dreatern
01-01-2012, 02:58 PM
Hello Everyone!
This is my first post here, i follow the forum for a while, but never posted anything.
My english is not so good, i am sure the text will be full of errors :( I'm sorry
Well, i do not have much experience with modeling, texture and especially with game art but it is something i like.
I use zbrush (learning) and sometimes i do some sculpting with real clay.
I created a flying insect in zbrush to try to make a low poly version, bake maps and display in the 3ds max viewport (im using Xoliul Shader *I LOVE IT*)
this is still WIP
I'm having problems with specular, still not sure how to set a good specular and gloss. I've read quite a lot about and understand the process but i'm having difficult in practice.
but I'm trying to solve this by trying different things and training
My workflow
-High Poly Zbrush (I started with ZSpheres in ZBrush, i think it is more intuitive to start with high)
-Retopo(low) and UV 3ds max
-XNormal (normal, polypaint to tex, cavity, AO)
I'll put some screens here and i hope to receive some criticism :D
Low version with 2831 tris
this was the rough sketch (the notes are in portuguese)
https://lh3.googleusercontent.com/-jfnZio2PNiM/TwDRyzbXr7I/AAAAAAAABO8/jGEdQOXhBE0/s500/rabisco_inseto.jpg
zbrush wips
https://lh6.googleusercontent.com/-HYrXgVxGeVo/Tu-ftKFS9SI/AAAAAAAABL8/wpOnS-owtpc/s800/mosquito-wip.jpg
https://lh6.googleusercontent.com/-cyF8HJkQfeo/TvFHIPTE0OI/AAAAAAAABMk/Y0Ab1Ys6iLo/s800/mosquito-wip2.jpg
Pose test
https://lh5.googleusercontent.com/-k_BCgysQspw/TvGHNaBSotI/AAAAAAAABN0/VvECzJ9Lmks/s800/mosquito-wip2b.jpg
polypaint wip
https://lh6.googleusercontent.com/-Ns_tEfvMXr8/TvkAlPuUZcI/AAAAAAAABOk/nbKUyuaSchs/s700/insectpaintwip.jpg
Low poly max viewport with Xoliul Shader
https://lh6.googleusercontent.com/-5AbeaQ0F4-8/TwDR0KKNisI/AAAAAAAABPM/H6MykKpoVXc/s500/realtime_max_viewport.jpg
maps
(I want an iridescence effect on the wings and also in the eyes. I used the gloss map to give that effect, but do not know if that's how it is done)
https://lh6.googleusercontent.com/-KZKSkXg8OC0/TwDRzmTPD_I/AAAAAAAABPE/0QQO5_PmzmQ/s500/maps.jpg
This is my first post here, i follow the forum for a while, but never posted anything.
My english is not so good, i am sure the text will be full of errors :( I'm sorry
Well, i do not have much experience with modeling, texture and especially with game art but it is something i like.
I use zbrush (learning) and sometimes i do some sculpting with real clay.
I created a flying insect in zbrush to try to make a low poly version, bake maps and display in the 3ds max viewport (im using Xoliul Shader *I LOVE IT*)
this is still WIP
I'm having problems with specular, still not sure how to set a good specular and gloss. I've read quite a lot about and understand the process but i'm having difficult in practice.
but I'm trying to solve this by trying different things and training
My workflow
-High Poly Zbrush (I started with ZSpheres in ZBrush, i think it is more intuitive to start with high)
-Retopo(low) and UV 3ds max
-XNormal (normal, polypaint to tex, cavity, AO)
I'll put some screens here and i hope to receive some criticism :D
Low version with 2831 tris
this was the rough sketch (the notes are in portuguese)
https://lh3.googleusercontent.com/-jfnZio2PNiM/TwDRyzbXr7I/AAAAAAAABO8/jGEdQOXhBE0/s500/rabisco_inseto.jpg
zbrush wips
https://lh6.googleusercontent.com/-HYrXgVxGeVo/Tu-ftKFS9SI/AAAAAAAABL8/wpOnS-owtpc/s800/mosquito-wip.jpg
https://lh6.googleusercontent.com/-cyF8HJkQfeo/TvFHIPTE0OI/AAAAAAAABMk/Y0Ab1Ys6iLo/s800/mosquito-wip2.jpg
Pose test
https://lh5.googleusercontent.com/-k_BCgysQspw/TvGHNaBSotI/AAAAAAAABN0/VvECzJ9Lmks/s800/mosquito-wip2b.jpg
polypaint wip
https://lh6.googleusercontent.com/-Ns_tEfvMXr8/TvkAlPuUZcI/AAAAAAAABOk/nbKUyuaSchs/s700/insectpaintwip.jpg
Low poly max viewport with Xoliul Shader
https://lh6.googleusercontent.com/-5AbeaQ0F4-8/TwDR0KKNisI/AAAAAAAABPM/H6MykKpoVXc/s500/realtime_max_viewport.jpg
maps
(I want an iridescence effect on the wings and also in the eyes. I used the gloss map to give that effect, but do not know if that's how it is done)
https://lh6.googleusercontent.com/-KZKSkXg8OC0/TwDRzmTPD_I/AAAAAAAABPE/0QQO5_PmzmQ/s500/maps.jpg