news
forum
wiki
about
contact us
us shop
eu shop
twitter
Author :
winged doom
User Name
Password
Remember Me?
Register
FAQ
Members List
Calendar
Search
Today's Posts
Mark Forums Read
Polycount Forum
>
Search Forums
Search Results
Page 1 of 2
1
2
>
Showing results 1 to 25 of 42
Search took
0.01
seconds.
Search:
Posts Made By:
Jakten_hizeme
Forum:
Pimping and Previews
10-08-2012, 06:29 AM
Replies:
10,680
Sticky:
LOWPOLY (sub 1000~ triangle models)
Views:
3,872,655
Posted By
Jakten_hizeme
http://img.photobucket.com/albums/v206/MANDRAGGANO...
http://img.photobucket.com/albums/v206/MANDRAGGANON/Flint.gif
I made a low-poly model of Flint from Mother 3 recently.
He is 550 tris and the texture is 256x256
How did you manage to get that...
Forum:
Pimping and Previews
03-06-2012, 01:08 PM
Replies:
10,680
Sticky:
LOWPOLY (sub 1000~ triangle models)
Views:
3,872,655
Posted By
Jakten_hizeme
Working on making the characters from the NES...
Working on making the characters from the NES game Mendel Palace. Not entirely finished yet I want to touch up the textures some more. Both are about 750 tris....
Forum:
Technical Talk
08-09-2011, 08:25 AM
Replies:
2,034
A new modeling tool released
Views:
174,409
Posted By
Jakten_hizeme
I was wondering if there is any way to install...
I was wondering if there is any way to install this program with out using C-net. When ever I tell the install I don't want it's toolbar add-ons it won't let me continue the installation.
I'd...
Forum:
Technical Talk
04-25-2011, 02:59 PM
Replies:
7
Converting IK animation in 2.55
Views:
857
Posted By
Jakten_hizeme
It was entirely made by our programmer so maybe...
It was entirely made by our programmer so maybe when I said game engine I probably should have just said game. We are exporting from blender into Collada files though.
Forum:
Technical Talk
04-25-2011, 02:40 PM
Replies:
7
Converting IK animation in 2.55
Views:
857
Posted By
Jakten_hizeme
Has anyone got any pointers even that might lead...
Has anyone got any pointers even that might lead me in the right direction?
Forum:
Technical Talk
04-21-2011, 11:08 AM
Replies:
7
Converting IK animation in 2.55
Views:
857
Posted By
Jakten_hizeme
I'm using Blender 2.55, sorry I should have put...
I'm using Blender 2.55, sorry I should have put that in the title.
Forum:
Technical Talk
04-21-2011, 10:10 AM
Replies:
7
Converting IK animation in 2.55
Views:
857
Posted By
Jakten_hizeme
Hmm shit... this might be a much bigger problem...
Hmm shit... this might be a much bigger problem than I thought then. I guess I can try to add FK bones though I doubt I can since it's already bound and animated.
Thanks for the help.
Forum:
Technical Talk
04-20-2011, 08:22 AM
Replies:
7
Converting IK animation in 2.55
Views:
857
Posted By
Jakten_hizeme
Converting IK animation in Blender 2.55
Hi, I am attempting to import a character into a game engine that has IK legs. The problem is when I import it the legs don't move. I need to find a way to bake or convert the IK poses to be FK so...
Forum:
Technical Talk
04-20-2011, 08:21 AM
Replies:
5
Renaming bones in blender
Views:
975
Posted By
Jakten_hizeme
that makes it quicker, thanks Dim!
that makes it quicker, thanks Dim!
Forum:
Technical Talk
04-17-2011, 12:44 AM
Replies:
5
Renaming bones in blender
Views:
975
Posted By
Jakten_hizeme
Hey, thanks for the video Dim, I'm still kind of...
Hey, thanks for the video Dim, I'm still kind of trying to figure out how the rigging works in blender and that helped quite a bit but it didn't really shed any light on how to switch a name in a...
Forum:
Technical Talk
04-16-2011, 02:22 AM
Replies:
5
Renaming bones in blender
Views:
975
Posted By
Jakten_hizeme
Renaming bones in blender
Hello, I was wondering if there was an easy way to rename a bunch of bones, I know you can do it for left and right but I want to change a specific name. For example:
If all the bones have the...
Forum:
General Discussion
07-26-2010, 03:36 PM
Replies:
12,911
Thread of Awesomeness™, Hilariousness™, Off-topic,™ Youtube™
Views:
945,087
Posted By
Jakten_hizeme
Here is a collection of abandoned places in T.O....
Here is a collection of abandoned places in T.O. and the area: http://www.uer.ca/locations/newlist.asp?n=1&statfilter=160&country=Canada&province=Ontario&city=Toronto
There is a big abandoned...
Forum:
General Discussion
07-01-2010, 12:41 AM
Replies:
25
Ashamed to be Canadian - G20
Views:
743
Posted By
Jakten_hizeme
Most of those people had no idea stuff like that...
Most of those people had no idea stuff like that was about to go down. Most videos show people flipping out in dismay when police randomly decided they wanted to run in and beat people or carry them...
Forum:
General Discussion
07-01-2010, 12:31 AM
Replies:
25
Ashamed to be Canadian - G20
Views:
743
Posted By
Jakten_hizeme
I live just outside of Toronto and some of the...
