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View Full Version : Marmoset Normal Map Error


copyright
08-30-2011, 12:30 AM
Hello, I hope most of you guys use marmoset and can help me, I've got a really frustrating problem x(


My normal map shows up fine within maya 2011 but when I import it into marmoset , the model looks fine but when I apply the normal map well..


http://dl.dropbox.com/u/12243880/WTF.png



things I have tried :

~ Inverted the green channel

~ tried both FBX And .OBJ

~ Painted out the red , yellow and very green parts of the bake

~ Cleaned the mesh within maya

~ it was triangulated before the import

This mesh has no over lapping UV's

If anyone can help that would be wonderful thanks!

jaalto
08-30-2011, 03:29 AM
This belongs to here http://www.polycount.com/forum/showthread.php?t=74848