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View Full Version : padding in zbrush re seams?


Ruz
03-25-2012, 12:07 PM
yeah when i retouch my seams in zbrush using polypaint then convert to a texture map - is there any way of increasing the edge padding. It seems to be defaulting to a very low value

Ruz
03-25-2012, 12:18 PM
ahh never mind it's under uv map menu 'uv map border' which you can set up to a maximum of 16

cptSwing
03-25-2012, 12:29 PM
you could also use xnormal's dilation PS filter to do it later on

Ruz
03-25-2012, 01:02 PM
I generally do it in max ie render to texture with a big padding for my final tga, but I want the initial padding from zbrush to be bigger since it tends to cause problems whe you convert the polypaint to a texture. but no biggy it done

cptSwing
03-25-2012, 02:59 PM
ah i gotcha. lack of experience with zbrush/polypaint on my end ;)