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Forum: 3D Art Showcase & Critiques 05-12-2015, 11:47 PM
Replies: 17
Views: 2,972
Posted By Sam Hatami
Just gonna dump these two here aswell. Both are...

Just gonna dump these two here aswell. Both are flat shaded, I'll get some wireframe shots eventually, seems that I'm kind of bad on followup shots of my stuff...hah!

The racer (low pic) grew out...
Forum: Technical Talk 12-07-2014, 06:52 AM
Replies: 235
Views: 26,496
Posted By Sam Hatami
Thanks Warren, works fine now, rolled back...

Thanks Warren, works fine now, rolled back further to 337.
Forum: Technical Talk 12-07-2014, 06:08 AM
Replies: 235
Views: 26,496
Posted By Sam Hatami
Hey Andy, I've been getting this issue. I'm on...

Hey Andy, I've been getting this issue. I'm on 340.52. Didn't have this issue before. Don't know if it could be a compatibility error? Do you have any idea whats going on here?

It happens with any...
Forum: Digital Sketchbooks 11-16-2014, 09:38 AM
Replies: 25
Views: 1,813
Posted By Sam Hatami
Bra skit! (Eng: Good shit!)

Bra skit! (Eng: Good shit!)
Forum: Archives 07-20-2014, 07:32 AM
Replies: 11,349
Views: 2,516,376
Posted By Sam Hatami
A love child of Pedro and I :poly127: ...

A love child of Pedro and I :poly127:

https://dl.dropboxusercontent.com/u/11149145/Mars_Rover.png
Forum: 3D Art Showcase & Critiques 07-17-2014, 11:19 AM
Replies: 134
Views: 22,548
Posted By Sam Hatami
Aw shet saaaan! Now, you can go on pointing...

Aw shet saaaan!

Now, you can go on pointing out things that's obviously a personal piece which has matured over time. Rens, great job, and congrats on finishing the piece(s).

Your style is in...
Forum: 3D Art Showcase & Critiques 07-03-2014, 09:58 PM
Replies: 17
Views: 2,972
Posted By Sam Hatami
rik: Thanks man, panels are modeled, I'll do a...

rik: Thanks man, panels are modeled, I'll do a small write up on how I made it asap :). The only thing that was added post was rivets.

Ambershee: 17.5k-ish. I could have probably shaved off a few...
Forum: 3D Art Showcase & Critiques 07-03-2014, 02:28 PM
Replies: 17
Views: 2,972
Posted By Sam Hatami
Thanks riklopes! Dethling, yeh I might go...

Thanks riklopes!

Dethling, yeh I might go back to it one day and retake what was lost :)

Here's more shots including a wire shots, got a bit more banged up since last update :). Flaps, rudder,...
Forum: Archives 07-03-2014, 02:25 PM
Replies: 11,349
Views: 2,516,376
Posted By Sam Hatami
The birdless wings. Just about finished, just a...

The birdless wings. Just about finished, just a few smaller things. Onto new ventures!


https://dl.dropboxusercontent.com/u/11149145/Aeroplane/Birdless_1.png

Thread:...
Forum: 3D Art Showcase & Critiques 07-01-2014, 06:31 PM
Replies: 17
Views: 2,972
Posted By Sam Hatami
The previous color scheme didn't hit home for me....

The previous color scheme didn't hit home for me. New color scheme and material update after feedback.

https://dl.dropboxusercontent.com/u/11149145/Aeroplane/shot4.png

Decals, interior and...
Forum: 3D Art Showcase & Critiques 07-01-2014, 01:31 AM
Replies: 17
Views: 2,972
Posted By Sam Hatami
Necroing my own thread, taking this back up...

Necroing my own thread, taking this back up during my vacation after a long pause since I started freelancing back in February.

DW: Haven't seen those, but they look fun! :)

So I've been doing...
Forum: General Discussion 06-04-2014, 10:45 PM
Replies: 4
Views: 421
Posted By Sam Hatami
In Sweden you seldom have CAD drafters just doing...

In Sweden you seldom have CAD drafters just doing modelling, if I'm thinking of the same thing (Usually called mechanical designer). You probably need to have a know how of drawing (putting out...
Forum: 3D Art Showcase & Critiques 06-03-2014, 02:58 AM
Replies: 135
Views: 36,740
Posted By Sam Hatami
Bra skit ;) So you mean renderBump still exist? I...

