View Full Version : Polycount up on kotaku
Needles
05-09-2011, 06:58 PM
Seems they took notice of all the amazing art happening in the BRAWL (http://kotaku.com/#!5800009/brawl-art-contest-spawns-beautifully-reimagined-cammy-cyber-chun+li-and-haggar-piledriving-a-shark/gallery/1)contest..
now say thank you Hboybowen. Cuz that was becuase of me tracking down the art journalist on facebook.:)
Hazardous
05-09-2011, 07:03 PM
Holy crap!
gsokol
05-09-2011, 07:03 PM
And theres already dumb commenters "not approving" things.
I should know better than to peek in the comments there..Armchair developers always get a rise out of me.
Congrats, regardless. Pretty awesome art, and its cool to see it on kotaku!
Shogun3d
05-09-2011, 07:21 PM
Yeah, and guys... Ignore the typical "comment because i'm an attention whore, who feels the need to say something cynical on Kotaku". I see a lot of bashing simply because a ton of people on Kotaku seem to not understand what the term "re-design" is. Really, the results and every submission i've seen have truly been a testament to the talent you see here on Polycount. Absolutely great job everyone!
PS: Just remember Kotaku value's their cosplayers more than talented developers.
leilei
05-09-2011, 07:32 PM
Capcom-Unity (http://www.capcom-unity.com/snow_infernus/blog/2011/05/09/polycounts_fighter_contest_contains_amazing_concep ts) noticed as well for the sheer amount of Capcom stuff involved as well.
they come rolling in! hey still some exposure for folks
260 viewers on the Brawl section. Oh gawd.
http://www.youtube.com/watch?v=WWaLxFIVX1s
Time to polish the banhammer adam.
PatrickL
05-09-2011, 07:34 PM
Damnit, there goes Polycount's underground cred.
Funky Bunnies
05-09-2011, 07:44 PM
haha awesome
congrats, all!
leilei
05-09-2011, 07:52 PM
Damnit, there goes Polycount's underground cred.
You mean like the TF2 Polycount bag had nothing to do with it... oh.
whats_true
05-09-2011, 08:12 PM
one way or another, i knew this would hit Kotaku. Really cool stuff indeed
Haha fucking hell those Kotaku comments had me lol'ing pretty good. Some gems:
"Splotch some red on her and take off a limb, and I couldn't tell her from a resident evil victim. Also, Haggar piledriving a shark has never looked so blatantly homosexual. And that Akuma. Yeesh. I didn't realize Azuma was a horrific undead mutant discarded from a Gorrillaz album cover and smashed with an ugly-bat about 6 thousand times. Also, Mario ate Donkey Kong, I guess. Or at least two of them.
Yeah, these suck."
"Yuck. Someone please needs to explain the uncanny valley to these people.
Most of these are worse than a Zemekis mo-cap film."
"It's called critiquing. It's part of the process."
And finally...
"Too much hating. These fantastic submissions (and more found at polycount) deserve praise, not picky complaints from people that know nothing about game art."
I fucking love the comments. I really do. Now when you go back to your desks and get paid to make this SHITTY art for a living you can laugh your ass off at the irony of the comments. If only they knew you're the ones making the art to their beloved games.
Hazardous
05-09-2011, 08:19 PM
Sounds like mmo feedback forums haha!!! Awesome I love it!
http://www.capcom-unity.com/snow_infernus/blog/2011/05/09/polycounts_fighter_contest_contains_amazing_concep ts
Capcom Unity's front page as well :)
Greentooth is pwning the world atm!
Bbox85
05-09-2011, 08:48 PM
Man... typical... everyone always gonna forget about environments... pfft!! Haha, i'm kidding. That's awesome!
glynnsmith
05-09-2011, 09:05 PM
Fuck all that shite. You've been tweeted by Shawn Elliot:
http://twitter.com/#!/ShawnElliott/statuses/67754432091258880
HitmonInfinity
05-09-2011, 09:08 PM
And finally...
