View Full Version : How do you make custom boids?
02-11-2012, 11:13 AM
I recently started using cryengine 3 and ive got a couple projects lined up. For one i would like to create some custom boids, specifically new birds and fish. Im wondering if anyone who has done this can give me a quick rundown of how to rig the model properly to be used with the existing boid scripts. Also what are the proper settings/files i need to know when exporting. Thanks!
02-11-2012, 12:41 PM
Dude... That was exactly what i was looking for!!! <3
Glad it helped. Check this thread for other tutorials: http://www.polycount.com/forum/showpost.php?p=1502415&postcount=34
02-11-2012, 03:27 PM
Oh man thats excellent thanks for the resource!
Im lookin over it now this is pretty great, i got the eat3d vids so i have a pretty good handle on the program but i definitely still have a few questions that are definitely answered on that page
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