View Full Version : Join the Collaborators[List of people interested]
NoctyQ
11-26-2010, 07:21 PM
http://dl.dropbox.com/u/15123461/collab.jpg
Purplepaint
11-26-2010, 08:02 PM
me :) (when i have time away from college work etc..)
p.s epic pic
I think it's probably best to hold off on gathering a list of people until the style is decided, then we can make a proper post containing all the specifics, and see who's interested then. At the moment this thread is kind of redundant isn't it? because the initial thread already has posts by anyone who's interested in taking part in this, generally speaking.
NoctyQ
11-27-2010, 07:48 AM
I think it's probably best to hold off on gathering a list of people until the style is decided, then we can make a proper post containing all the specifics, and see who's interested then. At the moment this thread is kind of redundant isn't it? because the initial thread already has posts by anyone who's interested in taking part in this, generally speaking.
Your totally correct my man, I changed the picture and advice anyone to not write in this thread until someone decides on the style. I guess our whole project got a bit out of sync now.
MiNTO56
11-28-2010, 12:25 PM
The project is currently not looking until we have a style as well as a plan of action.
polybeast
11-28-2010, 07:10 PM
Depending on what the plan eventually is, I'm happy to do some material work and technical graphical foolery. I'm an Unreal programmer in the day job.
Treacharous
12-07-2010, 09:38 PM
I may be interested, I am currently a student who would like some pieces for my portfolio. If you need modeling, rigging or animating in 3DS max or Maya drop me a tell. My portfolio site should be up before the new year.
mayaman
12-08-2010, 10:26 AM
Hi guys, I'm really interested in a collaboration for this unofficial project!
I am a modeler and digital sculptor, so i can provide all kinds of modeling and also high resolution sculpts for normal maps, if you want you can take a look at my portfolio going: http://vimeo.com/17406165
:)
MystiqueX
12-13-2010, 01:31 AM
I'd be interested in joining, but one big question: do we HAVE TO make the concepts ourselves or can we just use whatever is already available?...
Purplepaint
12-13-2010, 04:10 PM
I'd be interested in joining, but one big question: do we HAVE TO make the concepts ourselves or can we just use whatever is already available?...
Hopefully we will have some concept artists. We may however be running through mood boards from what i know.
MystiqueX
12-13-2010, 05:10 PM
If someone else does the concept, I'm all in. Otherwise I have a feeling to me personally would take forever to come up with something...
Snowfly
12-13-2010, 10:47 PM
Interested! I'm trying to get back into the habit of drawing regularly, might as well have an output like this collab since I can't really keep at purpose-less sketching for too long.
Here's a couple of semi-steampunky pieces I've done-
http://chrisdejoya.files.wordpress.com/2010/07/shadowengines.jpg?w=950&h=1342
http://chrisdejoya.files.wordpress.com/2010/04/springheel.jpg?w=707&h=1000
MiNTO56
12-14-2010, 01:21 PM
Hey people
if you are going to post something showing work post it in location, location, location as I am more likely to take on people that help during the early stages of design since they will have more passion, rather than those that don't.
Thanks
I am at uni with varying work/time but i would love to join in.
Newbie level :x
I'm in, working 40hrs at a call center, but I'll do as much as I can.
initials
12-30-2010, 04:59 AM
I just signed up because I'm interested in rigging in Maya.
Characters, vehicles, whatever!
If you've got a model, I'd love a rigging challenge.
can we start this thing already?
NoctyQ
01-03-2011, 12:04 PM
can we start this thing already?
I honestly hope that higher authorities will rethink the whole semi anarchy thingy before this project starts. It's kinda obvious that this project needs one/several motivated leads.
Wilbert Pierce
01-04-2011, 03:42 AM
I'd be interested in creating various assets.
wakayoda
01-14-2011, 02:45 AM
I'm in :D
Rawrlaur
01-28-2011, 10:10 AM
I would love to be apart of something like this :)
Not sure how much help I'd be, studying in University at the moment so I'm still learning how things work, but I'd try my best :)
krisCrash
02-07-2011, 05:25 PM
I'm in for concept art if you need me! Specifically best at characters and such - but maybe I can learn new things ;D
3D I can do too, but it sounds more like we are short on concept art? Well this forum is a little confusing to find conclusions in :3 So steampunk characters? Cartoony style perhaps?