"Too much hating. These fantastic submissions (and more found at polycount) deserve praise, not picky complaints from people that know nothing about game art."
I wrote that one lol. I had to stick up for my polycount buddies!
dustinbrown
05-09-2011, 09:23 PM
Sounds like mmo feedback forums haha!!! Awesome I love it!
http://www.capcom-unity.com/snow_infernus/blog/2011/05/09/polycounts_fighter_contest_contains_amazing_concep ts
Capcom Unity's front page as well :)
Greentooth is pwning the world atm!
Dude tell me about it! I was checking out the forums for a game the other day, just to see what was being said about it, and suffice to say it was a troll breeding ground. Nothing but haters. It makes me really appreciate how civil and relatively professional people are in the game art forums. Sure, some threads get derailed, but it's nothing compared to forums full of random gamers.
Cojax
05-09-2011, 09:30 PM
haha. Kotaku commenting. Enough to get any developer in a rise or lols.
Ace-Angel
05-09-2011, 09:40 PM
Honestly, Kotaku has nothing going for it nowadays, so I don't see why you guys care about their commentators and journalists in anyway or form.
I mean honestly guys, you all did great work, last thing you should care about is the opinion about a bunch of ignorant buffoons on a site that is looser then the PSN Network on a jet engine on it's period.
Honestly, Kotaku has nothing going for it nowadays, so I don't see why you guys care about their commentators and journalists in anyway or form.
I mean honestly guys, you all did great work, last thing you should care about is the opinion about a bunch of ignorant buffoons on a site that is looser then the PSN Network on a jet engine on it's period.
Free resume filler, "featured on kotaku".
Ace-Angel
05-09-2011, 10:03 PM
Free resume filler, "featured on kotaku".
Haha, I guess the 8 year old who reviews Tron wasn't available again on that day?
MattQ86
05-09-2011, 11:25 PM
You mean like the TF2 Polycount bag had nothing to do with it... oh.
I liked Polycount before it was cool. I have it on vinyl.
Purplepaint
05-09-2011, 11:35 PM
I liked Polycount before it was cool. I have it on vinyl.
http://uberhumor.com/wp-content/uploads/2011/03/epic-win-photos-hipster-trap-win.jpg
:):) had too.
seforin
05-09-2011, 11:49 PM
Event hubs had a section come up on sunday for jordans bath house....
http://www.eventhubs.com/?page=3
seriously I wish more sites covered the env's that went on there was some awesome work that went into them.
peppi
05-09-2011, 11:51 PM
Awesome work guys
And theres already dumb commenters "not approving" things.
Try as we might, we can't please *all* the neckbeards.
seforin
05-10-2011, 12:22 AM
Try as we might, we can't please *all* the neckbeards.
and e-thugs
thatanimator
05-10-2011, 12:59 AM
I liked Polycount before it was cool. I have it on vinyl.
words cannot describe how awesome this quote is, so I'll just use my common sense..
FFFFFFFFFFUUUUUUUUUUUUUUUU!!!!!!!!
also, need polycount slipmats!!
also, awesome brawls!
Allan-p
05-10-2011, 01:05 AM
http://www.youtube.com/watch?v=HIAql1AfSSU&feature=related
JFletcher
05-10-2011, 01:48 AM
Oooooh Mario is up there, neat! :)
Grats on the mention guys. I just wish the kotaku comments weren't so unbelievably shit. :)
Xoliul
05-10-2011, 02:18 AM
Haha fucking hell those Kotaku comments had me lol'ing pretty good. Some gems:
"Splotch some red on her and take off a limb, and I couldn't tell her from a resident evil victim. Also, Haggar piledriving a shark has never looked so blatantly homosexual. And that Akuma. Yeesh. I didn't realize Azuma was a horrific undead mutant discarded from a Gorrillaz album cover and smashed with an ugly-bat about 6 thousand times. Also, Mario ate Donkey Kong, I guess. Or at least two of them.
