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First thing that came to mind: Gunslinger?!
Looks really good. I remember you posting the revolver in the WAYWO thread some time ago. EDIT: Would be cool to get this in L4D2. :D |
Absolutely ridiculously good! Really no crit I can give, character has weight and attitude that supports the pose. Love it!
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This is fantastic work!
No crits at all, Thanks a lot for sharing. All saved to my inspiration folder. |
holy shit
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holy crap!, that's awesome!
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Your level of detail and realism far surpasses anything I can hope to do at this time. It's inspiring!
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Instant inspiration folder. Sexual fold work.
Edit - Think this would be good in the polycount showcase :) |
very nice clothwork!
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yeah... can;t say anything bad about this. You did some amazing cloth/wrinkle work... that shits hard to do...
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Dude! You make a really nice likeness of me! Good job.
Quote:
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Is it just me or does his neck seem really long? But anyways nice work, good job with all of the folds and wrinkles in the clothes
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gea gr8 modelling n texturing, esp. the micro details
anatomy-wise the face feels a little cramped, like u concentrated on sculpting the features on the front without relating to the rest of the skull and its structure. the brow/sockets kinda need to recede deeper into the skull. the head as a whole feels just a little too high sitting on the neck the forearms are also too short, wrist should reach lower towards the hip bones |
To me it looks like a mix between Clint Eastwood and David Bowie.
Dirty Bowie ? (It's really nicely done, btw) |
WOW!! amazing... thank you sir for being an inspiration! I look forward to making amazing work like this someday soon! :D
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and Im assuming Clint Eastwood was the inspiration behind this piece? reminds me of him a lot with his attitude, body type, stance, and the guns....
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! NICE!
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holy f*ck! The level of awesomeness is insane, man! The skin texture is incredible, clothes are fantastic. Kudos.
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simply fantastic work..
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Everything about it is just so damn good!
Amazing job! |
thanks for the comments everyone
shotgun great crits, appreciate it, will definitely remember them because this project was so drawn out and done over a long time, and without any proper concept to begin with, there was a time when i lost a lot of faith in him, particularly on the overall design, and felt I could have done a much better job if i just started from scratch, as my observation skills and experience was growing and improving at work whilst doing this stuff i did want to stop and just move onto something new, maybe even start him from fresh, but i decided to keep at it and see what else i could learn from the experience to carry on to new characters i owe some thanks to genc buxheli who helped me bounce ideas around, although i dont think he posts on polycount, maybe ill convert him :P again, thanks guys |
spotless. my first thought was that it is a textured highpoly.
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A+ work wow!
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Really nice topology, everything looks amazing.
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Probably one of the best character models I have seen thus far. I actually had to come back to this thread a few time this character was so awesome. Do you plan on making a game based around him haha :).
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