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View Full Version : TRON - SCENE - Pixel Snader


Snader
11-25-2010, 09:45 AM
So I had this idea of making something like the I/O tower.

It's chrome, running sandboxes in which red(MCP allies), yellow(hackers/viruses) and green (corrupted files/bugs) can do no harm.

http://dl.dropbox.com/u/448525/keep/Polycount/TRON%20lowpoly%20challenge/TRON001.png

My question: is this within limits? The building is 1013 triangles and the lightbeam would be a separate 'prop' of 255 tris.

Also, is this interesting enough? Should I cut back on sides to add some chamfers, insets and extrusions?

Joshua Stubbles
11-25-2010, 09:49 AM
I'd say it's interesting, but it needs stuff around it. Perhaps you can fill that in with the allowed "extras". Needs a matte painting and some buildings around it or the like - just something that can break up the horizon line.