Yeah, these suck."
"Yuck. Someone please needs to explain the uncanny valley to these people.
Most of these are worse than a Zemekis mo-cap film."
"It's called critiquing. It's part of the process."
And finally...
"Too much hating. These fantastic submissions (and more found at polycount) deserve praise, not picky complaints from people that know nothing about game art."
I fucking love the comments. I really do. Now when you go back to your desks and get paid to make this SHITTY art for a living you can laugh your ass off at the irony of the comments. If only they knew you're the ones making the art to their beloved games.
Haha absolutely agree, they make such fools out of themselves :p
edit: too bad there's no enviro love there though :/
lmao @ gamers discussing cammy's skirt
Kwramm
05-10-2011, 02:47 AM
not sure if you should laugh or cry when you consider that we usually refer to those commenters as "our customers" here at work hehe
rolfness
05-10-2011, 03:05 AM
looool funny..
Ravenslayer
05-10-2011, 03:22 AM
haha cool that it's getting some attention
i also love how people with jerking off as an only tallent hate on everything
also a big shame that they neglect the awesome stages :(
Massbot
05-10-2011, 03:37 AM
Cool!
plyrs
05-10-2011, 03:44 AM
Its funny, all of those submissions are game-ready quality. If they came in a box or got patched into street fighter they would accept them, but since its "fanboy art" everyone starts hating on it. Still, if it were my stuff showing up on Kotaku, I would be a happy guy. Congrats to all of you!
The Flying Monk
05-10-2011, 03:52 AM
You guys must be reading the wrong Kotaku. The comments on the Australian page are much nicer.
http://www.kotaku.com.au/2011/05/brawl-art-contest-spawns-beautifully-reimagined-fighters/
I wish I were better at 3D modeling :(
I hope these chaps work in Visual Effects for a living, because that would be a lot of outright talent going to total waste otherwise.
Hakumen is especially well-realized.
Nice.
those are just off the hook awesome :)
crazyfool
05-10-2011, 04:09 AM
comments seem to be getting better now :) congrats guys, beautiful art :D
Congrats on all those featured! What a bunch of jerk-offs on Kotaku though...
good lord, the internet is retarded.
polycount is like a haven in a sea of retardedness...
there is so much awesome in this comp!
Anyone on Reddit? http://www.reddit.com/r/gaming/comments/h83p7/amazing_fighting_game_fighter_stage_recreations/
Mark Dygert
05-10-2011, 07:17 AM
Kotaku has been overrun with idiots for years, it got really bad when they redesigned.
Not showing stages? Yet another fuck up that will keep me from gracing their pages...
Kotaku: BOOBZ!!!1 POST POST POST!@!1 Man boobs... oh well post post post.
Kotaku has been overrun with idiots for years, it got really bad when they redesigned.
Not showing stages? Yet another fuck up that will keep me from gracing their pages...
Kotaku: BOOBZ!!!1 POST POST POST!@!1 Man boobs... oh well post post post.
As long as their asian.
3DLee
05-10-2011, 11:42 AM
Anyone on Reddit? http://www.reddit.com/r/gaming/comments/h83p7/amazing_fighting_game_fighter_stage_recreations/
Upvoted and commented for you.. everyone upvote!
good lord, the internet is retarded.
polycount is like a haven in a sea of retardedness...
there is so much awesome in this comp!
lol so we traded retards for asshats:poly117:
oobersli
05-10-2011, 11:55 AM
grats for getting more views! kotaku comments usually show how retarded and ignorant hardcore gamers/fanboys are. :poly142:
Mark Dygert
05-10-2011, 12:03 PM
While its kind of funny the way he did it, the guy who posted the article "Michael McWhertor" is a bit of a dick. This was the first time in months that I posted on Kotaku and bam it gets my star revoked heh.
