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Posts Made By:
Spudnik
Forum:
Dota 2
06-16-2013, 12:16 PM
Replies:
7,302
Sticky:
Dota 2 - Workshop Thread
Views:
608,982
Posted By
Spudnik
Pretty damn awesome Konras! How'd you do the...
Pretty damn awesome Konras! How'd you do the trim/the patterns on the shoulder/bracer if you don't mind me asking, they looks really clean!
Forum:
Dota 2
06-15-2013, 06:29 PM
Replies:
7,302
Sticky:
Dota 2 - Workshop Thread
Views:
608,982
Posted By
Spudnik
If you have a US tax number or a Social Security...
If you have a US tax number or a Social Security Number, it goes pretty 'fast' with only about a month or so of waiting. But getting the tax numbers is the harder part, getting all that stuff took...
Forum:
UDK
06-15-2013, 06:23 PM
Replies:
2
Bioluminescent water and distance fog
Views:
138
Posted By
Spudnik
Bioluminescent water and distance fog
Hey guys,
Just starting out in UDK and assembling a scene and of course ran into some issues. I wanted the water (followed this tutorial http://www.hourences.com/ue3-water-indoors/) to emit a faint...
Forum:
Dota 2
06-14-2013, 05:29 PM
Replies:
7,302
Sticky:
Dota 2 - Workshop Thread
Views:
608,982
Posted By
Spudnik
Had something similar when I tried handplane a...
Had something similar when I tried handplane a few months back, bump for the question!
Forum:
Dota 2
06-12-2013, 06:29 PM
Replies:
2
Need help with adding default textures in Maya for reference.
Views:
173
Posted By
Spudnik
The simplest way to go about it is to just make a...
The simplest way to go about it is to just make a lambert shader with the _color.tga as the color map and assign that to the imported geometry.
Forum:
Dota 2
06-12-2013, 02:41 PM
Replies:
7,302
Sticky:
Dota 2 - Workshop Thread
Views:
608,982
Posted By
Spudnik
What WHAAAT?! ...
What WHAAAT?!
http://tf2b.com/diff.php?gid=205790
Forum:
Dota 2
06-11-2013, 07:58 AM
Replies:
7,302
Sticky:
Dota 2 - Workshop Thread
Views:
608,982
Posted By
Spudnik
His concepts for the Dota 2 Environments are so...
His concepts for the Dota 2 Environments are so goddamn gorgeous! Perfectly showing off the art side and the layout at the same time, so cool. And the style is so great! /stops gushing about it :D
Forum:
Dota 2
06-10-2013, 07:06 PM
Replies:
7,302
Sticky:
Dota 2 - Workshop Thread
Views:
608,982
Posted By
Spudnik
http://mobyfrancke.com/ Check it out! It's...
http://mobyfrancke.com/
Check it out! It's early concepts! I don't know about you but I find that stuff super interesting :D
Forum:
Dota 2
06-10-2013, 07:00 PM
Replies:
16
Bisho Bola - Dota 2 Thread
Views:
1,054
Posted By
Spudnik
Man, I really love your sets. You have really...
Man, I really love your sets. You have really nailed the whole separation of design elements by material and color. Keep up the great work!
Forum:
Dota 2
06-10-2013, 06:52 PM
Replies:
5
Göddy´s Hive
Views:
415
Posted By
Spudnik
Looking really nice, I love how you're making the...
Looking really nice, I love how you're making the the blocky style really work, hat off!
Forum:
Dota 2
06-10-2013, 11:01 AM
Replies:
7,302
Sticky:
Dota 2 - Workshop Thread
Views:
608,982
Posted By
Spudnik
@Neox The Dachshund riding the line of being...
@Neox
The Dachshund riding the line of being too comical pretty closely. For reference, this got pulled from the store after a huge community backlash. Die Deutschen Outfits sind halt nicht so...
Forum:
Dota 2
06-10-2013, 05:54 AM
Replies:
7,302
Sticky:
Dota 2 - Workshop Thread
Views:
608,982
Posted By
Spudnik
@DashXero I'd really suggest adding some more...
