View Full Version : unreal lighting problem
11-18-2010, 07:47 AM
I am getting this weird black blotchy line on the boarders of the mesh that don't have geometry behind it when I add a light. Id like to know how to turn that off so i don't have this any more.Any help would be appreciated.
11-18-2010, 08:56 AM
nevermind i found it.
11-20-2010, 07:23 AM
Did you change the SSAO settings yourself? because this really does not look like the default SSAO..
11-23-2010, 06:36 AM
everything is set to default under my world properties. Under World info just turning off allow ambient occlusion and it takes the dark shadow off. It is a weird effect thats for sure
11-23-2010, 12:37 PM
Well when its done right, ambient occlusion, or SSAO (screen space ambient occlusion) can look great.
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