Lighten up dude...
http://dl.dropbox.com/u/2336353/MichaelMcDickFace.jpg
He just pissed on everyone who worked their asses off in the stage competition, not cool.
crazyfingers
05-10-2011, 12:15 PM
F*ck Kotaku, this brawl link was the last time i went there in months, possibly the last time.
Upvoted on reddit, shame it wont be making front page. (someone may want to resubmit with a more clarified headline "Remade our favorite game characters, what do you think reddit!?" and a thumbnail, also make sure you have about 10 people ready to upvote the hell out of it when it's posted)
whats_true
05-10-2011, 12:17 PM
Um...its kotaku?
What were you expecting?
Ravenslayer
05-10-2011, 12:19 PM
mayor /care what some idiots on kotaku think , getting appreciated on pc and probably every other cgart community is what counts and you know that's the case :)
Apostolon
05-10-2011, 12:26 PM
And that Akuma. Yeesh. I didn't realize Azuma was a horrific undead mutant discarded from a Gorrillaz album cover and smashed with an ugly-bat about 6 thousand times.
How'd this guy know exactly what I was aiming for?
Wahlgren
05-10-2011, 12:29 PM
That akuma was actually one of my favorites stylewise. So yeah, don't listen to 'im. Other than that I feel hugely unpopular as an environment artist. Like a geek chess club goth kid.
I'LL GET YOU NEXT TIME/BRAWL! :poly142:
Xoliul
05-10-2011, 01:02 PM
That akuma was actually one of my favorites stylewise. So yeah, don't listen to 'im. Other than that I feel hugely unpopular as an environment artist. Like a geek chess club goth kid.
I'LL GET YOU NEXT TIME/BRAWL! :poly142:
*hug*
Apostolon
05-10-2011, 01:09 PM
Thanks Wahlgren! I've read quite a few negative comments, but I've also read just as many positive ones about all of the art in the competition. I haven't worked in the industry yet (Can't wait to move to Seattle), but just to be in the same competition with a lot of the artists I've respected since early college was a blast.
Also, I wish I could do half of the stuff you environment artist do.
Zack Fowler
05-10-2011, 01:16 PM
Kotaku comments are right up there with Youtube comments these days.
edit: You know what? I take that back. After going back and reading the comments again I realized it was just the obnoxiously negative ones that stuck in my mind.
Congrats to the character artists! There is some seriously fantastic work that came out of this competition. Hopefully another site will give some recognition to the environment artists as well.
Crazyfingers: Make it and we'll upvote :D
crazyfingers
05-10-2011, 01:26 PM
Is Kotaku the best consolidated link of all the entries? People like instant gratification and i'd hate to link one without the environments.
The threads themselves are the best bet tbh. Just put the env's in a comment/text.
crazyfingers
05-10-2011, 02:33 PM
Went ahead and threw up a thread here:
http://www.reddit.com/r/gaming/comments/h8fkn/what_happens_when_professional_game_artists_make/
The reddit format really isn't the best for this sorta thing but we'll see if anything comes of it.
Upvote if you guys have the time.
danshewan
05-10-2011, 04:03 PM
Upvote if you guys have the time.
Pfft, I'm not upboating anything that's been posted in the appropriate subreddit.
Skamberin
05-10-2011, 05:56 PM
While its kind of funny the way he did it, the guy who posted the article "Michael McWhertor" is a bit of a dick. This was the first time in months that I posted on Kotaku and bam it gets my star revoked heh.
Lighten up dude...
http://dl.dropbox.com/u/2336353/MichaelMcDickFace.jpg
He just pissed on everyone who worked their asses off in the stage competition, not cool.
Wooooooooow. I knew the commenters in general were a bunch of blabbermouths but one of the actual contributors?
You'd think someone working for the site would be at least slightly professional, but then again.. the CEO of Gametrailers didn't know the Russians fought in WW2..
