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-   -   Gunslinger (http://www.polycount.com/forum/showthread.php?t=74780)

catstyle 07-06-2010 01:06 PM

Gunslinger
 
hey guys!

finally finished this guy, hope you like him

all screengrabbed with xoliul viewport shader (couple of them with the post-shader stuff too, but most aren't)



http://i155.photobucket.com/albums/s...1_MainPose.jpg
http://i155.photobucket.com/albums/s...FirstPoses.jpg
http://i155.photobucket.com/albums/s...ctionPoses.jpg
http://i155.photobucket.com/albums/s...Expression.jpg
http://i155.photobucket.com/albums/s..._Breakdown.jpg
http://i155.photobucket.com/albums/s...n87/6_Head.jpg
http://i155.photobucket.com/albums/s...87/7_Shoes.jpg
http://i155.photobucket.com/albums/s...dyTextures.jpg
http://i155.photobucket.com/albums/s...87/9_Colts.jpg
http://i155.photobucket.com/albums/s...BodySculpt.jpg
http://i155.photobucket.com/albums/s...BodySculpt.jpg
http://i155.photobucket.com/albums/s...BootSculpt.jpg
http://i155.photobucket.com/albums/s...HeadSculpt.jpg

he was inspired by The Dark Tower, although I certainly wouldn't say he is Roland for anyone who read the books... but perhaps there is a little of him in there, I hope :P

oh yeah, and hopefully gonna have a nice video of him in max comin soon!

vcool 07-06-2010 01:17 PM

First thing that came to mind: Gunslinger?!

Looks really good. I remember you posting the revolver in the WAYWO thread some time ago.

EDIT: Would be cool to get this in L4D2. :D

Flava-Fly 07-06-2010 01:18 PM

Absolutely ridiculously good! Really no crit I can give, character has weight and attitude that supports the pose. Love it!

BradMyers82 07-06-2010 01:19 PM

This is fantastic work!

No crits at all, Thanks a lot for sharing. All saved to my inspiration folder.

frell 07-06-2010 01:22 PM

holy shit

jocose 07-06-2010 01:23 PM

holy crap!, that's awesome!

Makkon 07-06-2010 01:23 PM

Your level of detail and realism far surpasses anything I can hope to do at this time. It's inspiring!

Massbot 07-06-2010 01:23 PM

Instant inspiration folder. Sexual fold work.

Edit - Think this would be good in the polycount showcase :)

Neox 07-06-2010 01:31 PM

very nice clothwork!

MattLichy 07-06-2010 01:36 PM

yeah... can;t say anything bad about this. You did some amazing cloth/wrinkle work... that shits hard to do...

SasoDuck 07-06-2010 01:51 PM

Dude! You make a really nice likeness of me! Good job.

Quote:

Originally Posted by frell (Post 1176473)
holy shit


Thor Sowards 07-06-2010 01:57 PM

Is it just me or does his neck seem really long? But anyways nice work, good job with all of the folds and wrinkles in the clothes

shotgun 07-06-2010 01:58 PM

gea gr8 modelling n texturing, esp. the micro details
anatomy-wise the face feels a little cramped, like u concentrated on sculpting the features on the front without relating to the rest of the skull and its structure. the brow/sockets kinda need to recede deeper into the skull. the head as a whole feels just a little too high sitting on the neck
the forearms are also too short, wrist should reach lower towards the hip bones

HonkyPunch 07-06-2010 01:59 PM

To me it looks like a mix between Clint Eastwood and David Bowie.
Dirty Bowie ?
(It's really nicely done, btw)

JonathanF 07-06-2010 01:59 PM

WOW!! amazing... thank you sir for being an inspiration! I look forward to making amazing work like this someday soon! :D

JonathanF 07-06-2010 02:02 PM

and Im assuming Clint Eastwood was the inspiration behind this piece? reminds me of him a lot with his attitude, body type, stance, and the guns....

ENODMI 07-06-2010 02:03 PM

! NICE!

ghost-d 07-06-2010 02:27 PM

holy f*ck! The level of awesomeness is insane, man! The skin texture is incredible, clothes are fantastic. Kudos.

Cyrael 07-06-2010 02:30 PM

simply fantastic work..

MRico 07-06-2010 02:40 PM

Everything about it is just so damn good!

Amazing job!

catstyle 07-06-2010 02:41 PM

thanks for the comments everyone

shotgun great crits, appreciate it, will definitely remember them

because this project was so drawn out and done over a long time, and without any proper concept to begin with, there was a time when i lost a lot of faith in him, particularly on the overall design, and felt I could have done a much better job if i just started from scratch, as my observation skills and experience was growing and improving at work whilst doing this stuff

i did want to stop and just move onto something new, maybe even start him from fresh, but i decided to keep at it and see what else i could learn from the experience to carry on to new characters

i owe some thanks to genc buxheli who helped me bounce ideas around, although i dont think he posts on polycount, maybe ill convert him :P

again, thanks guys

divi 07-06-2010 02:42 PM

spotless. my first thought was that it is a textured highpoly.

AaronF3D 07-06-2010 02:45 PM

A+ work wow!

ZacD 07-06-2010 02:46 PM

Really nice topology, everything looks amazing.

tesher07 07-06-2010 02:55 PM

Probably one of the best character models I have seen thus far. I actually had to come back to this thread a few time this character was so awesome. Do you plan on making a game based around him haha :).


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