DDuckworth
02-08-2011, 12:03 AM
I was reading up on the polycount wiki about occlusion baking and Joe "Earthquake" Wilson mentioned "exploding" a mesh, the high poly and the low poly before baking, I have tried finding the answer to this but I have no idea what exploding the mesh means.
Does this mean to scale it up or separate the object into it's individual faces? That's the best I could figure out but I don't see why you would do this before baking.
Here is the link to the article in question (http://wiki.polycount.com/AmbientOcclusionMap?action=show&redirect=Ambient+Occlusion+Map#Blender_Baking_Meth ods).
Thanks!
Does this mean to scale it up or separate the object into it's individual faces? That's the best I could figure out but I don't see why you would do this before baking.
Here is the link to the article in question (http://wiki.polycount.com/AmbientOcclusionMap?action=show&redirect=Ambient+Occlusion+Map#Blender_Baking_Meth ods).
Thanks!