Artifice
05-10-2011, 06:34 PM
Proving only that while it takes time and effort to be even a mediocre artist, any fuckwit can be an internet writer. Kotaku in flames.
EzMeow
05-10-2011, 06:38 PM
Cool , now I know that I'm doing non interesting stuff ~ :D
This guy should have all the environment removed in every game he plays~
seforin
05-10-2011, 06:46 PM
Seriously kotaku like ruined my day man
xvampire
05-10-2011, 07:04 PM
first of all congrats to all contestant, I don't finish my brawl entry I admit :(,
little bit thought here i hope u guys don't mind :
the epic ratio between character and environment art is little bit imbalance here,
the characters are already really good/awesome, but environment are beyond superb. ( because i believe we already got insane amount of environment art library here)
guess polycount need some update for character art wiki? :)
kotaku>? mah i also saw some really mean youtube comment about my artworks on youtube. but we can't do anything about it. so I don't think its good idea to start a crusade to reply these people in kotaku
they prob read this thread and saw how we don't care for kotaku much and took out there revenge on mark. Editor Wars much lol
jimmypopali
05-10-2011, 07:58 PM
If at any point you doubt 3D art and video game production, these threads and comps are a reassuring way to get back onto it and get a new perspective.
gsokol
05-10-2011, 08:05 PM
While its kind of funny the way he did it, the guy who posted the article "Michael McWhertor" is a bit of a dick. This was the first time in months that I posted on Kotaku and bam it gets my star revoked heh.
Lighten up dude...
http://dl.dropbox.com/u/2336353/MichaelMcDickFace.jpg
He just pissed on everyone who worked their asses off in the stage competition, not cool.
Wow thats pretty jerky. Makes me not want to go to kotaku anymore.
Ace-Angel
05-10-2011, 08:46 PM
It's sad actually.
Almost on a daily basis, I see people dissing off stylized works, environment and prop pieces. What's worse is usually these people are the same ones who say that 'artists' especially CGI guys, aren't clever nor intelligent blokes (I'm not kidding, this is the stance many of the Contributors at Kotaku have) and that many of us are ignorant fools.
Really, really, really sad...
confracto
05-10-2011, 08:57 PM
yeah, kotaku just lost my traffic.
Tulkamir
05-10-2011, 09:45 PM
Not to defend Kotaku in this, because I agree that they were a bit lame with it but...
I do think that some of this has been brought upon ourselves. There tends to be way too much over sexualization of women by game artists. So it's not a surprise really when the communities who view the art focus on that part of it.
So yeah... not saying they're in right (they were douches) - but it could help this kind of situation in the future if we tried to limit the amount of blatant tits and ass on this stuff. I love the brawl stuff, lots of amazing art, just saying that the contest (and community, and industry) could benefit from being a bit more mature about female characters. :)
dejawolf
05-10-2011, 09:49 PM
pff, never understood people who read kotaku anyways. it's always been a stuck-up shithole.
then again, i don't understand people in general.
Ace-Angel
05-10-2011, 10:26 PM
Not to defend Kotaku in this, because I agree that they were a bit lame with it but...
I do think that some of this has been brought upon ourselves. There tends to be way too much over sexualization of women by game artists. So it's not a surprise really when the communities who view the art focus on that part of it.
So yeah... not saying they're in right (they were douches) - but it could help this kind of situation in the future if we tried to limit the amount of blatant tits and ass on this stuff. I love the brawl stuff, lots of amazing art, just saying that the contest (and community, and industry) could benefit from being a bit more mature about female characters. :)
I think you argument would have more punch to it if it actually stood true to Kotaku in anyway or form (Please note I'm not insulting, and I apologize if it sounded such).
I won't lie, I tend to go to Kotaku alot to get the news I need, but even that has been abit weird recently.
