View Full Version : Maya 2011 OBJ importer problems
01-13-2012, 12:52 PM
So i've been doing quite a bit of importing the last few days to fix models, but everything is coming in broken up in pieces with no smoothing information, everything is a hard edge.
Never had this problem before, would really appreciate it if anyone had any ideas
01-13-2012, 07:12 PM
Yup. I had this with the Lee Perry head model. Ended up opening in max, exporting as fbx and importing back in.
01-14-2012, 05:09 AM
Did you delete the history before exporting the original mesh?
01-14-2012, 05:07 PM
hmmm, i'l have to check with the person who exported.
i was getting it across the board with a lot of different models from different sources so i figured it was a obj importer issue
thanks for the help
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