@DashXero
I'd really suggest adding some more color contrast to the texture, so far it all looks very 'even' and it's gonna be hard to pull the shapes apart at game res. The Backpack, belt and body...
Forum:
Dota 2
06-10-2013, 05:48 AM
Replies:
124
Sticky:
Dota 2 workshop monthly unnoficial competition - June
Views:
7,776
Posted By
Spudnik
Voker's cape has been notoriously buggy :( Last...
Voker's cape has been notoriously buggy :( Last time I tried, I couldn't get the jigglebones to work at all, it was just stiff as a bord
Forum:
Dota 2
06-10-2013, 05:46 AM
Replies:
7
PEAR's Workshop
Views:
329
Posted By
Spudnik
Badass man! How did you do the frayed edges and...
Badass man! How did you do the frayed edges and holes in the cloth if you don't mind me asking, they look extremely crisp!
Forum:
Dota 2
06-09-2013, 04:23 PM
Replies:
124
Sticky:
Dota 2 workshop monthly unnoficial competition - June
Views:
7,776
Posted By
Spudnik
Holy shit, that is beyond awesome!!! Big thanks!!
Holy shit, that is beyond awesome!!! Big thanks!!
Forum:
Dota 2
06-09-2013, 06:27 AM
Replies:
7,302
Sticky:
Dota 2 - Workshop Thread
Views:
608,982
Posted By
Spudnik
Great job Oni and Zaphk! But I gotta say, all I...
Great job Oni and Zaphk! But I gotta say, all I see in the weapon is this: http://www.wowhead.com/item=40336#. :D Ahhh, good times ^^
Forum:
Dota 2
06-08-2013, 05:53 PM
Replies:
7,302
Sticky:
Dota 2 - Workshop Thread
Views:
608,982
Posted By
Spudnik
1
1
Forum:
Dota 2
06-08-2013, 09:18 AM
Replies:
13
Stefco's concepts
Views:
552
Posted By
Spudnik
Nice, I'm really digging your style! Keep up the...
Nice, I'm really digging your style! Keep up the good work, I know there's plenty of us modelers around who will eat up any and all great concepts :D
Forum:
Dota 2
06-07-2013, 06:08 PM
Replies:
7,302
Sticky:
Dota 2 - Workshop Thread
Views:
608,982
Posted By
Spudnik
That's....pretty sad. Wow.
That's....pretty sad. Wow.
Forum:
Dota 2
06-07-2013, 11:22 AM
Replies:
2
Axe: One Man Army Set
Views:
324
Posted By
Spudnik
That is one unfortunate preview image for the...
That is one unfortunate preview image for the belt...
Forum:
Dota 2
06-07-2013, 10:37 AM
Replies:
7,302
Sticky:
Dota 2 - Workshop Thread
Views:
608,982
Posted By
Spudnik
Appears on the first row for me :S
Appears on the first row for me :S
Forum:
Dota 2
06-07-2013, 04:02 AM
Replies:
34
Robbiek1000's Dota 2 Thread
Views:
2,260
Posted By
Spudnik
Fur and cloth are the bane of my existence. I...
Fur and cloth are the bane of my existence. I feel like a lot of the details on the headpiece are too small to really shine in game, which would be a shame because I really like the design.
Forum:
Dota 2
06-07-2013, 04:00 AM
Replies:
7
Hawfs Studio
Views:
789
Posted By
Spudnik
bzzzzt... overload.... bzzzzt... does not compute...
bzzzzt... overload.... bzzzzt... does not compute
Really nice bunch but I agree with the fellas in the workshop thread, use Marmoset or SFM to get them sexy previews.
Forum:
Dota 2
06-06-2013, 09:13 AM
Replies:
16
Frump's Dota 2
Views:
1,363
Posted By
Spudnik
Fantastic! I demand gameplay footage!
Fantastic! I demand gameplay footage!
Forum:
Dota 2
06-05-2013, 04:58 PM
Replies:
31
Bishop's ideas/sketches
Views:
1,822
Posted By
Spudnik
Nope, can't change anything about the base body :(
Nope, can't change anything about the base body :(
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