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Posts Made By:
Pdude2K7
Forum:
Pimping and Previews
08-30-2012, 01:55 PM
Replies:
14
Video Game Development Video Diary! AKA Its Finally OUT!
Views:
2,086
Posted By
Pdude2K7
Thanks Bob, Stromberg and Ranger(great name for a...
Thanks Bob, Stromberg and Ranger(great name for a band possibly?) :)
@ Ranger - Yeah, the GUI is still very much a WIP, there isnt an indicator of any sort
on it yet :poly124:
I'll post some...
Forum:
Archives
08-30-2012, 12:28 PM
Replies:
14,839
Sticky:
What Are You Working On? 2012 Edition
Views:
2,669,667
Posted By
Pdude2K7
I've finally wrapped up a game development video...
I've finally wrapped up a game development video diary I've been working on
for way too long! :)
Video Game Development from the Deep - Episode 1 - YouTube
Its about a game I've been...
Forum:
Pimping and Previews
08-29-2012, 08:02 PM
Replies:
14
Video Game Development Video Diary! AKA Its Finally OUT!
Views:
2,086
Posted By
Pdude2K7
Video Game Development Video Diary! AKA Its Finally OUT!
Hey guys,
I have been working on a game in Unity for a little while now and along with building the game
I've been recording and making a video diary chronicling my game development escapades.
I...
Forum:
Pimping and Previews
04-05-2012, 04:06 PM
Replies:
5
Ghost Horror - A 48 Hour Game Jam Entry!
Views:
1,025
Posted By
Pdude2K7
Thanks a bunch Razor & PLing! Razorb - Nah,...
Thanks a bunch Razor & PLing!
Razorb - Nah, I participated in three Global Game Jams and just had my first Ludum
Dare last december(highly looking forward to the next one on the 20th!).
I think...
Forum:
Pimping and Previews
04-01-2012, 06:29 PM
Replies:
5
Ghost Horror - A 48 Hour Game Jam Entry!
Views:
1,025
Posted By
Pdude2K7
Ghost Horror - A 48 Hour Game Jam Entry!
Hey guys!
I participated in Molyjam, a 48 hour game jam(the game took around 17 hours front to back) and I wanted to show you guys what I cooked up over the weekend :P.
...
Forum:
Pimping and Previews
01-04-2012, 03:05 AM
Replies:
12
AK47
Views:
1,283
Posted By
Pdude2K7
The model looks okay, but without a wireframe its...
The model looks okay, but without a wireframe its hard to see where you've wasted triangles...Although its clear that many are spent on the small details which are kinda redundant on a...
Forum:
Pimping and Previews
01-01-2012, 08:30 AM
Replies:
30
Tribes Ascend Havok model
Views:
6,832
Posted By
Pdude2K7
Lookin sweet. I am assuming you cant post the...
Lookin sweet. I am assuming you cant post the highpoly, can you?
Forum:
Archives
01-01-2012, 06:56 AM
Replies:
14,839
Sticky:
What Are You Working On? 2012 Edition
Views:
2,669,667
Posted By
Pdude2K7
Thanks HAL and Sandu! Here's a shot of the...
Thanks HAL and Sandu!
Here's a shot of the guts, and its front/back:
http://dl.dropbox.com/u/53832482/NPC_Roaster_4.jpg
Forum:
Archives
01-01-2012, 02:17 AM
Replies:
14,839
Sticky:
What Are You Working On? 2012 Edition
Views:
2,669,667
Posted By
Pdude2K7
Thanks Jessica! Now I just have to bake/animate...
Thanks Jessica! Now I just have to bake/animate and pop it into Unity :P. Your enviro is pretty stellar looking. A great way to start 2012! heh
Forum:
Archives
01-01-2012, 01:28 AM
Replies:
14,839
Sticky:
What Are You Working On? 2012 Edition
Views:
2,669,667
Posted By
Pdude2K7
2012! XD A flamer bot for a game I am working...
2012!
XD A flamer bot for a game I am working on:
http://dl.dropbox.com/u/53832482/NPC_Roaster_3.jpg
Forum:
Archives
10-07-2011, 10:14 AM
Replies:
12,346
Sticky:
What Are You Working On? 2011 Edition!
Views:
2,199,881
Posted By
Pdude2K7
Looking good there Willy! Render in Marmoset?
Looking good there Willy! Render in Marmoset?
Forum:
Technical Talk
10-07-2011, 10:11 AM
Replies:
2,862
Sticky:
FAQ: How u model dem shapes? Hands-on mini-tuts for mechanical sub-d AKA ADD MORE GEO
Views:
697,036
Posted By
Pdude2K7
Hehe glad you like it. Nah, I started out with a...