I live just outside of Toronto and some of the stuff I have seen is pretty scary. It's pretty disappointing to see how many people couldn't be bothered to understand the situation and pass it off as...
Forum:
Technical Talk
03-14-2010, 12:52 AM
Replies:
2
Maya: Mirroring Weights
Views:
273
Posted By
Jakten_hizeme
Maya: Mirroring Weights, Please help D:
I've been having a problem with maya mirroring the weights on my model from one arm to the other. It just doesn't transfer. I tried some other mirroring tools but I cant get them to work. Is there...
Forum:
Technical Talk
02-06-2010, 07:20 PM
Replies:
2
Dealing with reflective materials
Views:
360
Posted By
Jakten_hizeme
Ahh I guess instead of making it shine along the...
Ahh I guess instead of making it shine along the main area of the object just have it highlight the edges? At least for the strongest highlights.
Thanks for the references! This should help out...
Forum:
Technical Talk
02-06-2010, 04:40 PM
Replies:
2
Dealing with reflective materials
Views:
360
Posted By
Jakten_hizeme
Dealing with reflective materials
I was wondering how some of you go about dealing with reflective material in models that probably won't be lit. Things like Leather or metal, I don't really understand how to make these things look...
Forum:
General Discussion
01-25-2010, 10:51 PM
Replies:
7
No More Heroes 2
Views:
490
Posted By
Jakten_hizeme
The local Walmart started selling the game early...
The local Walmart started selling the game early so I've had it for almost a week. It's pretty good so far, there are some things I'm disappointed about that they took out that was in the original....
Forum:
Pimping and Previews
01-12-2010, 12:28 AM
Replies:
10,680
Sticky:
LOWPOLY (sub 1000~ triangle models)
Views:
3,872,655
Posted By
Jakten_hizeme
That's really awesome 9skulls, I love the amount...
That's really awesome 9skulls, I love the amount of character it has. It's fun to drive too! Was it hard to make it operate in unity? I think that would be a really neat way to show case models.
...
Forum:
Pimping and Previews
12-23-2009, 12:24 PM
Replies:
6
Primrosa Character - WIP
Views:
1,828
Posted By
Jakten_hizeme
Thanks killing people :D ...
Thanks killing people :D
http://img.photobucket.com/albums/v206/MANDRAGGANON/primrosahaird.jpg
I finally got around to finishing up her hair and adding some arms. I also added the leaf collar...
Forum:
Technical Talk
12-19-2009, 01:36 AM
Replies:
4
Convert .mb to .ma or .obj
Views:
4,488
Posted By
Jakten_hizeme
Well geez, that was incredibly simple! It worked...
Well geez, that was incredibly simple! It worked like a charm. Thank you so much I can't believe I didn't know that. I know a lot of people in the same situation as me who will be glad to know about...
Forum:
Technical Talk
12-19-2009, 12:22 AM
Replies:
4
Convert .mb to .ma or .obj
Views:
4,488
Posted By
Jakten_hizeme
Do you know where I might be able to find a good...
Do you know where I might be able to find a good copy of it? I've been reading that it corrupts your files sometimes. I've been looking for FBX 20102 which apparently has a fix for it but I can't...
Forum:
Technical Talk
12-10-2009, 08:31 PM
Replies:
4
Convert .mb to .ma or .obj
Views:
4,488
Posted By
Jakten_hizeme
Convert .mb to .ma or .obj
I usually carry files between my home and school. I have maya 2008 at home and the school has 2009. I occasionally forget to save as a maya ascii file and have to wait to convert it whenever I get...
Forum:
Technical Talk
12-08-2009, 02:50 PM
Replies:
3
Sketch in 3d
Views:
268
Posted By
Jakten_hizeme
Does it show up on the UVs or save as a file or...
Does it show up on the UVs or save as a file or anything in those programs? Like can I open it up in photoshop and just paint over top of it, re-apply it and everything will be in the right spots?
Forum:
Technical Talk
12-08-2009, 01:32 PM
Replies:
3
Sketch in 3d
Views:
268
Posted By
Jakten_hizeme
Sketch in 3d
I usually have problems UVing, dealing with seams and knowing where things should be located when I texture (I tend to have to switch between programs alot to keep the eyes from looking wonky...
Showing results 1 to 25 of 42
Page 1 of 2
1
2
>
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
3D & 2D Videogame Art
Pimping and Previews
Technical Talk
UDK
Crytek Sandbox
Unity
Polycount Showcase
Digital Sketchbooks
General Forums
General Discussion
Archives
Contests And Challenges
Contests and Challenges - the ESCAPE
Contests & Challenges Archives
Contests and Challenges - the Voynich Manuscript
Steam Workshops
Dota 2
Team Fortress 2
Work Opportunities
Full time/Part time work (In-house, paid job opportunies)
Remote / Contract work (Freelance)
Royalties or Post-Launch Compensation Work
Unpaid Work (General requests, mod teams, niche projects, etc.)
Community
The Q-Branch Quote game!
news
forum
wiki
about
contact us
us shop
eu shop
twitter
Copyright 1998-2012 A. Risch
Contact Us
-
polycount
-
Archive
-
Top