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Forum: Full time/Part time work (In-house, paid job opportunies) 05-26-2013, 02:51 PM
Replies: 1
Views: 939
Posted By Bbox85
Hey all, just a quick update. Just found out...

Hey all, just a quick update. Just found out from our HR department that applicants must be local to the united states or qualify for a work visa.
Forum: Full time/Part time work (In-house, paid job opportunies) 05-17-2013, 08:45 PM
Replies: 1
Views: 939
Posted By Bbox85
Gearbox Software looking for Full-Time concept artist.

Hey all, we're looking for a Mid-Senior level Concept Artist who is interested working with us in Dallas, TX. Here is a link to the Job Description:
...
Forum: Contests & Challenges Archives 05-06-2013, 01:01 PM
Replies: 52
Views: 10,375
Posted By Bbox85
This looks really great! Love the attention to...

This looks really great! Love the attention to detail with everything. Only thing that seems off is that the two large peaks in the background are similar in shape and equal height. It's causing a...
Forum: 3D 'Pimping & Previews' 04-21-2013, 01:15 PM
Replies: 54
Views: 12,385
Posted By Bbox85
For that particular sequence, no. That would've...

For that particular sequence, no. That would've been awesome though! That sequence was key frame animated by the Lead Animator Dia Hadley I believe. I think the skipping up to the detonator...
Forum: 3D 'Pimping & Previews' 04-20-2013, 02:06 AM
Replies: 54
Views: 12,385
Posted By Bbox85
Amazing!! Tiny Tina is probably my favorite...

Amazing!! Tiny Tina is probably my favorite character and I love what you did with her. Slightly different than how we do things on the actual game, but it fits into the universe so well. Honestly,...
Forum: Technical Talk 12-24-2012, 04:36 AM
Replies: 25
Views: 6,077
Posted By Bbox85
Just came across this same error. Anyone able to...

Just came across this same error. Anyone able to figure this out yet?
Forum: 3D 'Pimping & Previews' 12-19-2012, 04:11 PM
Replies: 12
Views: 1,568
Posted By Bbox85
This is a super quick paint over, but maybe try...

This is a super quick paint over, but maybe try something a little more like this. Establish the really hard shapes and make sure it has a neat silhouette. Afterwards add all the small details...
Forum: 3D 'Pimping & Previews' 12-19-2012, 03:57 PM
Replies: 12
Views: 1,568
Posted By Bbox85
Looks like poop Alan :)

Looks like poop Alan :)
Forum: General Discussion 12-02-2012, 12:07 AM
Replies: 148
Views: 9,580
Posted By Bbox85
True story... I go with him. And afterwards, we...

True story... I go with him. And afterwards, we are so much more better at art! We've found it... IT'S THE FOOD!!
Forum: General Discussion 12-02-2012, 12:00 AM
Replies: 148
Views: 9,580
Posted By Bbox85
We are clearly better at art because our squinty...

We are clearly better at art because our squinty eyes allow us to see details that other people can't. Growing up using chop sticks helps strengthen the articulation of wrist and fingers... So...
Forum: 3D 'Pimping & Previews' 11-30-2012, 07:39 PM
Replies: 698
Views: 164,852
Posted By Bbox85
Amazing vegetation and rock work!! I love...

Amazing vegetation and rock work!! I love everything about Airborn! :)
Forum: 3D 'Pimping & Previews' 11-20-2012, 06:17 PM
Replies: 155
Views: 68,289
Posted By Bbox85
KalebAylsworth - Glad you enjoy the thread!! :) ...

KalebAylsworth - Glad you enjoy the thread!! :)

All but one of us use Max. Raul uses Modo. Our hard surfaced stuff was mostly inside Max, but then would go into ZBrush if it needed a damage...
Forum: General Discussion 11-20-2012, 04:22 PM
Replies: 11
Views: 1,635
Posted By Bbox85
I think that both are valuable. One provides a...

