View Full Version : Issues with UDK player spawning
02-14-2011, 04:33 PM
So I recently began with UDK and I am having some issues. Whenever I run UDK from FrontEnd, it merely takes me into the level I specified in the URL properties and never actually spawns me. I only float around as if I was spectating. To test it out, I even download the CluOne example they provide and it still does not work. What is wrong, and what can I do to fix it?
02-14-2011, 07:56 PM
I don't use the official frontend anymore, this free tool is 100% better (especially since the iOS beta).
Anyway, how is setup your project ? Do you use the default code of the UDK ?
If yes, the spectating mode is the default mdoe when the map don't have a gametype specified (by its acronym, or by the frontend).
02-15-2011, 10:14 AM
Well, I am trying to run it using the URL code test?game=MyGame.MyGameInfo and, for the example I was following to debug this, ExampleMap?game=CluOne.CluOneGame. Now, I have tried doing it on maps like DM-Deck, but it still does not work. Also, thank you for that link. I am going to make the switch today.
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