I'm in for concept art if you need me! Specifically best at characters and such - but maybe I can learn new things ;D
3D I can do too, but it sounds more like we are short on concept art? Well this forum is a little confusing to find conclusions in :3 So steampunk characters? Cartoony style perhaps?
yea man add me on skype Hboybowen we just had a review weekend for current assets. Been working on a better blockout for UDK this week and prob give out more assignments after that. We operate out of skype mostly which has sped things up really good and keeps us on track
krisCrash
02-08-2011, 08:46 AM
Bueno! If everything is on skype, it makes sense there's so little information in the actual forum :3 I am kriscrashkriscrash, but you'll probably figure that out when you get my add message.
gibson543
02-10-2011, 08:01 PM
I would actually be game for this, I don't have tons of time with school work and such, I'm billyh33 on skype, At the moment, probably what I excel most at is high poly hard surface modeling, and I can't really texture shit because I have gimp and not photoshop, but I am good at making high poly hard surface models, efficient low polies, efficient unwraps and baking....eh at best I'll be honest
again thats billyh33 on skype, thanks :)
telmac
02-11-2011, 09:43 PM
Hey, Id love to work on this. I can do concept art, and texturing. Im telmacblack on skype, so... ad me. Im not quite sure what else to say. :P
ElizaW
03-27-2011, 09:27 AM
I realize that nothing's been done on this in a while, so I thought I'd nudge the community a bit and add my name to the list.
My name is Eliza. I'm a computer science jack-of-all-trades-- programming, scripting, 2d and 3d art. I've also worked a few years as a Quality Control lead for the game company that made Myst and Riven.
But primarily, I'm a novelist. I've been working on a steampunk fantasy for a little over a year now... and it seems to me that you guys could use a writer. So. Since I would absolutely love to see this done and not just talked about, and it's been over a month and a half since anyone posted to this section, I'm going to post some more 'concrete' ideas like an arrogant art newb and see what happens.
Cheers, and I hope this work. :)
I realize that nothing's been done on this in a while, so I thought I'd nudge the community a bit and add my name to the list.
My name is Eliza. I'm a computer science jack-of-all-trades-- programming, scripting, 2d and 3d art. I've also worked a few years as a Quality Control lead for the game company that made Myst and Riven.
But primarily, I'm a novelist. I've been working on a steampunk fantasy for a little over a year now... and it seems to me that you guys could use a writer. So. Since I would absolutely love to see this done and not just talked about, and it's been over a month and a half since anyone posted to this section, I'm going to post some more 'concrete' ideas like an arrogant art newb and see what happens.
Cheers, and I hope this work. :)
We made some real progress but took a hietus about a 2 months ago because everyone had to much going on in there personal life during that time.We made a skype group and have made some real progress very quickly. Just search collaboration in the PnP sectiom.It will get back up in a few weeks. My semester is almost over next month so I will have the added time to focus on that then aside from picking it up a few hours each day as I do now.
http://www.polycount.com/forum/showthread.php?t=80986&highlight=collaboration
ElizaW
03-27-2011, 10:07 AM
Well, I'm glad that the community's not dead. I've seen lots of good projects keel over. A sticky thread where posts related to the project can be cross referenced here would be nice?
RedLehari
03-28-2011, 05:58 AM
I'm still to prove my skills and abilities but i'm sure in! =)
Hammed Al-Tamimi
04-04-2011, 01:53 AM
Hello! I am new to polycount, but would definitely be interested in a collaboration project of some sort.
I can model in Maya, UV unwrap, texture in Photoshop, and know the Unity 3d engine.
Oh, and I am a student studying Game Art and Design.
Cocophony
04-04-2011, 10:02 PM
Hey guys. As of 20 minutes ago, I'm brand spanking new to this site! I am keen to do any environmental and asset modelling/texturing that we'll need. I've been looking for a collab project for a long time.
well new guys check back early-mid may. That is when the hiatus will end and pick up for the summer depending on my summer semester schedule
buzz001
04-07-2011, 09:40 AM
I would like to be part of this. How far along is the project? I guess I'll have to open a Skype acct.
