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Forum: General Discussion 07-23-2015, 11:47 AM
Replies: 9
Views: 751
Posted By oglu
i will be there on the 5th... Neox ich geb...

i will be there on the 5th...

Neox ich geb ein Bier aus.!
Forum: Quixel Suite 07-22-2015, 03:47 AM
Replies: 235
Views: 23,023
Posted By oglu
great... :poly142:

great... :poly142:
Forum: Technical Talk 07-02-2015, 12:55 PM
Replies: 9
Views: 321
Posted By oglu
you need a vray physical camera...

you need a vray physical camera...
Forum: General Discussion 06-23-2015, 11:19 PM
Replies: 7
Views: 492
Posted By oglu
for me sketchbook designer looks more...

for me sketchbook designer looks more interesting...
cause of those spline and gradient tools...
you paint a line and get an editable spline...

https://www.youtube.com/watch?v=jXENHOzf3AE
Forum: General Discussion 06-15-2015, 01:12 AM
Replies: 151
Views: 10,371
Posted By oglu
doom looks fine to me... ...

doom looks fine to me...
http://www.youtube.com/watch?v=JpejIwm9Sfw

http://www.youtube.com/watch?v=MPPcgn-6vtw
Forum: Technical Talk 06-11-2015, 04:08 AM
Replies: 19
Views: 836
Posted By oglu
no im talking about retopo for hard surface by...

no im talking about retopo for hard surface by hand...
most of the time its faster to remodel the shape... clicking with a retopo tool onto the surface leads often to to even meshes... you loose a...
Forum: Technical Talk 06-11-2015, 12:14 AM
Replies: 19
Views: 836
Posted By oglu
just model a new one... most of the time you are...

just model a new one... most of the time you are faster... retopo for hardsurface is not a good way to do it...
Forum: Technical Talk 05-28-2015, 01:08 AM
Replies: 19
Views: 681
Posted By oglu
its also possible that the gigatexel engine isnt...

its also possible that the gigatexel engine isnt loading the high resolution texture...
try to turn it off in the prefs... and set the brush sample area to 1... also in the preferences in the paint...
Forum: General Discussion 05-27-2015, 12:50 AM
Replies: 14
Views: 782
Posted By oglu
yes... oberservation and lots of refs... ...

yes... oberservation and lots of refs...
http://www.cgchannel.com/2015/04/three-great-tips-for-creating-better-creature-concepts/
Forum: Technical Talk 05-21-2015, 01:58 AM
Replies: 1
Views: 213
Posted By oglu
i dont think so... i assume its only working with...

i dont think so... i assume its only working with the newest version...
Forum: Technical Talk 05-21-2015, 12:41 AM
Replies: 3
Views: 433
Posted By oglu
the hulk vids from WiZiX are also cool.. ...

the hulk vids from WiZiX are also cool..
https://vimeo.com/127432711
Forum: Technical Talk 05-18-2015, 10:26 PM
Replies: 30
Views: 1,651
Posted By oglu
a combination of autoretopo in mudbox or zbrush...

a combination of autoretopo in mudbox or zbrush and handwork in maya...
Forum: General Discussion 05-12-2015, 12:15 AM
Replies: 58
Views: 6,492
Posted By oglu
the bonus tools are here.. ...

the bonus tools are here..

https://apps.exchange.autodesk.com/MAYA/Detail/Index?id=appstore.exchange.autodesk.com%3Aautodeskmayabonustools2014%3Aen
Forum: General Discussion 04-21-2015, 05:22 AM
Replies: 58
Views: 6,492
Posted By oglu
here the pdf version... ...

here the pdf version...
http://area.autodesk.com/userdata/blogs/stevenr/Downloads/Summary_Maya2016_ModelingTexturingSculpting.pdf
...
Forum: General Discussion 04-16-2015, 10:44 PM
Replies: 107
Views: 10,547
Posted By oglu
it depends on your needs sometimes max is the...

it depends on your needs sometimes max is the better horse sometimes maya...
if you would ask me, what should we use for our new mocap pipeline.... i would say maya...
cause motionbuilder is very...
Forum: General Discussion 04-15-2015, 08:00 AM
Replies: 107
Views: 10,547
Posted By oglu
good summary here... scroll down to --> Take a...

good summary here...
scroll down to --> Take a Tour of the New 3ds Max

http://livestream.com/autodesk2015nab/events/3963481/videos/83861904
Forum: General Discussion 04-15-2015, 05:46 AM
Replies: 107
Views: 10,547
Posted By oglu
im in the maya and in the max beta... and there...

im in the maya and in the max beta... and there is noone saying something like max will have no animation tools... but maya has a much higher focus on char animation like it was from the beginning...
Forum: General Discussion 03-27-2015, 12:24 AM
Replies: 14
Views: 2,302
Posted By oglu
my brain works with colors and shapes... if there...

my brain works with colors and shapes... if there is text i find nothing...
the downside i have to know wich icon is doing what i need...
that works good if i use the same tools over and over...
Forum: General Discussion 03-26-2015, 09:33 AM
Replies: 30
Views: 2,753
Posted By oglu
smudge is working if you are painting in 32bit in...

smudge is working if you are painting in 32bit in PS
Forum: General Discussion 03-25-2015, 02:10 PM
Replies: 1
Views: 228
Posted By oglu
there is already a thread about... ...

there is already a thread about...
http://www.polycount.com/forum/showthread.php?t=150550
Forum: Technical Talk 03-25-2015, 12:58 PM
Replies: 3
Views: 346
Posted By oglu
yes its possible... its working a little bit...

yes its possible...
its working a little bit different than in mudbox or mari but its possible...

https://www.youtube.com/watch?v=Fv4UsDbtiPg
Forum: General Discussion 03-25-2015, 10:58 AM
Replies: 107
Views: 8,445
Posted By oglu
david gibsons reel... http://vimeo.com/123062504

david gibsons reel...
http://vimeo.com/123062504
Forum: General Discussion 03-24-2015, 03:33 AM
Replies: 19
Views: 1,738
Posted By oglu
if the plugin does not show... you need to create...

if the plugin does not show... you need to create a environment variable...
same you have to do for arnold......
Forum: General Discussion 03-24-2015, 02:34 AM
Replies: 19
Views: 1,738
Posted By oglu
for me it feel more liek on man army than the...

for me it feel more liek on man army than the other renderer just klick on render and let it do... more artistfrendly that all the other...
Forum: Technical Talk 03-20-2015, 02:01 AM
Replies: 4
Views: 290
Posted By oglu
also take a look at...

also take a look at http://www.russian3dscanner.com/
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