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Forum: Technical Talk 04-26-2013, 05:36 PM
Replies: 1
Views: 95
Posted By malcolm
Nevermind, found it. File menu> Select>...

Nevermind, found it.

File menu> Select> Select using constraints> all and next tick box> Mapped Area tab, unsigned tick box, set min max as you desire.
Forum: Technical Talk 04-26-2013, 05:19 PM
Replies: 1
Views: 95
Posted By malcolm
Is there a way in Maya to filter and select uv shells by size in uv space?

I would like to click a button and select all uv shells that are smaller than x. Where x is equal to a size I define.
Forum: Pimping and Previews 04-13-2013, 08:10 AM
Replies: 49
Views: 11,856
Posted By malcolm
rogelio, wow, amazing work this game looked so...

rogelio, wow, amazing work this game looked so good on pc (have not seen xbox360 version). I was really inspired by the environment work, I can't believe how much detail there is in the textures and...
Forum: UDK 04-07-2013, 11:42 AM
Replies: 6
Views: 293
Posted By malcolm
I untick anything to do with unreal generating...

I untick anything to do with unreal generating the normals for us and use the normals directly from the .fbx that comes out of Maya, is that what you mean?
Forum: Technical Talk 04-06-2013, 10:40 AM
Replies: 13
Views: 1,450
Posted By malcolm
It's all in English now for me now, I just gave...

It's all in English now for me now, I just gave you some money and logged a bug on the creative crash page.
Forum: UDK 04-06-2013, 10:31 AM
Replies: 6
Views: 293
Posted By malcolm
Obscura, I'm not sure what you mean. Vysuki,...

Obscura, I'm not sure what you mean.

Vysuki, I don't have a seam, I have inverted lighting, my mirrored uv's already exists on a separate tile offset by -1 for baking purposes.

I did some more...
Forum: Technical Talk 04-05-2013, 12:16 PM
Replies: 13
Views: 1,450
Posted By malcolm
Hey Martin I wanted to donate some money to you...

Hey Martin I wanted to donate some money to you via paypal for this great tool you've written, but the paypal link on creativecrash is in swedish and I can't read it. How do I give you my money.
Forum: UDK 04-04-2013, 09:40 AM
Replies: 6
Views: 293
Posted By malcolm
Mirroring uv's in the normal map inverts lighting in UDK?

Hey so this isn't a problem in Maya or any other engine I've worked in, but in Unreal when I mirror a section of my uv's once it's in the editor the lighting appears inverted on the part of the model...
Forum: Technical Talk 03-31-2013, 03:49 PM
Replies: 16
Views: 334
Posted By malcolm
Thanks Alec, I am probably going to drop my box...

Thanks Alec, I am probably going to drop my box off at ncix here in Vancouver and let them deal with the install, it looks like the min system spec for gtx 660 is 450 so I guess I should put in a 600...
Forum: Technical Talk 03-31-2013, 02:28 PM
Replies: 16
Views: 334
Posted By malcolm
Based on the 3Dmark scores the GeForce GTX 660 Ti...

Based on the 3Dmark scores the GeForce GTX 660 Ti is the way to go.
Forum: Technical Talk 03-31-2013, 02:20 PM
Replies: 16
Views: 334
Posted By malcolm
So I have this motherboard DELL 0X501H Intel...

So I have this motherboard
DELL 0X501H
Intel X58 (Tylersburg 36S) + ICH10R

How would I go about figuring out if I can swap in an off the shelf power supply.
Forum: Technical Talk 03-31-2013, 02:04 PM
Replies: 16
Views: 334
Posted By malcolm
Okay, looking into getting a new power supply and...

Okay, looking into getting a new power supply and geforce card, how do I tell what the comparable geforce card is to the radeon 7870.
Forum: Technical Talk 03-31-2013, 10:21 AM
Replies: 16
Views: 334
Posted By malcolm
Just phoned Dell, they said it is a 475watt power...