Olli.
04-09-2011, 08:24 AM
Im interested :P
i can model, texture and animate.
skype: saippua2
Mathew O
04-09-2011, 12:15 PM
I'd love to join is on this also, My current uni projects finish during May and If I don't get into a competition that I have applied for then this'd be the perfect opportunity for me to get some work done :)
I can rig, model, uv and animate in maya plus rough texturing using mudbox and photoshop and practising my zbrush skills.
My skype is Konam4
I should set the date for when the hiatus ends.Finals are the last week of april and first week on may so...
May 8th,2011 is when we get back to work.
albino_goldfish
04-21-2011, 03:53 PM
im in, i can do some concept work, modeling, zbrushing, texturing, and various tidbits in a few engines
Skype name is:
epomenos-
(dash included)
tekmatic
04-26-2011, 08:00 AM
Hey all, I am very interested to join the collaboration. I hope there is space still. My skype name is fouadk13. I am a modeler as well for environment and props. You can see my folio attached at my sig
The Collab is still starting again next Sunday May 8th.
Add Hboybowen to your skype for a group invite.
ncompton13
05-02-2011, 03:48 PM
i'm totally willing to help on a group project.
nicholas compton
http://www.nicholascompton.com/portfolio.php
tomorrow is the big day:)
tekmatic
05-07-2011, 08:32 PM
What time is the skype gathering at? Being Mother's day and all you know! :poly122:
nordahl154
05-08-2011, 03:17 AM
I'd be interested in helping create some of the environment, but I'm unable to see OP's picture and don't know what the hell we're doing. :smokin:
Skype: thala-vali
I'd be interested in helping create some of the environment, but I'm unable to see OP's picture and don't know what the hell we're doing. :smokin:
Skype: thala-vali
just search us in the PnP section. We havent gotten to far yet about to head into HP on most of the rdy assets. Have a lot to do though
I intend to debrief everyone around 5pm EST. Add hboybowen to skype for group invite
Triggerwulf
05-09-2011, 12:28 PM
I'd love to be a part of this.
Siloh
05-15-2011, 06:35 PM
Hey eveyone,
I'm rather new to Polycount but I'd love to help with this project if you still need people. I can model and texture, but I can also offer my skills as a project manager if that is needed as well. :)
Mathew O
05-19-2011, 02:41 AM
Heys guys, just to let you know something pretty big has come up for the summer so I won't have any time to help out but after that I can lend a hand. Good luck :D
Heys guys, just to let you know something pretty big has come up for the summer so I won't have any time to help out but after that I can lend a hand. Good luck :D
all is good. Just got a new job so its making my weekly progress rather slow.
dpaynter26
05-25-2011, 01:36 AM
I'm definitely interested how to i go about being a part of it?
Animesh
06-07-2011, 08:59 AM
I am very interested and would love to model some props and structures. How do I join?
I am very interested and would love to model some props and structures. How do I join?
Need skype. Contributions are always helpful. I mostly been working on the previous contributions in zbrush for some time. But yea Skype add hboybowen
Shadowplay
07-20-2011, 11:04 PM
I would love to contribute some environmental work.
OBlastradiusO
08-13-2011, 05:17 PM
Count me in!
Shadowplay
08-13-2011, 06:51 PM
Skype is : Neko Zero in (Marina del Rey) if there is more then one
Pedro Jatobá
09-08-2011, 08:39 AM
skype : jatob4
e-mail : pejato@gmail.com
just let me know if you guys need any help. I'm a 3D artist
Wookie
09-22-2011, 11:03 PM
Heya! I'm new here, but a collab project sounds like an awesome idea...Will be glad to participate at any point...no matter what...
Spent most of my time in 3ds max mostly modeling..would love to expand a bit..texturing will be great xD
If needed, other usenames I use:
Steam: orefrima (I go by Wookie)
Reddit: Efrima
Skype: orefrima (I think)
Here's a render of one of my latest models, a steampunk telescope, made it for a competition we had on Reddit's 3ds max section...
http://i.imgur.com/wM6FT.jpg
Have an awesome day :P
vBulletin® v3.8.4, Copyright ©2000-2013, Jelsoft Enterprises Ltd.