Hehe glad you like it. Nah, I started out with a hedra(Namely Dodec/Ico hedra in Max), from that
point I extruded inwards the triangular sections and extruded outwards the pentagons, after
adding...
Forum:
Technical Talk
10-05-2011, 04:58 PM
Replies:
2,862
Sticky:
FAQ: How u model dem shapes? Hands-on mini-tuts for mechanical sub-d AKA ADD MORE GEO
Views:
697,036
Posted By
Pdude2K7
Thanks for the challenge Hboy :) Here's...
Thanks for the challenge Hboy :)
Here's mine:
http://img403.imageshack.us/img403/9053/ico1.jpg
Forum:
Pimping and Previews
07-27-2011, 03:43 PM
Replies:
38
[WIP] Beretta XX-Treme based pistol with attachments.
Views:
4,232
Posted By
Pdude2K7
What is this meh! Add lens flares! j/k as...
What is this meh! Add lens flares!
j/k as I told you over msn looks good buddy :P
Forum:
General Discussion
06-05-2011, 04:58 PM
Replies:
177
Duke Fuckin' Nukem Forever
Views:
10,702
Posted By
Pdude2K7
If anything I'd love to see Yahtzee's(Zero Punc.)...
If anything I'd love to see Yahtzee's(Zero Punc.) review of it. Especially after the awesome mock review he made about it last year :D
...
Forum:
Pimping and Previews
06-05-2011, 04:53 PM
Replies:
67
Temple Angkor Wat
Views:
12,378
Posted By
Pdude2K7
Sounds good. Be sure to show us that final result...
Sounds good. Be sure to show us that final result :D
Forum:
Pimping and Previews
06-02-2011, 02:22 PM
Replies:
67
Temple Angkor Wat
Views:
12,378
Posted By
Pdude2K7
Looks pretty good overall. A few points...
Looks pretty good overall.
A few points that I think could be improved are:
-Have a more interesting texture for the tree trunk, right now it seems to generic.
-Add more micro detail to the...
Forum:
General Discussion
06-02-2011, 02:15 PM
Replies:
4
Creativity in the industry
Views:
446
Posted By
Pdude2K7
Good read man, thanks for sharing! My own...
Good read man, thanks for sharing!
My own philosophy which I think many share is to have a project of your own on the side, so
that you always have something to look forward to doing. Even if its...
Forum:
General Discussion
06-02-2011, 02:13 PM
Replies:
28
Duke Nukem Forever has gone gold
Views:
1,665
Posted By
Pdude2K7
I have this inclining feeling that its gonna be...
I have this inclining feeling that its gonna be quite dated and lame, I'd more than love to be proven wrong but from what I saw(graphics wise too) it isnt there yet.......heh :poly124:
Forum:
Technical Talk
04-26-2011, 12:20 AM
Replies:
9
Help please 3ds/udk modular pieces
Views:
1,411
Posted By
Pdude2K7
Props for figuring it out. How about posting a...
Props for figuring it out. How about posting a solution so that others could benefit?
Forum:
General Discussion
01-17-2011, 06:39 PM
Replies:
30
Is anyone here running an ATI/AMD gamer card?
Views:
1,440
Posted By
Pdude2K7
To get a better understanding of where things are...
To get a better understanding of where things are at I think we should run this program from Nvidia which tests several things among them glReadPixels, which seems to be the problem with the 400...
Forum:
General Discussion
01-17-2011, 06:37 PM
Replies:
56
video card help/nvidia 400 series issues?
Views:
3,883
Posted By
Pdude2K7
Metalliandy, did you get a chance to try it out?
Metalliandy, did you get a chance to try it out?
Forum:
General Discussion
01-10-2011, 01:34 AM
Replies:
30
Is anyone here running an ATI/AMD gamer card?
Views:
1,440
Posted By
Pdude2K7
@ mparis - Personally I am not having any issues...
@ mparis - Personally I am not having any issues since I haven't bought the card yet.
I am on the market for a new card that would dutifully serve me for the next year and half or so. I was about to...
Forum:
General Discussion
01-09-2011, 06:54 AM
Replies:
30
Is anyone here running an ATI/AMD gamer card?
Views:
1,440
Posted By
Pdude2K7
The trouble is that once I buy, I am pretty much...
The trouble is that once I buy, I am pretty much married to it, and will have to endure two years of trouble if anything is wrong....
Its great to hear that not everyone has performance/stability...
Forum:
General Discussion
01-09-2011, 02:44 AM
Replies:
30
Is anyone here running an ATI/AMD gamer card?
Views:
1,440
Posted By
Pdude2K7
Thanks for the replies guys! Even though they are...
Thanks for the replies guys! Even though they are somewhat discouraging:(
The main issue for me is that I cant really wait for Nvidia to resolve anything - Personally I doubt that they will, since...
Showing results 1 to 25 of 38
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