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Forum: Allegorithmic's 'the THRONE ROOM' 02-16-2015, 08:01 PM
Replies: 7
Views: 879
Posted By Zerogun
As with updates I've been pretty bad. But I am...

As with updates I've been pretty bad. But I am still working on it. Finally got the throne laid out in Max so I can start doing a high poly. I have broken this down even further. I do not expect this...
Forum: Allegorithmic's 'the THRONE ROOM' 02-16-2015, 07:59 PM
Replies: 7
Views: 879
Posted By Zerogun
Thanks Raven 05. That program is amazing and...

Thanks Raven 05. That program is amazing and helped finally get my push forward a lot better than I had been expecting.
Forum: Allegorithmic's 'the THRONE ROOM' 02-04-2015, 06:56 PM
Replies: 7
Views: 879
Posted By Zerogun
Have been working on this albeit slowly and have...

Have been working on this albeit slowly and have ran into a HUGE problem. I am trying to create a collapsed ceiling look with the wall and am unable to do so. I have also been unable to find any...
Forum: Allegorithmic's 'the THRONE ROOM' 01-25-2015, 07:05 PM
Replies: 7
Views: 879
Posted By Zerogun
Thanks hewitt96. Finally got a rough layout...

Thanks hewitt96.

Finally got a rough layout thrown together in UE4. I'm behind my time table at the moment, but I hoping to rectify that this week.
http://i.imgur.com/7qhEvIO.jpg...
Forum: Allegorithmic's 'the THRONE ROOM' 01-19-2015, 06:31 PM
Replies: 7
Views: 879
Posted By Zerogun
Worked on some design/mood boards. I have also...

Worked on some design/mood boards. I have also been working on some concept for the throne itself and will hope to get to modeling soon enough.
http://i.imgur.com/z0nLOy5.jpg...
Forum: Allegorithmic's 'the THRONE ROOM' 01-19-2015, 06:19 PM
Replies: 7
Views: 879
Posted By Zerogun
THRONE ROOM - The Concrete Throne - Zerogun

Hello all. I am finally jumping into this contest after a focus on working out my scope as to not break my mind.

The Concrete Throne is my idea of a ruinous building/room in which concrete and...
Forum: Environment Art 10-23-2014, 09:24 PM
Replies: 3
Views: 576
Posted By Zerogun
Spent the week breaking down ideas. I'm aiming...

Spent the week breaking down ideas. I'm aiming for a less fantasy-based design and more of a Victorian age/steam-punk design a la Dishonored and Thief. I have spent time trying to whittle down the...
Forum: Environment Art 10-15-2014, 06:50 PM
Replies: 3
Views: 576
Posted By Zerogun
So I had these two done at the moment. This was...

So I had these two done at the moment. This was more a putting-pen-to-tablet work than really doing any brain storming.

http://i.imgur.com/NiElwfu.jpg
Part of the designs are inspired by the...
Forum: Environment Art 10-15-2014, 06:45 PM
Replies: 3
Views: 576
Posted By Zerogun
[Riot Art Contest] - Nick Hofbauer

Hello one and all. I guess I'm going to try and take a stab at this. I'm still trying to find a basis for what art direction I want to go for my buildings. My silhouettes are a bit all over the...
Forum: 3D Art Showcase & Critiques 09-07-2014, 06:57 PM
Replies: 147
Views: 19,965
Posted By Zerogun
Okay, so I have basically been working lightly...

Okay, so I have basically been working lightly this week to adjust my low poly models. Each one came in at roughly 400-500 polys. After I unwrapped them I moved to get a nice layout on the combined...
Forum: 3D Art Showcase & Critiques 09-02-2014, 07:49 PM
Replies: 147
Views: 19,965
Posted By Zerogun
http://i.imgur.com/560o4hX.jpg Okay, so these...

http://i.imgur.com/560o4hX.jpg
Okay, so these are my lo-poly models for the axes. My goal this month is two fold. I want to be able to work to minimize the poly count (seewhatididthere?) on the low...
Forum: 3D Art Showcase & Critiques 08-26-2014, 06:49 PM
Replies: 129
Views: 17,363
Posted By Zerogun
SO I think I'm at the point my hi-med poly count...

SO I think I'm at the point my hi-med poly count Dispenser is finished for the moment. I'm working on the low poly now so I can bake it down and hopefully maybe throw it in DDO for a bit of...
Forum: 3D Art Showcase & Critiques 08-17-2014, 08:54 PM
Replies: 129
Views: 17,363
Posted By Zerogun
So I have gotten further along on my project....

