ander
10-14-2011, 05:58 AM
Hello,
I am a third year student at the media and advertising department at Tartu Art College. This year at our 3d-graphics course, our main assignment is a short animation. Our evaluation is at january, but its better to start early.
I have done 3d modeling before, but I have never prepared models for animation, this is where I need help from you guys!
The idea is a sci-fi scene at a police station, where at early hours an engineer comes to check up on a police mecha, only to find out it has been tagged by some local kids and it ends with the engineer painting the tags over. With this plot I could learn how to rig a character and at the same time learn about parenting and keyframe animation. Our teacher told us, that the level of detail on models is not important, but proper rigging and animation.
I sketched out the engineer and I have now started modeling and I have questions about the poly distribution and edge flow - what will I need to keep in mind when modeling for animation. Write, draw over the model to get me on the right track!
http://i.imgur.com/OMAo4.jpg (http://imgur.com/OMAo4)
Here is the in progress model. I thought I will post it here, before I move further with my mistakes. :D
http://i.imgur.com/VcS8z.jpg (http://imgur.com/VcS8z)
http://i.imgur.com/kdfEG.jpg (http://imgur.com/kdfEG)
http://i.imgur.com/qsaU6.jpg (http://imgur.com/qsaU6)
Goal - start early, do thinks right and get an A in january!
Il post my progress here - I'm finishing some environment sketches, will post soon!
Thanks for your time!
I am a third year student at the media and advertising department at Tartu Art College. This year at our 3d-graphics course, our main assignment is a short animation. Our evaluation is at january, but its better to start early.
I have done 3d modeling before, but I have never prepared models for animation, this is where I need help from you guys!
The idea is a sci-fi scene at a police station, where at early hours an engineer comes to check up on a police mecha, only to find out it has been tagged by some local kids and it ends with the engineer painting the tags over. With this plot I could learn how to rig a character and at the same time learn about parenting and keyframe animation. Our teacher told us, that the level of detail on models is not important, but proper rigging and animation.
I sketched out the engineer and I have now started modeling and I have questions about the poly distribution and edge flow - what will I need to keep in mind when modeling for animation. Write, draw over the model to get me on the right track!
http://i.imgur.com/OMAo4.jpg (http://imgur.com/OMAo4)
Here is the in progress model. I thought I will post it here, before I move further with my mistakes. :D
http://i.imgur.com/VcS8z.jpg (http://imgur.com/VcS8z)
http://i.imgur.com/kdfEG.jpg (http://imgur.com/kdfEG)
http://i.imgur.com/qsaU6.jpg (http://imgur.com/qsaU6)
Goal - start early, do thinks right and get an A in january!
Il post my progress here - I'm finishing some environment sketches, will post soon!
Thanks for your time!