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Forum: Remote / Contract work (Freelance) 03-06-2014, 01:35 PM
Replies: 8
Views: 1,322
Posted By spahr
Got some free time coming up, obligatory bump! :)...

Got some free time coming up, obligatory bump! :)

Cheers!
Forum: 3D 'Pimping & Previews' 02-25-2014, 01:36 PM
Replies: 4
Views: 633
Posted By spahr
Really like the models, but I have to agree with...

Really like the models, but I have to agree with Add3r, more variety. But that just comes with doing more work, which I'm sure you are doing. And showing high poly is cool, but I kind of agree, its...
Forum: Remote / Contract work (Freelance) 02-05-2014, 03:05 PM
Replies: 8
Views: 1,322
Posted By spahr
In the middle of doing a site overhaul, thought I...

In the middle of doing a site overhaul, thought I wouldd take the chance to show recent updates to my site and bump the thread :)

More updates to come!
Forum: Remote / Contract work (Freelance) 01-22-2014, 11:39 AM
Replies: 8
Views: 1,322
Posted By spahr
*Update Time* Recently finished off a big...

*Update Time*

Recently finished off a big contract, and back on the market looking for more work.

Also, I should note, that while my portfolio may not show it now, due to NDAs and marketing...
Forum: Remote / Contract work (Freelance) 08-14-2013, 11:30 AM
Replies: 9
Views: 2,132
Posted By spahr
Even Turbo Squid has to do a double take at those...

Even Turbo Squid has to do a double take at those prices.
Forum: 3D 'Pimping & Previews' 06-05-2013, 01:50 PM
Replies: 14
Views: 1,204
Posted By spahr
Brilliant stuff. I got a good chuckle after...

Brilliant stuff. I got a good chuckle after seeing that guy is a finger!
Forum: Remote / Contract work (Freelance) 05-25-2013, 01:45 PM
Replies: 8
Views: 1,322
Posted By spahr
*Portfolio updates* That is 3D. It is a maya...

*Portfolio updates*

That is 3D. It is a maya screen shot actually. The trim on the silo is using a cgfx shader, and the rest is flat lit. The bear is using a custom self lit shader thats just...
Forum: 3D 'Pimping & Previews' 04-27-2013, 07:15 PM
Replies: 25
Views: 2,618
Posted By spahr
One big mistakes I made, and many students make,...

One big mistakes I made, and many students make, black shadows....no no. Get some colour in there ;)
Forum: Remote / Contract work (Freelance) 04-26-2013, 10:29 AM
Replies: 8
Views: 1,322
Posted By spahr
*Added pics to my first post* Added 2 more...

*Added pics to my first post*

Added 2 more pieces to my portfolio.
Forum: 3D 'Pimping & Previews' 04-25-2013, 08:06 PM
Replies: 59
Views: 10,123
Posted By spahr
Deployed a Unity3d build of my gun rotating HERE...

Deployed a Unity3d build of my gun rotating HERE (http://codyspahr.sqsp.com/unityscar/)

Some back face issues I just noticed. Might have to fix the normals.
Forum: 3D 'Pimping & Previews' 04-25-2013, 02:14 PM
Replies: 59
Views: 10,123
Posted By spahr
Thanks man. Yeah its funny how time flies, but...

Thanks man. Yeah its funny how time flies, but you still think you arent any better since school. Then you look back and see the trail of crummy works that lead up to where you are now. Its a fun...
Forum: 3D 'Pimping & Previews' 04-25-2013, 09:37 AM
Replies: 59
Views: 10,123
Posted By spahr
Over 3 years since I last posted. And this gun...

Over 3 years since I last posted. And this gun texture has always been a stain on my resume. I had to cut it short after I got a new job. But, now jobless, oh the free time to have fun again and...
Forum: Remote / Contract work (Freelance) 04-22-2013, 01:49 PM
Replies: 8
Views: 1,322
Posted By spahr
Big updates to my portfolio. And I'm still...