I think that both are valuable. One provides a lot of information but lacks content, the other lacks information but provides content. Maybe in the future a representative from a particular...
Forum: 3D 'Pimping & Previews' 11-20-2012, 02:02 AM
Replies: 155
Views: 68,289
Posted By Bbox85
Dede_pig - Poly budget varies depending on what...

Dede_pig - Poly budget varies depending on what you're working on. The Buzzard ended up being 6k triangles, and most assets I made were usually under 1k. We tried to get as low as we could. I think...
Forum: 3D 'Pimping & Previews' 11-20-2012, 01:49 AM
Replies: 155
Views: 68,289
Posted By Bbox85
Damian Kim has updated with some texture flats...

Damian Kim has updated with some texture flats and the Bonus Salvador Head you get for having a BL1 save when you start the game.
Forum: 3D 'Pimping & Previews' 11-20-2012, 01:47 AM
Replies: 155
Views: 68,289
Posted By Bbox85
Matt Link updated again with some of his awesome...

Matt Link updated again with some of his awesome Sand Bandits from Captain Scarlett and Her Pirate's Booty.
Forum: 3D 'Pimping & Previews' 11-18-2012, 01:42 AM
Replies: 155
Views: 68,289
Posted By Bbox85
Superdenny707 - our shaders look like every other...

Superdenny707 - our shaders look like every other basic shader used in unreal. There are no shader tricks, all of our inks are hand drawn. If you're talking about the black edge detection outline,...
Forum: 3D 'Pimping & Previews' 11-17-2012, 01:17 AM
Replies: 22
Views: 3,306
Posted By Bbox85
Lol, I love Captain Derp. These are freakin'...

Lol, I love Captain Derp. These are freakin' cool! :)
Forum: 3D 'Pimping & Previews' 11-17-2012, 01:01 AM
Replies: 155
Views: 68,289
Posted By Bbox85
!UPDATE! Everyone check the 1st page toward...

!UPDATE!
Everyone check the 1st page toward the bottom mLink aka Matt Link has posted up some of his sweet sweet character sculpts.
Forum: 3D 'Pimping & Previews' 11-16-2012, 03:00 PM
Replies: 155
Views: 68,289
Posted By Bbox85
Not me... I'm probably going to open my door one...

Not me... I'm probably going to open my door one day to get a giant hand slapping me in the face for that Buzzard, lol.
Forum: 3D 'Pimping & Previews' 11-15-2012, 10:25 PM
Replies: 155
Views: 68,289
Posted By Bbox85
Nerf Bat Ninja - 10 days for the functionality...

Nerf Bat Ninja - 10 days for the functionality blockout and high poly, and another 10 days for the low poly, unwrap, bake and texture.
Forum: 3D 'Pimping & Previews' 11-15-2012, 06:49 PM
Replies: 155
Views: 68,289
Posted By Bbox85
All artists on the project were trained on how to...

All artists on the project were trained on how to properly set up their textures to fit the Borderlands style, and there are style guides that we all try to adhere to. For example, tape and quilted...
Forum: 3D 'Pimping & Previews' 11-15-2012, 04:38 PM
Replies: 155
Views: 68,289
Posted By Bbox85
bounchfx - Everyone models and textures their own...

bounchfx - Everyone models and textures their own assets. :) occasionally an artists would have to texture someone else's model, but that's just to help out. We don't have any dedicated texture...
Forum: 3D 'Pimping & Previews' 11-15-2012, 04:07 PM
Replies: 155
Views: 68,289
Posted By Bbox85
Nerf Bat Ninja - The only thing that's derived...

Nerf Bat Ninja - The only thing that's derived from a shader is the black outline around all objects in the game. As far as inking goes, that's all done by hand. Sometimes for organic stuff we'll...
Forum: 3D 'Pimping & Previews' 11-15-2012, 03:10 PM
Replies: 155
Views: 68,289
Posted By Bbox85
whoops double post :)

whoops double post :)
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