First of all, those guys down-star anyone who badmouths the following things:
-Apple (IPhone is sacred apparently)
-An article (You know it)
-Sister Gawker site (Jezebel namely)
-Blatant calling out of trolls (I'm serious, every Sunday a miserable cunt complains about the webcoimcs and no one took him down for well over several months now).
The worst part is, they felt the need to publish 3 articles on how the movie Tron Legacy was bad...twice by self-righteous cretins who basically called the movie 'meh' and complained about stuff that didn't make sense, while taking stabs at even the first Tron.
Their third article was about how a 8 year old girl went to see the movie with her daddy and called it boring, and they published that.
They also post all the time character artwork (both 3D and 2D) from games and movies, and that is fine, but explain to my why, whenever the 'Contributors' act like mature people, the posters act like Pillocks?
I mean you just said we should tone down the sexy in our characters, fine, but explain to me then why they complained about:
-Cammy wearing a skirt vs. the leotard
-Akuma looking like a retarded kid
-Chun-Li being 'too techy'
-Ken Eagle being too emo
-Mike Hagger, piledriving a shark = trying too hard and being generally just crap
-Kabal being too much like TF
Sorry, but no, I don't agree with any of that, and outright bashing environment? Do I need to remind people he beauty that is Honda's public Sauna stage?
Again, sorry, but Kotaku cannot be defended. The contributors aren't professional at all, and the few ones that act level headed, get their temper handed in by cretins who think they're Roger Ebert of the gaming world if they nitpick something to death.
Defend all you want, I'll stay with the Escapist, at least the Newspress-Posters there are professional to some respectable degree and the cretins who stink the place keep to themselves and no one hears them out.
Tulkamir
05-10-2011, 10:38 PM
I think you argument would have more punch to it if it actually stood true to Kotaku in anyway or form (Please note I'm not insulting, and I apologize if it sounded such).
So....
Not to defend Kotaku in this...
Meant that I'm not trying to defend Kotaku.
I'm more trying to say that the overall attitude of the gaming community where they go "OH! BEWBIES!" and ignore all else in a contest like this is atleast partly caused by how often game artists make female characters that are essentially... boobies.
So I agree with everything you just said about Kotaku, and don't think that their attitude deserves defending. I just think it's also important that we understand that we have the ability to affect that sort of general attitude by being a bit more responsible with the way that the industry as a whole depicts it's female characters. :)
(My post was more in response to Mark's Kotaku post and the reply from the kotaku guy. I think Mark was right and Kotaku dude was a dick. Just think there's more to the deal than what shows on the surface).
EtotheRic
05-10-2011, 11:21 PM
Pretty damn lame they ignored half the comp. Not much different from other news media in that respect.
PixelGoat
05-11-2011, 12:35 AM
My loathing for Kotaku just grew exponentially...
man, I can't even get someone to hate my design.... I need to step my game up.
Mark Dygert
05-11-2011, 05:20 AM
Oh wow, I really liked your entry Dan! I didn't have any issue with the design, I thought that was really well done. The only beefs I had where minor technical things. You should be proud of it, it's awesome!
About Kotaku, I was being a smacktard, and probably shouldn't of worded it that way but I was shocked that they actually have any kind of standards and that they'll just blast you right out of the water without a warning. Normally the comments section boarders on 4chan which is ok I guess just don't turn that smacktardery toward their editors, oh noes!1 heh.
Must of been some truth in what I said if it stung that much...
If they're that iron fisted with everyone its not hard to imagine why so many people act out.
Meh, with the restoring of the old style "long form" I was thinking of adding it back into my routine but probably not so much now.
I also agree that the way we portray women in games does contribute to a bit of a negative stereotype and that trend has been reversing a bit, 5 years ago all the entries would of made a great pin up calender, now there is a whole new kind of awesome. Also its not like guys are portrayed any better... So both sexes get equally skewed which with most gamers is fine.
It doesn't help that the media in this case Kotaku zero's in on boobs any chance it gets especially when there was so much awesome art that didn't have T or A in full display. Just looking over their other posts its not hard to see that they like teh bewbs...