Big updates to my portfolio. And I'm still available for freelance.
Forum: 3D 'Pimping & Previews' 04-14-2013, 12:58 PM
Replies: 2
Views: 1,121
Posted By spahr
Here are some Zbrush sculpts ...

Here are some Zbrush sculpts

http://img837.imageshack.us/img837/8941/zbrushsculpt14.jpg
http://img689.imageshack.us/img689/4035/zbrushsculpt13.jpg...
Forum: 3D 'Pimping & Previews' 04-14-2013, 12:53 PM
Replies: 2
Views: 1,121
Posted By spahr
(Unity) - Fantasy Dock

Like many folks on here, I love the work of one, Artyom Vlaskin, and thought his Pirate concepts would be a great guide for a scene. My goal with this environment is to show off some environment,...
Forum: 3D 'Pimping & Previews' 04-07-2013, 03:17 PM
Replies: 12
Views: 2,322
Posted By spahr
Ok, tweaked with the textures and shaders a lot...

Ok, tweaked with the textures and shaders a lot more. Much better result I feel.

http://img844.imageshack.us/img844/9924/fatpandarender.jpg
...
Forum: 3D 'Pimping & Previews' 04-06-2013, 05:55 PM
Replies: 39
Views: 3,776
Posted By spahr
Well, I spend a bit of my spare time going back...

Well, I spend a bit of my spare time going back and fixing the normals. It was just a trickle down effect, a bit of bad normals generated bad ao, bad ao generated terrible this, terrible this...
Forum: 3D 'Pimping & Previews' 04-06-2013, 10:52 AM
Replies: 38
Views: 7,536
Posted By spahr
You magnificent bastard, my man crush grows...

You magnificent bastard, my man crush grows stronger. You are a true inspiration!
Forum: 3D 'Pimping & Previews' 04-05-2013, 12:14 PM
Replies: 39
Views: 3,776
Posted By spahr
Yeah, its a shame I wasnt able to push it a bit...

Yeah, its a shame I wasnt able to push it a bit more. I think she'll be a good portfolio piece with a bit of love. Here are a couple more screen shots in maya, high quality rendering.
...
Forum: 3D 'Pimping & Previews' 04-05-2013, 12:06 PM
Replies: 39
Views: 3,776
Posted By spahr
Ok, well I ran into a problem with the dDo, where...

Ok, well I ran into a problem with the dDo, where its taking this normal and saying"oh lets occlude this" and I dont want it. Super easy fix, but I thought I would at least post what I accomplished...
Forum: 3D 'Pimping & Previews' 04-05-2013, 10:36 AM
Replies: 39
Views: 3,776
Posted By spahr
Ok, quick update, my machine crashed a few times...

Ok, quick update, my machine crashed a few times on baking out object space normals of all things. A bit of trouble shooting and I'm back on track. half hour over due, but all things considered, I...
Forum: 3D 'Pimping & Previews' 04-05-2013, 08:29 AM
Replies: 39
Views: 3,776
Posted By spahr
Thanks guys. Yeah I would say 24 hours is a bit...

Thanks guys. Yeah I would say 24 hours is a bit much, because its getting to be a bit sloppy in my haste. And all those tiny crashes you get, well they add up, and adding up to 30-45 minutes is a bit...
Forum: 3D 'Pimping & Previews' 04-05-2013, 07:03 AM
Replies: 39
Views: 3,776
Posted By spahr
ok... awake... a few hours left. LETS DO THIS!

ok... awake... a few hours left. LETS DO THIS!
Forum: 3D 'Pimping & Previews' 04-04-2013, 11:11 PM
Replies: 39
Views: 3,776
Posted By spahr
Uvs done. I need sleep. ...

Uvs done. I need sleep.

http://img22.imageshack.us/img22/1717/apcuvs.jpg

Note to self: Next speed test = 48 hours
Forum: 3D 'Pimping & Previews' 04-04-2013, 09:04 PM
Replies: 39
Views: 3,776
Posted By spahr
Well, low poly is done. Im pretty bagged, but I'm...

Well, low poly is done. Im pretty bagged, but I'm going to power through, I'm really interested to see what I can do within a 24 hour limit.
...
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