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Search: Posts Made By: TypicalDan
Forum: Animation Yesterday, 04:11 PM
Replies: 89
Views: 9,795
Posted By TypicalDan
Love this! Your work is so fluid!

Love this! Your work is so fluid!
Forum: Animation 12-15-2014, 12:20 PM
Replies: 6
Views: 587
Posted By TypicalDan
Thanks! I offset it a bit and may go in for more...

Thanks! I offset it a bit and may go in for more this week. Changed a few things about it overall as well, so now the ghost goes back into the body differently. Figured it didn't make sense for him...
Forum: Animation 12-14-2014, 04:15 PM
Replies: 25
Views: 1,361
Posted By TypicalDan
Agreeing with C, it's the most natural. Maybe add...

Agreeing with C, it's the most natural. Maybe add some more force at the end, to have scythe rip out of the enemy more violently? He's still casually innocent about it of course! This guy is just so...
Forum: Animation 11-28-2014, 07:29 PM
Replies: 6
Views: 587
Posted By TypicalDan
Updating this, worked a bit more on the walk, but...

Updating this, worked a bit more on the walk, but right now the possessed character feels like he'd be a pain to watch in game. Too fast a swing on the arms. The ghost only has a little animation on...
Forum: Animation 11-28-2014, 10:21 AM
Replies: 54
Views: 5,226
Posted By TypicalDan
This would be the cutest thing to die to! Awesome...

This would be the cutest thing to die to! Awesome bounciness!
Forum: Animation 11-27-2014, 10:10 PM
Replies: 10
Views: 976
Posted By TypicalDan
Sweet idea! Maybe speed up the ending so they...

Sweet idea! Maybe speed up the ending so they jump away sooner, to give it more impact?
Forum: Animation 11-25-2014, 02:46 PM
Replies: 6
Views: 587
Posted By TypicalDan
Thanks Evanescfan! Trying out a different...

Thanks Evanescfan!

Trying out a different idea now, still super rough. Barely have arcs or proper body mechanics on a lot of parts, but wanted to test this quickly.

Possessed character slogging...
Forum: Animation 11-20-2014, 09:01 AM
Replies: 6
Views: 587
Posted By TypicalDan
[Riot Art Contest] - Dan Cherkassky

Hi everybody! Going to enter this with some blockouts messing with a character using giant gears strapped to his arms for bashing into enemies and rolling around. I think these could be a bit more...
Forum: Animation 11-18-2014, 09:24 AM
Replies: 31
Views: 2,198
Posted By TypicalDan
Great swooshiness, this is why people fear clowns!

Great swooshiness, this is why people fear clowns!
Forum: 3D Art Showcase & Critiques 06-03-2012, 05:23 PM
Replies: 1
Views: 983
Posted By TypicalDan
Update of spine. Hoping to get some suggestions...

Update of spine. Hoping to get some suggestions on this. I've readjusted the vertebrae several times but it never feels quite right. It feels like the cervical vertebrae are too big, but when I get a...
Forum: 3D Art Showcase & Critiques 05-27-2012, 02:59 PM
Replies: 1
Views: 983
Posted By TypicalDan
Skeleton - proportions and sculpting

Hi, been lurking here for a while and finally managing to post. Hoping to get some tips and critiques.

One of the assignments in my digital sculpting class was to make a human skull, so I figured...
Forum: Contests & Challenges Archives 03-14-2012, 05:28 PM
Replies: 70
Views: 11,003
Posted By TypicalDan
4. Bulky and dangerous. Looks like that spiky...

4. Bulky and dangerous. Looks like that spiky wheel is ready to break out cause damage.
Forum: Contests & Challenges Archives 03-14-2012, 05:14 PM
Replies: 8
Views: 892
Posted By TypicalDan
I'm not too sure that the colors are any better,...

I'm not too sure that the colors are any better, actually. The colors in Darksiders feel much less saturated, and I should have realized this earlier but the colors have very few compliments. Mostly...
Forum: Contests & Challenges Archives 03-11-2012, 07:03 PM
Replies: 106
Views: 11,002
Posted By TypicalDan
Awesome. Simply awesome.

Awesome. Simply awesome.
Forum: Contests & Challenges Archives 03-11-2012, 07:02 PM
Replies: 8
Views: 892
Posted By TypicalDan
Thanks DownUnder! I remade the upper part,...

Thanks DownUnder!

I remade the upper part, trying to get a bit of both in there, so now it's got more of the face from the first, but eating the hammer like the second. Also a few more demon...
Forum: Contests & Challenges Archives 03-04-2012, 05:40 PM
Replies: 8
Views: 892
Posted By TypicalDan
Specsowl, I was thinking something like this on...

Specsowl, I was thinking something like this on the top, but while making it I figured it would be better to vary up the hammer part as well. I also added another demonic face to the side to...
Forum: Contests & Challenges Archives 03-04-2012, 12:37 PM
Replies: 56
Views: 5,050
Posted By TypicalDan
This is sick! Can't wait for the finished version!

This is sick! Can't wait for the finished version!
Forum: Contests & Challenges Archives 03-04-2012, 12:33 PM
Replies: 8
Views: 892
Posted By TypicalDan
I was going for demonic on both of them, so if...

I was going for demonic on both of them, so if that's unclear I'll need to find a way to make it stand out more as such. I was trying to make it look like a skull form on top growing into the hammer....
Forum: Contests & Challenges Archives 03-04-2012, 12:26 PM
Replies: 7
Views: 1,256
Posted By TypicalDan
I agree with 3 and 6, though I think they could...

I agree with 3 and 6, though I think they could still be heavier. Maybe more of those spikes to fill the gap with a winglike shape in 6?

edit: Ah sculpt got added as I wrote, but I still think...
Forum: Contests & Challenges Archives 03-04-2012, 12:24 PM
Replies: 8
Views: 892
Posted By TypicalDan
[DS2] Hammer, TypicalDan

Hello everybody! First thread here on Polycount, and what better way to start than jumping into a contest? Hoping to get some suggestions on what I can do to
...
Forum: Contests & Challenges Archives 03-03-2012, 11:32 PM
Replies: 7
Views: 1,256
Posted By TypicalDan
I think you should make the spikey things on the...

I think you should make the spikey things on the sides larger. Just feels like the Darksiders style calls for larger larger pieces instead of thin ones.
Forum: Contests & Challenges Archives 03-03-2012, 02:47 PM
Replies: 15
Views: 1,697
Posted By TypicalDan
2, 6, and 10. Most dangerous looking.

2, 6, and 10. Most dangerous looking.
Forum: Contests & Challenges Archives 03-03-2012, 12:57 PM
Replies: 1
Views: 468
Posted By TypicalDan
Looks sweet! I think it could be a bit more evil...

Looks sweet! I think it could be a bit more evil if the eyes were longer, pointing toward the nose, and tucked more under the brow.
Showing results 1 to 23 of 23

 
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