Just phoned Dell, they said it is a 475watt power supply.
Forum: Technical Talk 03-31-2013, 10:07 AM
Replies: 16
Views: 334
Posted By malcolm
So I opened my case and unfortunately this power...

So I opened my case and unfortunately this power supply doesn't say anything on it except 0F217J

I have a XPS 435t/9000 computer.
Forum: Technical Talk 03-31-2013, 02:45 AM
Replies: 16
Views: 334
Posted By malcolm
That was question 2, how do I tell what power...

That was question 2, how do I tell what power supply I have?
Forum: Technical Talk 03-31-2013, 02:20 AM
Replies: 16
Views: 334
Posted By malcolm
I'm looking to buy a new video card, but I have some questions.

Hey so I'm looking to upgrade my video card to play Crysis 3, just finished Tomb Raider and noticed my card is quite out of date, had to dial down a couple of the high end settings to get it to run...
Forum: Technical Talk 03-29-2013, 12:48 AM
Replies: 1
Views: 131
Posted By malcolm
Nevermind I figured it out, when importing a mesh...

Nevermind I figured it out, when importing a mesh for voxilization it respects hard and soft edges, quite nifty actually, you hit subdivide to "smooth" it like sub d. The only draw back is you can't...
Forum: Technical Talk 03-28-2013, 12:31 PM
Replies: 1
Views: 131
Posted By malcolm
3D Coat smooth subdivision?

So in Mudbox when you add subdivisions it smooths the silhouette of the model, i.e. a cylinder gets rounder. Is there an option to do this in 3D Coat or am I supposed to import meshes that already...
Forum: Technical Talk 03-26-2013, 02:18 PM
Replies: 0
Views: 228
Posted By malcolm
Tombraider 2013 fully real time lighting?

Hey, just wondering if anyone knows is Tombraider 2013 fully real time lit? I'm playing it on pc and I just turned off shadows and ssao to see what component of the indirect light they are baking and...
Forum: Technical Talk 03-26-2013, 11:07 AM
Replies: 2,516
Views: 200,993
Posted By malcolm
Hi I was wondering is there an exploded normal...

Hi I was wondering is there an exploded normal map baking workflow in xNormal? I would like to give it 3 low, 3 high, and 3 cages and then move a slider for each so they don't penetrate when they...
Forum: Technical Talk 03-26-2013, 10:39 AM
Replies: 1
Views: 101
Posted By malcolm
Save icon layouts dual monitors, mine frequently get reset!

So I have this issue at work, I will come in to work and log into my computer and all my desktop icons are randomly shoved over to a single monitor. This also happens when you unplug one of your...
Forum: General Discussion 03-26-2013, 10:31 AM
Replies: 98
Views: 8,620
Posted By malcolm
Sorry to dig up a majorly old thread, but I have...

Sorry to dig up a majorly old thread, but I have finally found a workaround to my issue with the CS6 untabbed workflow and the taskbar issue of having a taskbar item for each document you have open....
Forum: Pimping and Previews 03-09-2013, 08:51 AM
Replies: 107
Views: 24,012
Posted By malcolm
Wow, these characters are amazing, I feel like...

Wow, these characters are amazing, I feel like I'm looking at Blur characters, but in real time. I love how this engine can be used for rendering high quality stills, who needs software rendering....
Forum: Technical Talk 03-01-2013, 01:22 PM
Replies: 136
Views: 7,441
Posted By malcolm
Okay one of our artists dcarman in this thread...

Okay one of our artists dcarman in this thread has done all the tests. Looks like we are good to go, our engine is synced up to Maya and always has been. No dependencies in shading between VP 2.0 and...
Forum: Technical Talk 02-22-2013, 08:34 PM
Replies: 3
Views: 277
Posted By malcolm
Rotate a tangent space normal map?

Is there a tool for this yet, one of our artists wanted to repack a normal map uv island without having to rebake the asset, is there any way to rotate a high to low tangent space map in Photoshop?
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