vipar
03-31-2012, 02:16 AM
I found this Code Repository from Ameypa, who made 2 kinds of cover systems.
One was procedural, which turned any mesh in the game into a cover, basically.
And the other was by CoverLink nodes in the level.
I've tried to implement the first version, as a test. However, when I press Q which should be the key, to go into cover-mode, nothing happens.
http://code.google.com/p/ameypar/downloads/list
Here is the code.
I would love to have this fixed, and perhaps we could talk about the climb mechanic and make that work? So that if you are hiding behind a chest-high wall, you just roll over it if you please...that would be neat, and is one of the things, this system lacks.
One was procedural, which turned any mesh in the game into a cover, basically.
And the other was by CoverLink nodes in the level.
I've tried to implement the first version, as a test. However, when I press Q which should be the key, to go into cover-mode, nothing happens.
http://code.google.com/p/ameypar/downloads/list
Here is the code.
I would love to have this fixed, and perhaps we could talk about the climb mechanic and make that work? So that if you are hiding behind a chest-high wall, you just roll over it if you please...that would be neat, and is one of the things, this system lacks.