delucia
11-19-2010, 09:03 AM
Hello guys, I'm new here
I was modelling my guitar amplifier just to work on baking normals. I made a low poly and made a high-poly with it. And I triangulated them cuz Xnormal wants models to be tris.
Firstly, the normal map seemed fine to me. Here is the normal map:
http://dl.dropbox.com/u/1660530/AMFI_NORMALMAP.jpg
But the problem is that when I export the model to the UDK, it looks like it has serious normal problems.
Here is a shot from UDK:
http://dl.dropbox.com/u/1660530/sorun.jpg
and wireframe:
http://dl.dropbox.com/u/1660530/sorun_wire.JPG
I hope I've given enough info. thank you..
I was modelling my guitar amplifier just to work on baking normals. I made a low poly and made a high-poly with it. And I triangulated them cuz Xnormal wants models to be tris.
Firstly, the normal map seemed fine to me. Here is the normal map:
http://dl.dropbox.com/u/1660530/AMFI_NORMALMAP.jpg
But the problem is that when I export the model to the UDK, it looks like it has serious normal problems.
Here is a shot from UDK:
http://dl.dropbox.com/u/1660530/sorun.jpg
and wireframe:
http://dl.dropbox.com/u/1660530/sorun_wire.JPG
I hope I've given enough info. thank you..