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darbeenbo
12-15-2011, 03:06 PM
I started working on this cave environment in UDK a while ago when I was getting all excited for Skyrim.

These first few images a few progression shots of how it started out:
Blockout
http://i1105.photobucket.com/albums/h345/darbeenbo/cavewip1.jpg

First Lighting pass
http://i1105.photobucket.com/albums/h345/darbeenbo/cavewip7.jpg

Second Lighting pass
http://i1105.photobucket.com/albums/h345/darbeenbo/cavewip9.jpg






And here is the state it is in now. There's definitely some things in here I see that need work, but I'd like to see how the rest of ya feel and what really sticks out.
http://annunziation.com/LucasAnnunziataCave_01.jpg
http://annunziation.com/LucasAnnunziataCave_02.jpg
http://annunziation.com/LucasAnnunziataCave_03.jpg
http://annunziation.com/LucasAnnunziataCave_04.jpg
http://annunziation.com/LucasAnnunziataCave_05.jpg

Captain Narway
12-17-2011, 10:38 AM
The color variation from the lighting in this is really nice. I feel like the cave itself could use some more variation, whether it's with some other textures vertex colored in or some other larger forms (maybe more roots?) around the area to break up some of the monotony.

CandyStripes05
12-17-2011, 06:26 PM
add some vegetation around the trunk! its the focal point, but lacks detail

myles
12-17-2011, 07:13 PM
Hey man, so I aplogize for the dreadful paintover, its late here, but I thought the major problem with the current scene is its compositioon is lacking, now my paintover still lacks quite a lot, but hopefully the layout works better.

http://i.imgur.com/DCb2H.jpg