Bra skit ;) So you mean renderBump still exist? I haven't gone beyond tech 4, but I guess it still gives rigid results.
Forum: General Discussion 05-23-2014, 04:00 AM
Replies: 14
Views: 628
Posted By Sam Hatami
Hah. Thats production factories for you... ...

Hah. Thats production factories for you...

I don't have those issues, I work with engineering solution. Alot of teamwork between the designers and CAE engineers. One of the most rewarding...
Forum: General Discussion 05-23-2014, 02:48 AM
Replies: 14
Views: 628
Posted By Sam Hatami
Yep, M.sc in mechanical engineer here aswell....

Yep, M.sc in mechanical engineer here aswell. Currently working as a structural analysis engineer, nuclear pipe support etc. Basically consultant, been working with bulk unloaders, and several...
Forum: Technical Talk 05-21-2014, 10:38 PM
Replies: 18
Views: 969
Posted By Sam Hatami
"Since lines aren't shapes, but shading is" ...

"Since lines aren't shapes, but shading is"

That sounds like an apophthegm you should avoid :D Horribly broken in logics.

So I guess a circle isn't a shape then? You tell form change by value...
Forum: 3D Art Showcase & Critiques 05-14-2014, 03:05 AM
Replies: 30
Views: 3,441
Posted By Sam Hatami
It's a matter of beeing able to see what you...

It's a matter of beeing able to see what you want, whatever you think works for you. Its the modelling that matters anyway.

If you have different meshes, you could just give them different...
Forum: 3D Art Showcase & Critiques 05-14-2014, 02:47 AM
Replies: 30
Views: 3,441
Posted By Sam Hatami
Yep. Except turn off viewport AO as it is quite...

Yep. Except turn off viewport AO as it is quite inaccurate and won't help you in your modelling, since it gives you false gradients at certain times. And use a dark gray flat background color. Keep...
Forum: 3D Art Showcase & Critiques 05-14-2014, 01:37 AM
Replies: 30
Views: 3,441
Posted By Sam Hatami
You should try and work with a high spec + medium...

You should try and work with a high spec + medium gloss material directly in your viewport, as well as presenting it that way instead of the global illumination renders that flattens out the...
Forum: Technical Talk 05-12-2014, 10:58 PM
Replies: 16
Views: 1,560
Posted By Sam Hatami
what zacd said + you need to relax the uvws to...

what zacd said + you need to relax the uvws to get the z faced uvs to flatten out a bit and then straighten selection.

Under the UVW Dialog menu : Tools ->Relax -> Relax by Face Angles (set...
Forum: Technical Talk 04-25-2014, 04:09 AM
Replies: 38
Views: 4,516
Posted By Sam Hatami
DJ-PERZ in da clubz! Looks very cool dude! ...

DJ-PERZ in da clubz! Looks very cool dude!

It crossed my mind several times to use programble keyboards (such as http://xkeys.com/xkeys.php for instance). mostly so I can switch between right and...
Forum: Technical Talk 04-18-2014, 02:45 PM
Replies: 263
Views: 35,146
Posted By Sam Hatami
I love him more.

I love him more.
Forum: General Discussion 04-14-2014, 12:53 AM
Replies: 8
Views: 700
Posted By Sam Hatami
Probably gonna get your user logins, mail...

Probably gonna get your user logins, mail accounts, shown to your desk, meet around and shake hands, have lunch, shower with everyone, sit down at your desk, get to know your computer a bit, fiddle...
Forum: 3D Art Showcase & Critiques 04-13-2014, 10:09 AM
Replies: 333
Views: 57,061
Posted By Sam Hatami
Gratz on releasing the game bro! Awesome job...

Gratz on releasing the game bro!

Awesome job with the art, you've grown so much as an artist the past year , and this is just the beginning! Be proud! :D

I'm very proud of you, keep wearing...
Forum: Technical Talk 04-11-2014, 01:57 AM
Replies: 5,395
Views: 1,527,156
Posted By Sam Hatami
I think you're getting the vocabulary a bit wrong...

I think you're getting the vocabulary a bit wrong here. What do you mean by "hide the control edges"?

You should try to understand the behaviour of subdiv fist, I think you should start with...
Showing results 1 to 25 of 205

 
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