So I have gotten further along on my project. I've been jumping about on the tiny bits here and there figuring what I should spend time creating and what I should work with on the textures. ...
Forum: 3D Art Showcase & Critiques 08-07-2014, 09:16 PM
Replies: 129
Views: 17,363
Posted By Zerogun
Hey guys, I've been working on this after work on...

Hey guys, I've been working on this after work on and off for the week clearing out the cobwebs in my brain for doing some 3D.

http://i.imgur.com/SZ0E5PZ.jpg

@carlson bench: hey, how did you...
Forum: 3D Art Showcase & Critiques 03-04-2014, 02:31 PM
Replies: 110
Views: 15,592
Posted By Zerogun
Okay, so I broke down my image to how I like it. ...

Okay, so I broke down my image to how I like it.
http://i.imgur.com/oMqtTg0.jpg
I see the canal as basically being a spline into a loft easily and work from there to separate it into pieces. I've...
Forum: Archives 01-26-2014, 07:10 PM
Replies: 11,349
Views: 2,376,751
Posted By Zerogun
Thought I'd drop this in since it's hard to break...

Thought I'd drop this in since it's hard to break away from the fun little project
http://i.imgur.com/3TnHu5F.jpg
http://i.imgur.com/Wcgq4az.jpg
Forum: 3D Art Showcase & Critiques 01-25-2014, 04:44 PM
Replies: 320
Views: 36,997
Posted By Zerogun
http://i.imgur.com/7D8aIxh.jpg @mats effect...

http://i.imgur.com/7D8aIxh.jpg
@mats effect Here are my textures. I did look up that awesome tutorial and went to town with it. Took a few days to get the orange lines cleaned up mainly because I...
Forum: 3D Art Showcase & Critiques 01-24-2014, 09:30 PM
Replies: 320
Views: 36,997
Posted By Zerogun
I've basically gone back and redone my texture by...

I've basically gone back and redone my texture by following the hand painted tutorial and I get a much better understanding of everything. EXCEPT that it still looks horrible. Looking at it on...
Forum: 3D Art Showcase & Critiques 01-21-2014, 03:09 AM
Replies: 320
Views: 36,997
Posted By Zerogun
Okay, I barely posted anything but I need to get...

Okay, I barely posted anything but I need to get this out there. I don't think I'll finish by the 31st, but I'll try. Anyways, I have most of the layout set up and need to tweak, texture, and just...
Forum: 3D Art Showcase & Critiques 01-13-2014, 09:00 PM
Replies: 320
Views: 36,997
Posted By Zerogun
Been working on it but realized I haven't posted...

Been working on it but realized I haven't posted at all so I'll drop down my paint over while I work on getting my placement settings all up.
http://i.imgur.com/in9vDFq.jpg
Forum: 3D Art Showcase & Critiques 10-08-2013, 05:43 PM
Replies: 308
Views: 43,817
Posted By Zerogun
Okay, been a bit busy trying to figure this out....

Okay, been a bit busy trying to figure this out. My goal this month is to make all my hard surface textures by hand through Photoshop using nDo. So far this is my hallway floor tiles. And yes I...
Forum: 3D Art Showcase & Critiques 10-01-2013, 12:40 PM
Replies: 95
Views: 9,030
Posted By Zerogun
I think since we have two groups of people...

I think since we have two groups of people wanting two different images I say why not both? Of course it could get confusing on one thread, so we could always break it up into two. I think this...
Forum: 3D Art Showcase & Critiques 10-01-2013, 09:45 AM
Replies: 243
Views: 36,126
Posted By Zerogun
Thanks AzzaMat. I have those notes jotted down. ...

Thanks AzzaMat. I have those notes jotted down. I will go back and adjust it and get this fixed up.
Forum: 3D Art Showcase & Critiques 09-30-2013, 10:17 PM
Replies: 243
Views: 36,126
Posted By Zerogun
Well, got it done in time so hopefully it looks...

Well, got it done in time so hopefully it looks decent enough. Not too happy with it. But I am proud to get this done and add this to my portfolio. Textures are a mix of dDo with hand making the...
Forum: 3D Art Showcase & Critiques 09-25-2013, 11:55 PM
Replies: 243
Views: 36,126
Posted By Zerogun
This might be a silly-silly-incoming-facepalm...

This might be a silly-silly-incoming-facepalm question buuuuuut is there a way to bake out a color on an object without having to really use the bake feature and export a diffuse? I feel like my...
Showing results 1 to 25 of 77

 
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