Showing results 1 to 25 of 212
Search took 0.01 seconds.
Search: Posts Made By: naruSol
Forum: Contests & Challenges Archives 01-23-2014, 01:52 AM
Replies: 3
Views: 441
Posted By naruSol
Blockout. Still playing around with some options...

Blockout. Still playing around with some options but this is starting to feel like a thing.

http://venardhi.com/sketches/minigolfblockout.jpg
Forum: Contests & Challenges Archives 01-22-2014, 09:01 PM
Replies: 3
Views: 441
Posted By naruSol
Nothing else was really working for me, so I'm...

Nothing else was really working for me, so I'm just refining this idea for now:

http://venardhi.com/sketches/minigolfidea02.jpg
Forum: Contests & Challenges Archives 01-21-2014, 07:26 AM
Replies: 3
Views: 441
Posted By naruSol
GOLF - TBD

Currently sketching. We will see if anything comes of it.

First doodle:

http://venardhi.com/sketches/minigolfidea01.jpg
Forum: Dota 2 03-11-2013, 01:48 AM
Replies: 56
Views: 4,497
Posted By naruSol
I don't think that is entirely true anymore....

I don't think that is entirely true anymore. Certainly early on they shied away from anything that stood out too much from the original design or color palette, but looking at a lot of the winners...
Forum: Dota 2 03-11-2013, 12:57 AM
Replies: 292
Views: 26,164
Posted By naruSol
I like this! ANOTHER!

I like this! ANOTHER!
Forum: Dota 2 03-11-2013, 12:46 AM
Replies: 52
Views: 2,285
Posted By naruSol
I'm down. I'm not entirely horrible.

I'm down. I'm not entirely horrible.
Forum: Dota 2 03-10-2013, 11:47 PM
Replies: 0
Views: 599
Posted By naruSol
naruSol tries to make a set.

After putting an old Chen set idea on hold a while back, I decided morphling is seriously deficient in attractive and powerful looking gear.

So this:
...
Forum: 3D 'Pimping & Previews' 02-14-2013, 04:32 PM
Replies: 10
Views: 1,579
Posted By naruSol
Im big on 3 and 11, but I may just like big...

Im big on 3 and 11, but I may just like big feathers.
Forum: 3D 'Pimping & Previews' 02-14-2013, 12:58 AM
Replies: 16
Views: 2,069
Posted By naruSol
The Selazogus Naruhogus ...

The Selazogus Naruhogus

http://www.venardhi.com/evolution/naruselazpig.jpg
Forum: 3D 'Pimping & Previews' 02-13-2013, 04:14 PM
Replies: 16
Views: 2,069
Posted By naruSol
Selaznog's tidal population made it back out to...

Selaznog's tidal population made it back out to open sea and adapted to a skate-like shape, with arms becoming stinging tentacles and its wide body capable of surrounding its prey and closing over it...
Forum: 3D 'Pimping & Previews' 02-13-2013, 02:01 AM
Replies: 16
Views: 2,069
Posted By naruSol
By way of Firestarter's riff on the Tideclaw. ...

By way of Firestarter's riff on the Tideclaw.

http://www.venardhi.com/evolution/narubyfire.jpg
Forum: 3D 'Pimping & Previews' 02-12-2013, 09:48 PM
Replies: 16
Views: 2,069
Posted By naruSol
While other Electromander descendants moved...

While other Electromander descendants moved landward, this branch of the family took another path. Eschewing speed for colorful warnings and an even more potent shock, this slow-moving beastie simply...
Forum: 3D 'Pimping & Previews' 02-12-2013, 08:40 PM
Replies: 16
Views: 2,069
Posted By naruSol
There is no wrong direction!

There is no wrong direction!
Forum: 3D 'Pimping & Previews' 02-12-2013, 07:34 PM
Replies: 52
Views: 11,177
Posted By naruSol
Wider is an improvement, but he needs more lats...

Wider is an improvement, but he needs more lats to go with those traps. right now they are barely even visible in the front view.
Forum: 3D 'Pimping & Previews' 02-12-2013, 06:12 PM
Replies: 33
Views: 5,212
Posted By naruSol
I think he means the feet are set far too wide...

I think he means the feet are set far too wide for ol' rex to remain stable when walking. He would have to be waddling and taking tiny quick steps.
Forum: 3D 'Pimping & Previews' 02-12-2013, 04:18 PM
Replies: 16
Views: 2,069
Posted By naruSol
And one going off bounch's bug: ...

And one going off bounch's bug:

http://www.venardhi.com/evolution/bounchbasilisk.jpg

I see this as the return to the sea for this fella, with his tail tentacle becoming a snake-like body and...
Forum: 3D 'Pimping & Previews' 02-12-2013, 02:03 AM
Replies: 28
Views: 4,585
Posted By naruSol
Split the difference on the grass and desaturate...

Split the difference on the grass and desaturate the dirt a touch instead. It no longer complements the palette used in the rest of the scene.

Much fun otherwise.
Forum: 3D 'Pimping & Previews' 02-11-2013, 10:26 PM
Replies: 16
Views: 2,069
Posted By naruSol
Back atcha. It seems the Electromander is getting...

Back atcha. It seems the Electromander is getting a little more imposing these days:

http://www.venardhi.com/evolution/sayamandus.jpg
Forum: 3D 'Pimping & Previews' 02-11-2013, 01:16 AM
Replies: 16
Views: 2,069
Posted By naruSol
Monster Evolution Sketch Game.

This came out of a game I've played in #MD with a few guys a few times.

The idea is to take a sketch of a creature, then whoever is playing can grab that sketch and "evolve" that creature by...
Forum: Contests & Challenges Archives 12-02-2012, 06:42 PM
Replies: 76
Views: 14,161
Posted By naruSol
Broodmother is fun to play. Squishiness isn't...

Broodmother is fun to play. Squishiness isn't everything.
Forum: Contests & Challenges Archives 12-02-2012, 04:19 PM
Replies: 26
Views: 3,872
Posted By naruSol
I love this design, but the colors you have on...

I love this design, but the colors you have on there seem like they make it a bit too busy for how small it is going to be in game. Especially all that high contrast black and grey in the torso.
...
Forum: Contests & Challenges Archives 11-28-2012, 10:12 PM
Replies: 35
Views: 596,572
Posted By naruSol
Not sure that chain on the helmet is working. In...

Not sure that chain on the helmet is working. In general I'm not a big fan of the helmet, but I am digging the hell out of everything else.
Forum: Contests & Challenges Archives 11-28-2012, 04:16 PM
Replies: 42
Views: 4,707
Posted By naruSol
Yeah. that breastplate/scale mail torso texture,...

Yeah. that breastplate/scale mail torso texture, like the default textures for a lot of other characters, is pretty out of sync with the rest of the design and kind of sticks out like a sore thumb....
Forum: Contests & Challenges Archives 11-28-2012, 04:12 PM
Replies: 16
Views: 5,719
Posted By naruSol
Only thought on this latest version is to maybe...

Only thought on this latest version is to maybe darken/desaturate the red a bit and bring in the green from the eyes somewhere for a little detail or two. Overall just a really strong entry though.
Forum: Contests & Challenges Archives 11-28-2012, 09:44 AM
Replies: 3
Views: 832
Posted By naruSol
That big skull on his back changes his overall...

That big skull on his back changes his overall design considerably. Too far, I would say, for the purposes of this contest. If you're changing his theme this much, retaining as much of the original...
Showing results 1 to 25 of 212

 
Forum Jump
Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.

Copyright 1998-2014 Polycount