
http://puu.sh/b7JWb/cfc7388567.gif

Play it here: http://www.ludumdare.com/compo/ludum-dare-30/?action=preview&uid=15287
Forum: 3D Art Showcase & Critiques 05-06-2014, 03:25 AM
Replies: 92
Views: 10,681
Posted By ShadowBrain
Try LICEcap (http://www.cockos.com/licecap/), I...

Try LICEcap (http://www.cockos.com/licecap/), I use it for all my gif needs, you just drag a window, set the fps and press record! :D
Edit: Oops. seems I was on the wrong page, someone already...
Forum: 2D Art Showcase & Critiques 04-28-2014, 02:49 AM
Replies: 635
Sticky: PIXEL ART
Views: 241,506
Posted By ShadowBrain
I also made a thing for Ludum Dare 29! Was my...

I also made a thing for Ludum Dare 29!
Was my first time doing pixel art, I kinda like it!
http://puu.sh/8qJBn.png
If you wanna see how that spritesheet works within the game, check it out!...
Forum: Team Fortress 2 08-01-2012, 09:02 AM
Replies: 16,991
Views: 3,299,261
Posted By ShadowBrain
I really think it looks a bit too clean, there...

I really think it looks a bit too clean, there should be a dent ontop like the original to make it seem more worn out.
Other than that, greatly improved over the original.
Forum: 3D Art Showcase & Critiques 07-15-2012, 08:50 AM
Replies: 12,623
Views: 5,473,356
Posted By ShadowBrain
Something I made while being bored ...

Something I made while being bored
http://dl.dropbox.com/u/3287242/Togepi/WebPlayer/Wiresandstuff.png
Unity interactive turn around:
http://dl.dropbox.com/u/3287242/Togepi/WebPlayer/WebPlayer.html
Forum: 3D Art Showcase & Critiques 07-09-2012, 11:18 AM
Replies: 12,623
Views: 5,473,356
Posted By ShadowBrain
Had to try this. http://p3d.in/EBhVl/shadeless

Had to try this.
http://p3d.in/EBhVl/shadeless
Forum: 3D Art Showcase & Critiques 07-03-2012, 07:03 AM
Replies: 12,623
Views: 5,473,356
Posted By ShadowBrain
Nice man, inspiring, instantly tried some trees...

Nice man, inspiring, instantly tried some trees myself, here's the result if you don't mind:
http://i249.photobucket.com/albums/gg214/Brain112/Trees.png
30 tris per tree, 256 texture, no texture...
Forum: 3D Art Showcase & Critiques 05-25-2012, 01:08 PM
Replies: 42
Views: 37,658
Posted By ShadowBrain
Looks cool, any chance you'll release an android...

Looks cool, any chance you'll release an android version?
Forum: Archives 05-03-2012, 05:41 AM
Replies: 14,839
Views: 3,367,275
Posted By ShadowBrain
Game art student from The Netherlands here,...

Game art student from The Netherlands here, technically in my first year of the game art course at Grafisch Lyceum Rotterdam.
Made this thing as a portfolio piece....
Forum: 3D Art Showcase & Critiques 03-20-2012, 12:05 PM
Replies: 4
Views: 838
Posted By ShadowBrain
Really like the style. Any plans for an android...

Really like the style.
Any plans for an android version perhaps?
Forum: Archives 02-11-2012, 06:42 AM
Replies: 14,839
Views: 3,367,275
Posted By ShadowBrain
Is that GabeN?

Is that GabeN?
Forum: Team Fortress 2 07-15-2011, 03:29 AM
Replies: 16,991
Views: 3,299,261
Posted By ShadowBrain
Floating geometry is fine, it doesn't need to be...

Floating geometry is fine, it doesn't need to be one mesh.
Forum: Team Fortress 2 07-10-2011, 10:27 AM
Replies: 16,991
Views: 3,299,261
Posted By ShadowBrain
Seems people missed this because it was your...

Seems people missed this because it was your first post,
Looks nice man, how bout some wires?
Forum: 3D Art Showcase & Critiques 07-07-2011, 02:39 PM
Replies: 22
Views: 1,553
Posted By ShadowBrain
It's because at the school he attends, all the...

It's because at the school he attends, all the teachers really like the PDF file format for some reason.
Forum: 3D Art Showcase & Critiques 07-07-2011, 08:12 AM
Replies: 22
Views: 1,553
Posted By ShadowBrain
Awesome man, I'm starting my game design course...

Awesome man, I'm starting my game design course in august, at the exact same school.
This makes me more excited!
Forum: 3D Art Showcase & Critiques 07-04-2011, 04:15 PM
Replies: 32
Views: 4,905
Posted By ShadowBrain
I like 10. They're all great, but 10 just...

I like 10.
They're all great, but 10 just stands out to me.
Forum: Team Fortress 2 07-04-2011, 07:29 AM
Replies: 16,991
Views: 3,299,261
Posted By ShadowBrain
Awesome. Thought about how it would get...

Awesome.
Thought about how it would get destroyed, if at all?
Would that leave a lot of armless engies or would the engie die?
Forum: Team Fortress 2 07-02-2011, 01:13 PM
Replies: 16,991
Views: 3,299,261
Posted By ShadowBrain
I'm not sure about the level 2... The...

I'm not sure about the level 2...
The difference between level 1 and 2 seems a bit too big, might not look as big when there's an animation between them though...
Forum: Team Fortress 2 06-30-2011, 12:38 PM
Replies: 16,991
Views: 3,299,261
Posted By ShadowBrain
Looks amazing dude. I'm wondering how you got...

Looks amazing dude.
I'm wondering how you got that to work in-game though, I'd think the actual arm would show through or something?
Forum: Team Fortress 2 02-14-2011, 03:06 PM
Replies: 16,991
Views: 3,299,261
Posted By ShadowBrain
Am I the only one interested in how he...

Am I the only one interested in how he accomplished this?
Forum: Team Fortress 2 01-28-2011, 09:58 AM
Replies: 16,991
Views: 3,299,261
Posted By ShadowBrain
Fair enough, it just doesn't seem very strong for...

Fair enough, it just doesn't seem very strong for a wrench, in my eyes atleast.
Forum: Team Fortress 2 01-28-2011, 09:23 AM
Replies: 16,991
Views: 3,299,261
Posted By ShadowBrain
To be honest i'm not sure why you made the clamps...

To be honest i'm not sure why you made the clamps themselves out of wood, doesnt make sense for them to make the smaller, harder to make metal bits out of metal, and the big stuff out of wood.
Forum: 3D Art Showcase & Critiques 01-26-2011, 02:27 PM
Replies: 6
Views: 1,373
Posted By ShadowBrain
You need to define the cheekbones in the head a...

You need to define the cheekbones in the head a bit more, their like, non existent.
Forum: Team Fortress 2 01-26-2011, 01:44 PM
Replies: 16,991
Views: 3,299,261
Posted By ShadowBrain
That's Engineer Demoman Pyro for you!

That's Engineer Demoman Pyro for you!
Showing results 1 to 25 of 121

 
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