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View Full Version : Max: Using soft bodies to simulate car crashes


AlecMoody
08-13-2011, 01:06 PM
Has anyone messed with using soft body physics to simulate car crashes? Does anyone know of a plugin that handles this well?

Scruples
08-13-2011, 06:39 PM
Reactor appears to kind-of work, http://www.youtube.com/watch?v=W_5dEp5wqVs&feature=related