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teaandcigarettes
02-19-2012, 11:24 AM
Hey guys,

I'm having problems with exporting my custom normals from 3ds Max into CE3.
It appears that the exporter completely ignores my custom normals and instead displays my raw Smoothing Groups. I tried leaving the Edit Normals modifier on, setting my custom normals to explicit, but nothing seems to work.

Does CE3 even support custom normals? I recall hearing that it does, but documentation doesn't mention this at all.

Thanks!

divi
02-19-2012, 12:56 PM
afaik it does not, which makes me very sad ._.

IxenonI
02-19-2012, 01:33 PM
Doesn´t have it.

ParoXum
02-19-2012, 02:14 PM
If you make enough noise 'bout it it might come to the Free SDK sometime. We have them working inhouse.

teaandcigarettes
02-20-2012, 11:16 AM
Thanks a lot guys. Sad to hear that it only works with inhouse builds, but that explains the conflicting reports I heard about it.

Computron
02-20-2012, 01:55 PM
If you make enough noise 'bout it it might come to the Free SDK sometime. We have them working inhouse.

What about Crymod 2?

Also, do they ever plan to update any of the SDKs?