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josh_lynch
04-14-2011, 10:07 AM
Long time follower first time posting my artwork.

High poly boom lift modeled in Maya based on the Genie S60 model with some liberties taken here and there.

Look forward to all of your thoughts on feedback.

http://josh-lynch.com/wp-content/uploads/2011/04/boomlift_Angle_01_Comp.png (http://josh-lynch.com/wp-content/uploads/2011/04/boomlift_Angle_01_Comp.png)

http://josh-lynch.com/wp-content/uploads/2011/04/boomlift_Angle_02_Comp.png (http://josh-lynch.com/wp-content/uploads/2011/04/boomlift_Angle_02_Comp.png)

http://josh-lynch.com/wp-content/uploads/2011/04/boomlift_Basket_Comp.png (http://josh-lynch.com/wp-content/uploads/2011/04/boomlift_Basket_Comp.png)

http://josh-lynch.com/wp-content/uploads/2011/04/boomlift_Angle_06_Comp.png (http://josh-lynch.com/wp-content/uploads/2011/04/boomlift_Angle_06_Comp.png)

stimpack
04-14-2011, 03:28 PM
neat! textures?

feanix
04-14-2011, 07:41 PM
I was wondering what a boom lift was! :d Love the details like the wiring? Gonna bake to LP? Would be awesome to see a rigged and animated version. :D

josh_lynch
04-15-2011, 12:41 AM
@stimpack- Thanks! Currently no textures.

@feanix- Haha yeh I went through that myself. I see these around construction sites and didnt know what they were called, had to research :-). I do plan to bake to a low poly.

tehrobster2
04-15-2011, 01:11 AM
Wow great job! What kind of shader did you use to render that ? looks great!

Serp
04-15-2011, 06:05 AM
Awesome, very clean.

josh_lynch
04-15-2011, 09:55 AM
@tehrobster2- Thanks! I used a couple of blinn shaders.

@Serp- Thanks!

Gonna post some closeups later today.