Those comments upset over Haggar pile driving a shark need to learn some internets.
http://gaygamer.net/images/haggar_performs_piledrives_a_s/HaggarSharkPink.jpg
Also, yeah holy shit that dude was unprofessional. This isn't the first time I've gotten a sense of insecurity from their editors.
Wahlgren
05-11-2011, 05:57 AM
Just looking over their other posts its not hard to see that they like teh bewbs...
Polygon boobs are a lucrative business best taken very seriously! (or not...) I wonder if their brains would implode if we made a boob-contest.
man, I can't even get someone to hate my design.... I need to step my game up.
Haha, I know the feeling! Maybe I'll get noticed for bashings if I gave my Kung Lao a hat made of tits.
d1ver
05-11-2011, 06:37 AM
Haha, I know the feeling! Maybe I'll get noticed for bashings if I gave my Kung Lao a hat made of tits.
Yeah, I guess that's why Jordan's enviro gets some internet love - he's got some pretty impressive (man)tits in there! an issue a lot of us missed.
edit: just in case: I kid:)
MasteroftheFork
05-11-2011, 07:36 PM
To be fair the to kotaku guys about the environments, you need a mind before it can be blown.
Funky Bunnies
05-11-2011, 07:52 PM
I agree with ya'll, I'm really disappointed they didn't plug some of the environments too. I have to admit that to me over all the stages smashed the characters, but I'm not sure why you'd expect an entirely professional response to a [jokingly] belittling comment haha?
But I would like to note that there are only 2 female characters among the 10 shown, don't you think it's a little red herring to start saying there's too much focus on boobies rather than another case of imbalance of exposure for characters vs. environments?
(Or maybe I'm just jealous I had to search the internet so hard for my single constructive feedback of: 'LOLWUT' haha)
I think some normal folks still really don't realize how much they appreciate environments :(
either way, congrats and don't mind the douches, the commenters are such a small percentage of the kotaku-goers. There were a ton of awesome entries whether plugged or not
seforin
05-11-2011, 09:25 PM
maybe if I put tits in my desert it might get on the front page of kotaku? Thoughts?
Or should I step it up and just put wangs everywhere for them?
Mark Dygert
05-12-2011, 05:02 AM
But I would like to note that there are only 2 female characters among the 10 shown, don't you think it's a little red herring to start saying there's too much focus on boobies rather than another case of imbalance of exposure for characters vs. environments?
Which raises the question why did they focus so much on those two characters? Why use Cammy as their seed image and why did they post her twice in the gallery as bookends? In their title they also focus on the two female characters first. They also already covered Cammy and linked to a special gallery. Maybe people would think he was gay if he focused that much on Haggar... Oh noes and that's bad!
I'm not trying to hate on Cammy, it's a fantastic entry and one of my favorites and it deserves all the credit it gets but given that there where so many entries and an entire other half of the contest it seems like they had trouble focusing on everything.
They can't go a day without posting something about cosplay kittens (http://kotaku.com/5801132/inside-japans-largest-cosplay-theme-park/gallery/1).
A dude builds a gieger counter, they link it to fallout, the image they dig up... tits (http://kotaku.com/5801042/fallout+themed-geiger-counter-monitors-japans-transpacific-radiation).
Any excuse (http://kotaku.com/5800379/strict-regulations-govern-the-breasts-of-soul-calibur) it seems like will work, just make sure to bring it up every few hours.
They put the otaku in kotaku its just they aren't otaku about games... unless they're covered boobs heh. If that's how they want to run things, cool, you just really don't have much room to navigate when someone calls you on it /shrug.
Mrinnan
05-12-2011, 11:28 AM
Everyone did such a fantastic job! I don't understand how bashing work became constructive criticism. Whatever though, you all know you did great and it seems polycount has the community for great feedback.
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